pub fn pack_vertical_vertices(
device: &Arc<Device>,
queue: &Arc<Queue>,
inputs: &ErrorBarGpuInputs,
params: &ErrorBarGpuParams,
) -> Result<GpuVertexBuffer, String>pub fn pack_vertical_vertices(
device: &Arc<Device>,
queue: &Arc<Queue>,
inputs: &ErrorBarGpuInputs,
params: &ErrorBarGpuParams,
) -> Result<GpuVertexBuffer, String>