WorldToLocal

Type Alias WorldToLocal 

Source
pub type WorldToLocal = Transform2D<f32, WorldSpace, LocalSpace>;

Aliased Type§

pub struct WorldToLocal {
    pub m11: f32,
    pub m12: f32,
    pub m21: f32,
    pub m22: f32,
    pub m31: f32,
    pub m32: f32,
}

Fields§

§m11: f32§m12: f32§m21: f32§m22: f32§m31: f32§m32: f32