Enum rusoto_gamelift::CreateGameSessionError
[−]
[src]
pub enum CreateGameSessionError { Conflict(String), FleetCapacityExceeded(String), IdempotentParameterMismatch(String), InternalService(String), InvalidFleetStatus(String), InvalidRequest(String), LimitExceeded(String), NotFound(String), TerminalRoutingStrategy(String), Unauthorized(String), HttpDispatch(HttpDispatchError), Credentials(CredentialsError), Validation(String), Unknown(String), }
Errors returned by CreateGameSession
Variants
Conflict(String)
The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.
FleetCapacityExceeded(String)
The specified fleet has no available instances to fulfill a CreateGameSession
request. Clients can retry such requests immediately or after a waiting period.
IdempotentParameterMismatch(String)
A game session with this custom ID string already exists in this fleet. Resolve this conflict before retrying this request.
InternalService(String)
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
InvalidFleetStatus(String)
The requested operation would cause a conflict with the current state of a resource associated with the request and/or the fleet. Resolve the conflict before retrying.
InvalidRequest(String)
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
LimitExceeded(String)
The requested operation would cause the resource to exceed the allowed service limit. Resolve the issue before retrying.
NotFound(String)
A service resource associated with the request could not be found. Clients should not retry such requests.
TerminalRoutingStrategy(String)
The service is unable to resolve the routing for a particular alias because it has a terminal RoutingStrategy associated with it. The message returned in this exception is the message defined in the routing strategy itself. Such requests should only be retried if the routing strategy for the specified alias is modified.
The client failed authentication. Clients should not retry such requests.
HttpDispatch(HttpDispatchError)
An error occurred dispatching the HTTP request
Credentials(CredentialsError)
An error was encountered with AWS credentials.
Validation(String)
A validation error occurred. Details from AWS are provided.
Unknown(String)
An unknown error occurred. The raw HTTP response is provided.
Methods
impl CreateGameSessionError
[src]
fn from_body(body: &str) -> CreateGameSessionError
Trait Implementations
impl Debug for CreateGameSessionError
[src]
impl PartialEq for CreateGameSessionError
[src]
fn eq(&self, __arg_0: &CreateGameSessionError) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &CreateGameSessionError) -> bool
This method tests for !=
.
impl From<Error> for CreateGameSessionError
[src]
fn from(err: Error) -> CreateGameSessionError
Performs the conversion.
impl From<CredentialsError> for CreateGameSessionError
[src]
fn from(err: CredentialsError) -> CreateGameSessionError
Performs the conversion.
impl From<HttpDispatchError> for CreateGameSessionError
[src]
fn from(err: HttpDispatchError) -> CreateGameSessionError
Performs the conversion.