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pub struct ReservedInstances {
Show 18 fields pub availability_zone: Option<String>, pub currency_code: Option<String>, pub duration: Option<i64>, pub end: Option<String>, pub fixed_price: Option<f32>, pub instance_count: Option<i64>, pub instance_tenancy: Option<String>, pub instance_type: Option<String>, pub offering_class: Option<String>, pub offering_type: Option<String>, pub product_description: Option<String>, pub recurring_charges: Option<Vec<RecurringCharge>>, pub reserved_instances_id: Option<String>, pub scope: Option<String>, pub start: Option<String>, pub state: Option<String>, pub tags: Option<Vec<Tag>>, pub usage_price: Option<f32>,
}
Expand description

Describes a Reserved Instance.

Fields

availability_zone: Option<String>

The Availability Zone in which the Reserved Instance can be used.

currency_code: Option<String>

The currency of the Reserved Instance. It's specified using ISO 4217 standard currency codes. At this time, the only supported currency is USD.

duration: Option<i64>

The duration of the Reserved Instance, in seconds.

end: Option<String>

The time when the Reserved Instance expires.

fixed_price: Option<f32>

The purchase price of the Reserved Instance.

instance_count: Option<i64>

The number of reservations purchased.

instance_tenancy: Option<String>

The tenancy of the instance.

instance_type: Option<String>

The instance type on which the Reserved Instance can be used.

offering_class: Option<String>

The offering class of the Reserved Instance.

offering_type: Option<String>

The Reserved Instance offering type.

product_description: Option<String>

The Reserved Instance product platform description.

recurring_charges: Option<Vec<RecurringCharge>>

The recurring charge tag assigned to the resource.

reserved_instances_id: Option<String>

The ID of the Reserved Instance.

scope: Option<String>

The scope of the Reserved Instance.

start: Option<String>

The date and time the Reserved Instance started.

state: Option<String>

The state of the Reserved Instance purchase.

tags: Option<Vec<Tag>>

Any tags assigned to the resource.

usage_price: Option<f32>

The usage price of the Reserved Instance, per hour.

Trait Implementations

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