Struct rusoto_gamelift::FleetCapacity [] [src]

pub struct FleetCapacity {
    pub fleet_id: Option<String>,
    pub instance_counts: Option<EC2InstanceCounts>,
    pub instance_type: Option<String>,
}

Information about the fleet's capacity. Fleet capacity is measured in EC2 instances. By default, new fleets have a capacity of one instance, but can be updated as needed. The maximum number of instances for a fleet is determined by the fleet's instance type.

Fleet-related operations include:

Fields

Unique identifier for a fleet.

Current status of fleet capacity.

Name of an EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Amazon GameLift supports the following EC2 instance types. See Amazon EC2 Instance Types for detailed descriptions.

Trait Implementations

impl Default for FleetCapacity
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Returns the "default value" for a type. Read more

impl Debug for FleetCapacity
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Formats the value using the given formatter. Read more

impl Clone for FleetCapacity
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

Auto Trait Implementations

impl Send for FleetCapacity

impl Sync for FleetCapacity