Enum rui::GestureState
source · [−]pub enum GestureState {
Began,
Changed,
Ended,
}
Variants
Began
Changed
Ended
Trait Implementations
sourceimpl Clone for GestureState
impl Clone for GestureState
sourcefn clone(&self) -> GestureState
fn clone(&self) -> GestureState
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl PartialEq<GestureState> for GestureState
impl PartialEq<GestureState> for GestureState
impl Copy for GestureState
impl Eq for GestureState
impl StructuralEq for GestureState
impl StructuralPartialEq for GestureState
Auto Trait Implementations
impl RefUnwindSafe for GestureState
impl Send for GestureState
impl Sync for GestureState
impl Unpin for GestureState
impl UnwindSafe for GestureState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more