Struct rusoto_codebuild::ProjectArtifacts
source · [−]pub struct ProjectArtifacts {
pub artifact_identifier: Option<String>,
pub encryption_disabled: Option<bool>,
pub location: Option<String>,
pub name: Option<String>,
pub namespace_type: Option<String>,
pub override_artifact_name: Option<bool>,
pub packaging: Option<String>,
pub path: Option<String>,
pub type_: String,
}
Expand description
Information about the build output artifacts for the build project.
Fields
artifact_identifier: Option<String>
An identifier for this artifact definition.
encryption_disabled: Option<bool>
Set to true if you do not want your output artifacts encrypted. This option is valid only if your artifacts type is Amazon S3. If this is set with another artifacts type, an invalidInputException is thrown.
location: Option<String>
Information about the build output artifact location:
-
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output locations instead of CodeBuild. -
If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced. -
If
type
is set toS3
, this is the name of the output bucket.
name: Option<String>
Along with path
and namespaceType
, the pattern that CodeBuild uses to name and store the output artifact:
-
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild. -
If
type
is set toNOARTIFACTS
, this value is ignored if specified, because no build output is produced. -
If
type
is set toS3
, this is the name of the output artifact object. If you set the name to be a forward slash ("/"), the artifact is stored in the root of the output bucket.
For example:
-
If
path
is set toMyArtifacts
,namespaceType
is set toBUILDID
, andname
is set toMyArtifact.zip
, then the output artifact is stored inMyArtifacts/<build-ID>/MyArtifact.zip
. -
If
path
is empty,namespaceType
is set toNONE
, andname
is set to "/
", the output artifact is stored in the root of the output bucket. -
If
path
is set toMyArtifacts
,namespaceType
is set toBUILD_ID
, andname
is set to "/
", the output artifact is stored inMyArtifacts/<build-ID>
.
namespace_type: Option<String>
Along with path
and name
, the pattern that CodeBuild uses to determine the name and location to store the output artifact:
-
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild. -
If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced. -
If
type
is set toS3
, valid values include:-
BUILD_ID
: Include the build ID in the location of the build output artifact. -
NONE
: Do not include the build ID. This is the default ifnamespaceType
is not specified.
-
For example, if path
is set to MyArtifacts
, namespaceType
is set to BUILD_ID
, and name
is set to MyArtifact.zip
, the output artifact is stored in MyArtifacts/<build-ID>/MyArtifact.zip
.
override_artifact_name: Option<bool>
If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.
packaging: Option<String>
The type of build output artifact to create:
-
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output artifacts instead of CodeBuild. -
If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced. -
If
type
is set toS3
, valid values include:-
NONE
: CodeBuild creates in the output bucket a folder that contains the build output. This is the default ifpackaging
is not specified. -
ZIP
: CodeBuild creates in the output bucket a ZIP file that contains the build output.
-
path: Option<String>
Along with namespaceType
and name
, the pattern that CodeBuild uses to name and store the output artifact:
-
If
type
is set toCODEPIPELINE
, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild. -
If
type
is set toNO_ARTIFACTS
, this value is ignored if specified, because no build output is produced. -
If
type
is set toS3
, this is the path to the output artifact. Ifpath
is not specified,path
is not used.
For example, if path
is set to MyArtifacts
, namespaceType
is set to NONE
, and name
is set to MyArtifact.zip
, the output artifact is stored in the output bucket at MyArtifacts/MyArtifact.zip
.
type_: String
The type of build output artifact. Valid values include:
-
CODEPIPELINE
: The build project has build output generated through CodePipeline.The
CODEPIPELINE
type is not supported forsecondaryArtifacts
. -
NO_ARTIFACTS
: The build project does not produce any build output. -
S3
: The build project stores build output in Amazon S3.
Trait Implementations
sourceimpl Clone for ProjectArtifacts
impl Clone for ProjectArtifacts
sourcefn clone(&self) -> ProjectArtifacts
fn clone(&self) -> ProjectArtifacts
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ProjectArtifacts
impl Debug for ProjectArtifacts
sourceimpl Default for ProjectArtifacts
impl Default for ProjectArtifacts
sourcefn default() -> ProjectArtifacts
fn default() -> ProjectArtifacts
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for ProjectArtifacts
impl<'de> Deserialize<'de> for ProjectArtifacts
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<ProjectArtifacts> for ProjectArtifacts
impl PartialEq<ProjectArtifacts> for ProjectArtifacts
sourcefn eq(&self, other: &ProjectArtifacts) -> bool
fn eq(&self, other: &ProjectArtifacts) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ProjectArtifacts) -> bool
fn ne(&self, other: &ProjectArtifacts) -> bool
This method tests for !=
.
sourceimpl Serialize for ProjectArtifacts
impl Serialize for ProjectArtifacts
impl StructuralPartialEq for ProjectArtifacts
Auto Trait Implementations
impl RefUnwindSafe for ProjectArtifacts
impl Send for ProjectArtifacts
impl Sync for ProjectArtifacts
impl Unpin for ProjectArtifacts
impl UnwindSafe for ProjectArtifacts
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more