pub fn pack_vertices_from_xyz(
device: &Arc<Device>,
queue: &Arc<Queue>,
inputs: &Line3GpuInputs,
params: &Line3GpuParams,
) -> Result<GpuVertexBuffer, String>pub fn pack_vertices_from_xyz(
device: &Arc<Device>,
queue: &Arc<Queue>,
inputs: &Line3GpuInputs,
params: &Line3GpuParams,
) -> Result<GpuVertexBuffer, String>