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rucc_codegen/
layout.rs

1//! Putting the blocks in an order, and turning the edges between them into jumps.
2//!
3//! Design: `spec/10-backend.md` section 10.6.
4//!
5//! Up to here a function is a set of blocks and a set of edges, and nothing has said which block
6//! comes first in memory. A machine has no such thing: it runs the instruction after the one it
7//! just ran, so an order is not a presentation detail but the last piece of what the function
8//! means. This is what chooses one, and then writes the jumps that make the edges the order did
9//! not put next to each other still go where they went.
10//!
11//! # What the order is
12//!
13//! Two orders, and which one is used is what `-freorder-blocks` asks about.
14//!
15//! At `-O0`, reverse postorder over the CFG, with each block's successors walked in reverse, and
16//! anything unreachable put at the end in block order. That is the order `spec/10-backend.md`
17//! section 10.3 asks for, and it is not arbitrary. Walking the successors in reverse is what
18//! makes the first arm of a branch come out first, because a depth-first walk finishes its last
19//! child first and reverse postorder then puts that child last. So an `if` with no `else` falls
20//! through into its body, and a loop comes out as its header, its body and then whatever follows
21//! it, which is the shape where the back edge is the only jump in it.
22//!
23//! Above it, traces: the software trace cache construction of
24//! `spec/optimizer/38-scheduling-and-layout.md` section 38.4, which is `traces` below.
25//!
26//! Unreachable blocks are laid out rather than deleted. Deleting one is a decision about what the
27//! program does and this pass has no business making it, and a block nothing reaches costs the
28//! bytes it occupies and nothing else.
29//!
30//! # What a block looks like afterwards
31//!
32//! A block still holds where it goes, and it still holds every arm, which is what keeps the
33//! control flow graph readable after this has run. What changes is that the order the arms are in
34//! now means something it did not mean before:
35//!
36//! ```text
37//!   no arms      it returns
38//!   one arm      it falls into that block if that block is next, and jumps to it if not
39//!   two arms     a test and a conditional jump to the first, and the second is always next
40//! ```
41//!
42//! So a jump target is a block without an instruction growing a field for one.
43//! `rucc_mir::InstData` is twenty eight bytes by assertion and a block reference does not fit in
44//! it, and every pass over the graph already reads the arms, so putting the target where the
45//! graph already is costs nothing and keeps the two from disagreeing.
46//!
47//! Which arm is which is no longer which way the condition went, because a block that falls into
48//! the arm the condition is true for is a block whose jump has to be taken when it is false. That
49//! is what the two conditional jumps in [`BranchInsts`] are for, and it is why the arms may come
50//! out swapped: what the condition meant is in the opcode afterwards, and what the arms mean is
51//! where the jump goes and what comes next.
52//!
53//! # The one block none of that is true of
54//!
55//! A block that ends in the jump through a register, which is what a computed `goto` is selected
56//! as. Where it goes is in the register, so the arms are the whole list of places it might arrive
57//! at and there may be any number of them. Nothing is written here for such a block: the jump is
58//! already in it, none of its arms is fallen into and none is jumped to from here, and a jump
59//! written behind that one would be a jump nothing reaches. The arms stay on the block for the
60//! reason they stay on every other one, which is that the liveness and this pass both read them.
61//!
62//! # The block a branch sometimes needs
63//!
64//! A branch whose second arm cannot be laid out next, because both its arms are blocks the walk
65//! has already been to, would need two jumps in one block. Rather than write one, this makes the
66//! block it needs: an empty one on the second edge, laid out immediately after the branch, that
67//! jumps where the edge went. That is exactly the critical edge splitting in [`crate::split`],
68//! done for a different reason, and it costs the same jump the second jump would have cost while
69//! leaving every block with at most one.
70//!
71//! # The test a comparison makes unnecessary
72//!
