Struct rusoto_gamelift::UpdateFleetCapacityInput
[−]
[src]
pub struct UpdateFleetCapacityInput { pub desired_instances: Option<WholeNumber>, pub fleet_id: FleetId, pub max_size: Option<WholeNumber>, pub min_size: Option<WholeNumber>, }
Represents the input for a request action.
Fields
desired_instances: Option<WholeNumber>
Number of EC2 instances you want this fleet to host.
fleet_id: FleetId
Unique identifier for a fleet to update capacity for.
max_size: Option<WholeNumber>
Maximum value allowed for the fleet's instance count. Default if not set is 1.
min_size: Option<WholeNumber>
Minimum value allowed for the fleet's instance count. Default if not set is 0.
Trait Implementations
impl Default for UpdateFleetCapacityInput
[src]
fn default() -> UpdateFleetCapacityInput
Returns the "default value" for a type. Read more
impl Debug for UpdateFleetCapacityInput
[src]
impl Clone for UpdateFleetCapacityInput
[src]
fn clone(&self) -> UpdateFleetCapacityInput
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more