[−][src]Enum ruma_events::collections::all::StateEvent
A state event.
Variants
RoomAliases(AliasesEvent)
m.room.aliases
RoomAvatar(AvatarEvent)
m.room.avatar
RoomCanonicalAlias(CanonicalAliasEvent)
m.room.canonical_alias
RoomCreate(CreateEvent)
m.room.create
RoomEncryption(EncryptionEvent)
m.room.encryption
RoomGuestAccess(GuestAccessEvent)
m.room.guest_access
RoomHistoryVisibility(HistoryVisibilityEvent)
m.room.history_visibility
RoomJoinRules(JoinRulesEvent)
m.room.join_rules
RoomMember(MemberEvent)
m.room.member
RoomName(NameEvent)
m.room.name
RoomPinnedEvents(PinnedEventsEvent)
m.room.pinned_events
RoomPowerLevels(PowerLevelsEvent)
m.room.power_levels
RoomServerAcl(ServerAclEvent)
m.room.server_acl
RoomThirdPartyInvite(ThirdPartyInviteEvent)
m.room.third_party_invite
RoomTombstone(TombstoneEvent)
m.room.tombstone
RoomTopic(TopicEvent)
m.room.topic
CustomState(CustomStateEvent)
Any state event that is not part of the specification.
Trait Implementations
impl Clone for StateEvent
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fn clone(&self) -> StateEvent
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fn clone_from(&mut self, source: &Self)
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impl Debug for StateEvent
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impl From<AliasesEvent> for StateEvent
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fn from(event: AliasesEvent) -> Self
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impl From<AvatarEvent> for StateEvent
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fn from(event: AvatarEvent) -> Self
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impl From<CanonicalAliasEvent> for StateEvent
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fn from(event: CanonicalAliasEvent) -> Self
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impl From<CreateEvent> for StateEvent
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fn from(event: CreateEvent) -> Self
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impl From<CustomStateEvent> for StateEvent
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fn from(event: CustomStateEvent) -> Self
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impl From<EncryptionEvent> for StateEvent
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fn from(event: EncryptionEvent) -> Self
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impl From<GuestAccessEvent> for StateEvent
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fn from(event: GuestAccessEvent) -> Self
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impl From<HistoryVisibilityEvent> for StateEvent
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fn from(event: HistoryVisibilityEvent) -> Self
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impl From<JoinRulesEvent> for StateEvent
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fn from(event: JoinRulesEvent) -> Self
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impl From<MemberEvent> for StateEvent
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fn from(event: MemberEvent) -> Self
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impl From<NameEvent> for StateEvent
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impl From<PinnedEventsEvent> for StateEvent
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fn from(event: PinnedEventsEvent) -> Self
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impl From<PowerLevelsEvent> for StateEvent
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fn from(event: PowerLevelsEvent) -> Self
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impl From<ServerAclEvent> for StateEvent
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fn from(event: ServerAclEvent) -> Self
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impl From<ThirdPartyInviteEvent> for StateEvent
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fn from(event: ThirdPartyInviteEvent) -> Self
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impl From<TombstoneEvent> for StateEvent
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fn from(event: TombstoneEvent) -> Self
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impl From<TopicEvent> for StateEvent
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fn from(event: TopicEvent) -> Self
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impl Serialize for StateEvent
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl TryFromRaw for StateEvent
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Auto Trait Implementations
impl RefUnwindSafe for StateEvent
impl Send for StateEvent
impl Sync for StateEvent
impl Unpin for StateEvent
impl UnwindSafe for StateEvent
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,