73//! Almost every branch a C program writes is on a comparison, and a comparison has already set
74//! the flags by the time the byte it wrote is tested against itself. So where the instruction in
75//! front of the branch is that comparison, and the branch is the whole of what reads its byte,
76//! the byte and the test both go and the jump names the condition the comparison was asked about
77//! instead of naming zero. Three instructions become two, and the two are what the machine has a
78//! comparison and a conditional jump for.
79//!
80//! This is where it happens rather than anywhere earlier because of what the flags are. Between
81//! the comparison and the jump they are live and they are not a register: no pass could be told
82//! about them, so no pass may put an instruction between the two. After this one there is no pass
83//! left, which is the whole of the argument, and it is the same argument
84//! `rucc_target::x86_64::Form::CmpSet` is one form rather than two under.
85//!
86//! What this cannot work out for itself is whether the byte has another reader. Every register is
87//! physical by the time this runs and a physical register is written many times in a function, so
88//! the question has to be asked while they are still virtual and written once. [`fusable`] is that
89//! question, asked before allocation, and its answer is one of the arguments to [`blocks`]. The
90//! same arrangement, and for the same reason, as the addresses [`crate::finish`] has still to
91//! write and [`crate::fold`] is handed.
92//!
93//! # Why it runs last
94//!
95//! [`crate::finish`] finds the blocks a function returns from by looking for the ones that go
96//! nowhere. Nothing here creates one of those, but everything here reads and writes the arms, and
97//! a pass that reorders them is one nothing before it should be looking at. Running the layout
98//! after the prologue and the epilogue are in is also what makes the epilogue something it can
99//! lay out around rather than something it has to leave room for.
100
101use std::cmp::Reverse;
102use std::collections::{BinaryHeap, HashMap, HashSet};
103
104use rucc_base::Interner;
105use rucc_mir as mir;
106use rucc_target::{BranchInsts, Fusion, Role};
107
108/// The scale a weight is in, which is what a share of a block is worked out against.
109const SCALE: u128 = mir::Weight::SCALE as u128;
110
111/// Puts a function's blocks in an order and writes the jumps that order needs.
112///
113/// Run last, after [`crate::finish`].
114///
115/// # Panics
116///
117/// Panics on a block with more than two successors that does not end in the jump through a
118/// register, which is the only thing that lowers to one, and on a block with two whose last
119/// instruction is not the conditional branch the target named. Both are a function that was built
120/// wrongly somewhere earlier, and both are worth finding here rather than as a jump to the wrong
121/// place.
122pub fn blocks(
123    func: &mut mir::Func,
124    insts: &BranchInsts,
125    names: &mut Interner,
126    fusable: &HashSet<mir::Inst>,
127    reorder: bool,
128) {
129    let table = table(insts, names);
130    let mut order = if reorder { traces(func) } else { order(func) };
131    let mut writer = Writer { func, insts, names, table, fusable };
132    let mut at = 0;
133    while at < order.len() {
134        // A branch that can fall into neither arm asks for a block to put the second jump in, and
135        // that block goes immediately after it, which is where the loop reaches it next.
136        if let Some(bridge) = writer.edges(order[at], order.get(at + 1).copied()) {
137            order.insert(at + 1, bridge);
138        }
139        at += 1;
140    }
141    func.set_block_order(&order);
142}
143
144/// The heads of the loops, which are the blocks a jump inside a loop runs backwards to, in the order
145/// they are laid out.
146///
147/// Read off the layout rather than off a loop tree, because what the padding is for is where the
148/// jump lands and the layout is what says that. A loop the layout rotated has its test at the
149/// bottom and its body at the top, and the top of the body is the head here, since it is where the
150/// back edge goes every time round. A block that jumps to itself is its own head.
151///
152/// A jump that runs backwards is not always a loop. The trace can lay a cold arm out after the
153/// block it rejoins, and the jump back from it runs once. What makes it a loop is that the block
154/// it lands on can get back to the jump, which is both ends being on one cycle of the graph.
155///
156/// Never the first block. The front of a function is already on the boundary a function is given,
157/// and anything put between the function's name and its first instruction would be in the room a
158/// patcher was promised or ahead of the landing pad an indirect call has to find first.
