Struct ruma_common::push::SimplePushRule [−][src]
pub struct SimplePushRule { pub actions: Vec<Action>, pub default: bool, pub enabled: bool, pub rule_id: String, }
Expand description
A push rule is a single rule that states under what conditions an event should be passed onto a push gateway and how the notification should be presented.
These rules are stored on the user’s homeserver. They are manually configured by the user, who can create and view them via the Client/Server API.
To create an instance of this type, first create a SimplePushRuleInit
and convert it via
SimplePushRule::from
/ .into()
.
Fields
actions: Vec<Action>
Actions to determine if and how a notification is delivered for events matching this rule.
default: bool
Whether this is a default rule, or has been set explicitly.
enabled: bool
Whether the push rule is enabled or not.
rule_id: String
The ID of this rule.
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Compare self to key
and return true
if they are equal.
Performs the conversion.
Auto Trait Implementations
impl RefUnwindSafe for SimplePushRule
impl Send for SimplePushRule
impl Sync for SimplePushRule
impl Unpin for SimplePushRule
impl UnwindSafe for SimplePushRule
Blanket Implementations
Mutably borrows from an owned value. Read more
Compare self to key
and return true
if they are equal.
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more