pub type WorldRect = Rect<f32, WorldSpace>;Aliased Type§
#[repr(C)]pub struct WorldRect {
pub origin: Point2D<f32, WorldSpace>,
pub size: Size2D<f32, WorldSpace>,
}Fields§
§origin: Point2D<f32, WorldSpace>§size: Size2D<f32, WorldSpace>pub type WorldRect = Rect<f32, WorldSpace>;#[repr(C)]pub struct WorldRect {
pub origin: Point2D<f32, WorldSpace>,
pub size: Size2D<f32, WorldSpace>,
}origin: Point2D<f32, WorldSpace>§size: Size2D<f32, WorldSpace>