Struct rusoto_ec2::InstanceStateChange [−][src]
pub struct InstanceStateChange { pub current_state: Option<InstanceState>, pub instance_id: Option<String>, pub previous_state: Option<InstanceState>, }
Describes an instance state change.
Fields
current_state: Option<InstanceState>
The current state of the instance.
instance_id: Option<String>
The ID of the instance.
previous_state: Option<InstanceState>
The previous state of the instance.
Trait Implementations
impl Default for InstanceStateChange
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impl Default for InstanceStateChange
fn default() -> InstanceStateChange
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fn default() -> InstanceStateChange
Returns the "default value" for a type. Read more
impl Debug for InstanceStateChange
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impl Debug for InstanceStateChange
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for InstanceStateChange
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impl Clone for InstanceStateChange
fn clone(&self) -> InstanceStateChange
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fn clone(&self) -> InstanceStateChange
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl PartialEq for InstanceStateChange
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impl PartialEq for InstanceStateChange
fn eq(&self, other: &InstanceStateChange) -> bool
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fn eq(&self, other: &InstanceStateChange) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &InstanceStateChange) -> bool
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fn ne(&self, other: &InstanceStateChange) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for InstanceStateChange
impl Send for InstanceStateChange
impl Sync for InstanceStateChange
impl Sync for InstanceStateChange