159///
160/// Nor a loop that hardly runs. `spec/optimizer/38-scheduling-and-layout.md` section 38.5 takes
161/// gcc's `align-threshold`: padding is size, so it goes in front of a head that runs at least a
162/// hundredth as often as the hottest block of the function and nowhere else. A function with no
163/// weights has every block at the same one, and then every loop is hot enough.
164///
165/// Run after [`blocks`], and after anything else that adds or takes out a block.
166#[must_use]
167pub fn heads(func: &mir::Func) -> Vec<mir::Block> {
168    let mut at = vec![usize::MAX; func.block_count()];
169    for (place, block) in func.blocks().enumerate() {
170        at[block.index()] = place;
171    }
172    let piece = cycles(func);
173    let mut back = vec![false; func.block_count()];
174    for block in func.blocks() {
175        for succ in &func[block].succs {
176            let to = succ.block.index();
177            if at[to] <= at[block.index()] && piece[to] == piece[block.index()] {
178                back[to] = true;
179            }
180        }
181    }
182    let hottest = func.blocks().map(|block| func[block].weight.raw()).max().unwrap_or(0);
183    let floor = hottest / ALIGN_THRESHOLD;
184    func.blocks()
185        .skip(1)
186        .filter(|block| back[block.index()] && func[*block].weight.raw() >= floor)
187        .collect()
188}
189
190/// How many times less often than the hottest block a loop may run and still be padded, which is
191/// gcc's `align-threshold` (`gcc/params.opt:29`). See [`heads`].
192const ALIGN_THRESHOLD: u64 = 100;
193
194/// Which piece of the graph each block is in, indexed by the block's own number, where two blocks
195/// are in the same piece when each can reach the other.
196///
197/// Kosaraju's two walks, both with a stack of their own rather than recursion, for the reason
198/// [`order`] gives: the first down the edges to find the order the blocks finish in, and the second
199/// up them from the last to finish, where everything one walk reaches is one piece.
200fn cycles(func: &mir::Func) -> Vec<usize> {
201    let count = func.block_count();
202    let mut preds = vec![Vec::new(); count];
203    for block in func.blocks() {
204        for succ in &func[block].succs {
205            preds[succ.block.index()].push(block.index());
206        }
207    }
208    let mut finished = Vec::with_capacity(count);
209    let mut seen = vec![false; count];
210    for block in func.blocks() {
211        if std::mem::replace(&mut seen[block.index()], true) {
212            continue;
213        }
214        let mut stack = vec![(block, 0usize)];
215        while let Some((block, next)) = stack.pop() {
216            let Some(succ) = func[block].succs.get(next) else {
217                finished.push(block.index());
218                continue;
219            };
220            stack.push((block, next + 1));
221            if !std::mem::replace(&mut seen[succ.block.index()], true) {
222                stack.push((succ.block, 0));
223            }
224        }
225    }
226    let mut piece = vec![usize::MAX; count];
227    for (number, &root) in finished.iter().rev().enumerate() {
228        if piece[root] != usize::MAX {
229            continue;
230        }
231        piece[root] = number;
232        let mut stack = vec![root];
233        while let Some(block) = stack.pop() {
234            for &pred in &preds[block] {
235                if piece[pred] == usize::MAX {
236                    piece[pred] = number;
237                    stack.push(pred);
238                }
239            }
240        }
241    }
242    piece
243}
244
245/// The order the blocks are laid out in, which is every block the function has exactly once.
246fn order(func: &mir::Func) -> Vec<mir::Block> {
247    let mut order = Vec::with_capacity(func.block_count());
248    let mut seen = vec![false; func.block_count()];
249    if let Some(entry) = func.entry() {
250        seen[entry.index()] = true;
251        // The walk is explicit rather than recursive because a function with a hundred thousand
252        // blocks in it is a function somebody generated, and it should compile rather than run out
253        // of stack. Each entry is a block and how many of its arms have been started.
