1use crate::core::renderer::Vertex;
2use crate::core::scene::GpuVertexBuffer;
3use crate::gpu::shaders;
4use crate::gpu::{tuning, ScalarType};
5use crate::plots::line::LineStyle;
6use glam::Vec4;
7use std::sync::Arc;
8use wgpu::util::DeviceExt;
9
10#[derive(Debug, Clone)]
11pub struct ErrorBarGpuInputs {
12 pub x_buffer: Arc<wgpu::Buffer>,
13 pub y_buffer: Arc<wgpu::Buffer>,
14 pub x_neg_buffer: Option<Arc<wgpu::Buffer>>,
15 pub x_pos_buffer: Option<Arc<wgpu::Buffer>>,
16 pub y_neg_buffer: Arc<wgpu::Buffer>,
17 pub y_pos_buffer: Arc<wgpu::Buffer>,
18 pub len: u32,
19 pub scalar: ScalarType,
20}
21
22pub struct ErrorBarGpuParams {
23 pub color: Vec4,
24 pub cap_size_data: f32,
25 pub line_style: LineStyle,
26 pub orientation: u32,
27}
28
29#[repr(C)]
30#[derive(Clone, Copy, bytemuck::Pod, bytemuck::Zeroable)]
31struct ErrorBarUniforms {
32 color: [f32; 4],
33 count: u32,
34 line_style: u32,
35 cap_half_width: f32,
36 orientation: u32,
37}
38
39pub fn pack_vertical_vertices(
40 device: &Arc<wgpu::Device>,
41 queue: &Arc<wgpu::Queue>,
42 inputs: &ErrorBarGpuInputs,
43 params: &ErrorBarGpuParams,
44) -> Result<GpuVertexBuffer, String> {
45 let workgroup_size = tuning::effective_workgroup_size();
46 let shader = compile_shader(device, workgroup_size, inputs.scalar);
47 let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
48 label: Some("errorbar-pack-bind-layout"),
49 entries: &[
50 storage_entry(0, true),
51 storage_entry(1, true),
52 storage_entry(2, true),
53 storage_entry(3, true),
54 storage_entry(4, true),
55 storage_entry(5, true),
56 storage_entry(6, false),
57 uniform_entry(7),
58 ],
59 });
60 let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
61 label: Some("errorbar-pack-pipeline-layout"),
62 bind_group_layouts: &[&bind_group_layout],
63 push_constant_ranges: &[],
64 });
65 let pipeline = device.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
66 label: Some("errorbar-pack-pipeline"),
67 layout: Some(&pipeline_layout),
68 module: &shader,
69 entry_point: "main",
70 });
71 let segments_per_point = match params.orientation {
72 0 => 6u64,
73 1 => 6u64,
74 _ => 12u64,
75 };
76 let max_vertices = inputs.len as u64 * segments_per_point;
77 let output_buffer = Arc::new(device.create_buffer(&wgpu::BufferDescriptor {
78 label: Some("errorbar-gpu-vertices"),
79 size: max_vertices * std::mem::size_of::<Vertex>() as u64,
80 usage: wgpu::BufferUsages::STORAGE
81 | wgpu::BufferUsages::VERTEX
82 | wgpu::BufferUsages::COPY_DST,
83 mapped_at_creation: false,
84 }));
85 let uniforms = ErrorBarUniforms {
86 color: params.color.to_array(),
87 count: inputs.len,
88 line_style: line_style_code(params.line_style),
89 cap_half_width: params.cap_size_data.max(0.0) * 0.5,
90 orientation: params.orientation,
91 };
92 let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
93 label: Some("errorbar-pack-uniforms"),
94 contents: bytemuck::bytes_of(&uniforms),
95 usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
96 });
97 let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
98 label: Some("errorbar-pack-bind-group"),
99 layout: &bind_group_layout,
100 entries: &[
101 wgpu::BindGroupEntry {
102 binding: 0,
103 resource: inputs.x_buffer.as_entire_binding(),
104 },
105 wgpu::BindGroupEntry {
106 binding: 1,
107 resource: inputs.y_buffer.as_entire_binding(),
108 },
109 wgpu::BindGroupEntry {
110 binding: 2,
111 resource: inputs
112 .x_neg_buffer
113 .as_ref()
114 .map(|b| b.as_entire_binding())
115 .unwrap_or(inputs.x_buffer.as_entire_binding()),
116 },
117 wgpu::BindGroupEntry {
118 binding: 3,
119 resource: inputs
120 .x_pos_buffer
121 .as_ref()
122 .map(|b| b.as_entire_binding())
123 .unwrap_or(inputs.x_buffer.as_entire_binding()),
124 },
125 wgpu::BindGroupEntry {
126 binding: 4,
127 resource: inputs.y_neg_buffer.as_entire_binding(),
128 },
129 wgpu::BindGroupEntry {
130 binding: 5,
131 resource: inputs.y_pos_buffer.as_entire_binding(),
132 },
133 wgpu::BindGroupEntry {
134 binding: 6,
135 resource: output_buffer.as_entire_binding(),
136 },
137 wgpu::BindGroupEntry {
138 binding: 7,
139 resource: uniform_buffer.as_entire_binding(),
140 },
141 ],
142 });
143 let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
144 label: Some("errorbar-pack-encoder"),
145 });
146 {
147 let mut pass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor {
148 label: Some("errorbar-pack-pass"),
149 timestamp_writes: None,
150 });
151 pass.set_pipeline(&pipeline);
152 pass.set_bind_group(0, &bind_group, &[]);
153 pass.dispatch_workgroups(inputs.len.div_ceil(workgroup_size), 1, 1);
154 }
155 queue.submit(Some(encoder.finish()));
156 Ok(GpuVertexBuffer::new(output_buffer, max_vertices as usize))
157}
158
159fn compile_shader(
160 device: &Arc<wgpu::Device>,
161 workgroup_size: u32,
162 scalar: ScalarType,
163) -> wgpu::ShaderModule {
164 let template = match scalar {
165 ScalarType::F32 => shaders::errorbar::F32,
166 ScalarType::F64 => shaders::errorbar::F64,
167 };
168 let source = template.replace("{{WORKGROUP_SIZE}}", &workgroup_size.to_string());
169 device.create_shader_module(wgpu::ShaderModuleDescriptor {
170 label: Some("errorbar-pack-shader"),
171 source: wgpu::ShaderSource::Wgsl(source.into()),
172 })
173}
174
175fn line_style_code(style: LineStyle) -> u32 {
176 match style {
177 LineStyle::Solid => 0,
178 LineStyle::Dashed => 1,
179 LineStyle::Dotted => 2,
180 LineStyle::DashDot => 3,
181 }
182}
183fn storage_entry(binding: u32, read_only: bool) -> wgpu::BindGroupLayoutEntry {
184 wgpu::BindGroupLayoutEntry {
185 binding,
186 visibility: wgpu::ShaderStages::COMPUTE,
187 ty: wgpu::BindingType::Buffer {
188 ty: wgpu::BufferBindingType::Storage { read_only },
189 has_dynamic_offset: false,
190 min_binding_size: None,
191 },
192 count: None,
193 }
194}
195fn uniform_entry(binding: u32) -> wgpu::BindGroupLayoutEntry {
196 wgpu::BindGroupLayoutEntry {
197 binding,
198 visibility: wgpu::ShaderStages::COMPUTE,
199 ty: wgpu::BindingType::Buffer {
200 ty: wgpu::BufferBindingType::Uniform,
201 has_dynamic_offset: false,
202 min_binding_size: None,
203 },
204 count: None,
205 }
206}