Structs§
- Native
Surface Render Context - Renderer adapter for external/native surface targets owned by a host runtime.
Constants§
- HEADLESS_
GPU_ ADAPTER_ UNAVAILABLE - HEADLESS_
GPU_ CONTEXT_ PANICKED_ PREFIX - HEADLESS_
GPU_ DEVICE_ CREATION_ FAILED_ PREFIX
Functions§
- is_
headless_ gpu_ unavailable_ error - render_
figure_ png_ bytes_ interactive - render_
figure_ png_ bytes_ interactive_ and_ theme - render_
figure_ png_ bytes_ interactive_ and_ theme_ and_ textmark - render_
figure_ png_ bytes_ interactive_ with_ axes_ cameras - render_
figure_ png_ bytes_ interactive_ with_ axes_ cameras_ and_ theme - render_
figure_ png_ bytes_ interactive_ with_ axes_ cameras_ and_ theme_ and_ textmark - render_
figure_ png_ bytes_ interactive_ with_ camera - render_
figure_ png_ bytes_ interactive_ with_ camera_ and_ theme - render_
figure_ png_ bytes_ interactive_ with_ camera_ and_ theme_ and_ textmark - render_
figure_ rgba_ bytes_ interactive - render_
figure_ rgba_ bytes_ interactive_ and_ theme - render_
figure_ rgba_ bytes_ interactive_ with_ axes_ cameras - render_
figure_ rgba_ bytes_ interactive_ with_ axes_ cameras_ and_ theme - render_
figure_ rgba_ bytes_ interactive_ with_ camera - render_
figure_ rgba_ bytes_ interactive_ with_ camera_ and_ theme