254        let mut stack = vec![(entry, 0usize)];
255        while let Some((block, next)) = stack.pop() {
256            let succs = &func[block].succs;
257            let Some(arm) = succs.len().checked_sub(next + 1) else {
258                order.push(block);
259                continue;
260            };
261            stack.push((block, next + 1));
262            let to = succs[arm].block;
263            if !std::mem::replace(&mut seen[to.index()], true) {
264                stack.push((to, 0));
265            }
266        }
267        order.reverse();
268    }
269    // Whatever the walk did not reach, in the order the blocks were made, which is the only order
270    // there is anything to be said for when nothing goes to any of them.
271    order.extend(func.blocks().filter(|block| !seen[block.index()]));
272    order
273}
274
275/// The rounds the traces are built in, each asking for less than the one before it.
276///
277/// Design: `spec/optimizer/38-scheduling-and-layout.md` section 38.4, which quotes
278/// `gcc/bb-reorder.cc:32` on why there is more than one round: a first round that only follows
279/// the arms almost always taken builds the trunk of the function, and the rounds below it pick up
280/// what is left without being able to break the trunk apart. It costs one more pass over the
281/// blocks per round and it is the difference between "stc" and "simple".
282///
283/// A round is a pair. The first number is how likely an arm has to be for the trace to follow it,
284/// in parts of [`mir::Weight::SCALE`], which is GCC's branch threshold. The second is how often
285/// the block at the end of that arm has to run, in the same parts of how often the function is
286/// entered, which is GCC's exec threshold. The last round asks for nothing, which is what makes
287/// every block end up somewhere.
288///
289/// The eight numbers are GCC's own, out of `branch_threshold` and `exec_threshold` in
290/// `gcc/bb-reorder.cc`, in ten thousandths where GCC writes thousandths. Two things about them
291/// are worth saying out loud because both were got wrong here first.
292///
293/// The branch threshold is low. Two fifths, not nine tenths: an arm taken half the time is an arm
294/// the first round follows, and since one arm of a two way branch always is, the first round walks
295/// straight through an unpredicted function the way a depth first walk would. A high threshold
296/// stops the trace at every branch nothing predicted, which is most of them, and hands both arms
297/// back to the seed list to be laid out by weight, and weight is exactly what has nothing to say
298/// about them.
299///
300/// The exec threshold is against the entry and not against the hottest block. A block that runs
301/// once per call is a block in the trunk of the function, and measuring it against a loop that
302/// runs twenty times a call makes the whole trunk cold: the preheader of every loop lands at the
303/// end of the function behind a jump, which is the opposite of what this is for.
304const ROUNDS: [(u64, u64); 4] = [(4_000, 5_000), (2_000, 2_000), (1_000, 500), (0, 0)];
305
306/// The order the blocks are laid out in above `-O0`, which is traces grown from the hottest
307/// blocks outwards.
308///
309/// Design: `spec/optimizer/38-scheduling-and-layout.md` section 38.4.
310///
311/// A trace is a run of blocks that control is expected to walk straight through. It is grown from
312/// a seed by repeatedly taking the arm most likely to be the one taken, stopping when no arm is
313/// likely enough for the round or when the likeliest one leads somewhere the layout has already
314/// been. Every block is a seed in some round, the hotter ones first, and the traces come out in
315/// the order they were grown. So the function's trunk is laid out first and contiguously, its
316/// error paths end up behind it, and the branch that leaves the trunk is the one that costs a
317/// jump.
318///
319/// The entry is the first seed whatever its weight, because on this machine a function is entered
320/// at its first byte and the block laid out first is the block that runs first. A hotter block
321/// inside a loop would otherwise take the seat.
322///
323/// The traces are then run together by [`connect`], which is what keeps a run of blocks the rounds
324/// cut in half from coming out in two places.
