Struct ruscii::drawing::Animator

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pub struct Animator { /* private fields */ }
Expand description

An object that runs an animation.

Example

An Animator must be supplied with a Vec of AnimationFrames and then drawn by a Pencil like so:

let animation = vec![
    AnimationFrame::new("X  ", 1),
    AnimationFrame::new(" X ", 1),
    AnimationFrame::new("  X", 1),
    AnimationFrame::new(" X ", 1),
];
let mut animator = Animator::new(animation);

pencil.draw_animator(&mut animator, Vec2::zero());

Implementations§

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impl Animator

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pub fn new(animation: Vec<AnimationFrame>) -> Animator

Creates a new Animator with the given animation.

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pub fn set_speed(&mut self, speed: u32)

Sets the speed of animation.

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