pub fn pack_vertices(
device: &Arc<Device>,
queue: &Arc<Queue>,
inputs: &AreaGpuInputs<'_>,
params: &AreaGpuParams,
) -> Result<GpuVertexBuffer, String>pub fn pack_vertices(
device: &Arc<Device>,
queue: &Arc<Queue>,
inputs: &AreaGpuInputs<'_>,
params: &AreaGpuParams,
) -> Result<GpuVertexBuffer, String>