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runmat_plot/gpu/shaders/
mod.rs

1pub mod area;
2pub mod bar;
3pub mod contour;
4pub mod contour_fill;
5pub mod errorbar;
6pub mod histogram;
7pub mod image;
8pub mod line;
9pub mod line3;
10pub mod quiver;
11pub mod scatter2;
12pub mod scatter3;
13pub mod stairs;
14pub mod stem;
15pub mod surface;
16pub mod vertex;
17
18/// Backwards-compatible re-export so existing code can keep referencing
19/// `shaders::histogram_counts::F32/F64`.
20pub mod histogram_counts {
21    pub use super::histogram::counts::{F32_UNIFORM as F32, F64_UNIFORM as F64};
22}
23
24/// Backwards-compatible wrapper around the histogram conversion shader template.
25pub mod histogram_convert {
26    pub const TEMPLATE: &str = super::histogram::convert::TEMPLATE;
27}