Struct rusoto_gamelift::GameSessionQueueDestination
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pub struct GameSessionQueueDestination { pub destination_arn: Option<String>, }
Fleet designated in a game session queue. Requests for new game sessions in the queue are fulfilled by starting a new game session on any destination configured for a queue.
Queue-related operations include:
Fields
destination_arn: Option<String>
Amazon Resource Name (ARN) assigned to fleet or fleet alias. ARNs, which include a fleet ID or alias ID and a region name, provide a unique identifier across all regions.
Trait Implementations
impl Default for GameSessionQueueDestination
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fn default() -> GameSessionQueueDestination
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Returns the "default value" for a type. Read more
impl Debug for GameSessionQueueDestination
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impl Clone for GameSessionQueueDestination
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fn clone(&self) -> GameSessionQueueDestination
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more