325///
326/// # Which block the next trace starts at
327///
328/// Not simply the hottest one left. A block something already laid out goes to comes first, and
329/// among those the one with the hottest edge into it, which is [`Seed`] and which is GCC's
330/// `bb_to_key` in `gcc/bb-reorder.cc`. The reason is the whole of what a layout costs: a block laid
331/// out in front of everything that reaches it pays a jump on every one of those paths and saves
332/// nothing, and a block laid out behind the trace that reaches it pays nothing on the path that
333/// falls into it. Seeding by weight alone gets this wrong on the commonest shape in C, which is two
334/// arms that both end at one block: the block both arms join at is the hottest of the three and
335/// goes first, and then both arms jump to it.
336///
337/// # Loop rotation, and where it comes from
338///
339/// Section 38.4 asks for the loop to be rotated so that its exit is the last block of the trace,
340/// and there is no step here that does it. It falls out of the walk instead: a trace that enters
341/// a loop header follows the body, reaches the latch, finds that the latch's likeliest arm is the
342/// header it has already laid out, and stops. The exit is then a seed of its own and comes next.
343/// That is the rotated order, back edge running backwards and exit falling through, arrived at
344/// from the greedy rule rather than from a rule about loops.
345///
346/// What that does not cover is a loop whose header is its exit test and whose body is cold, where
347/// GCC would duplicate the header. Section 38.4 says the first version should not copy code and
348/// this does not.
349fn traces(func: &mir::Func) -> Vec<mir::Block> {
350    // Where the shape of the graph would have put each block, which is what decides between two
351    // blocks that run equally often. Most branches in most functions have nothing to predict them
352    // by and come out even, so without this the seed order between them would be the order the
353    // blocks happen to have been made in, and a block that falls into the one after it under
354    // [`order`] would be laid out somewhere else for no reason and pay a jump for it.
355    let mut place = vec![usize::MAX; func.block_count()];
356    for (at, &block) in order(func).iter().enumerate() {
357        place[block.index()] = at;
358    }
359
360    let mut found: Vec<Vec<mir::Block>> = Vec::new();
361    let mut seen = vec![false; func.block_count()];
362    // How often the function is entered, which every exec threshold is a share of. A function
363    // whose entry says nothing is one nobody wrote a weight on, and then once is the right answer
364    // for every block in it and every round behaves the same.
365    let entered = func.entry().map_or(mir::Weight::ONCE, |entry| func[entry].weight).raw();
366    // The hottest edge into each block out of a block already laid out, which is what the queue is
367    // ordered by and what says whether an entry popped off it is out of date. It outlives the
368    // round it was written in on purpose: a trace that stops because the next block is below this
369    // round's exec threshold leaves that block remembered as reached, and the round that does take
370    // it starts its first trace there rather than wherever the weights happen to point. That is
371    // how a chain of comparisons whose tail cools off below the threshold stays a straight line.
372    let mut reached = vec![0; func.block_count()];
373
374    for (likely, often) in ROUNDS {
375        // The exec threshold as a number rather than a fraction. In a hundred and twenty eight
376        // bits because a weight saturates at the top of a sixty four bit one and a nest of loops
377        // gets there.
378        let floor =
379            u64::try_from(u128::from(entered) * u128::from(often) / SCALE).unwrap_or(u64::MAX);
380        // A round does not start a trace in a block colder than its exec threshold, which is what
381        // keeps an error path out of the middle of the trunk: it waits for a round that asks for
382        // less. The entry is the exception below, because the block laid out first is the block
383        // that runs first and that has to be the entry whatever it weighs.
384        let mut queue: BinaryHeap<Seed> = func
385            .blocks()
386            .filter(|&block| !seen[block.index()] && func[block].weight.raw() >= floor)
387            .map(|block| Seed {
388                reached: reached[block.index()],
389                weight: func[block].weight,
390                place: Reverse(place[block.index()]),
391                block,
392            })
393            .collect();
394        let mut start = func.entry().filter(|entry| !seen[entry.index()]);
395
396        while let Some(from) = start.take().or_else(|| next_seed(&mut queue, &seen, &reached)) {
397            let mut trace = Vec::new();
398            let mut block = from;
399            loop {
400                seen[block.index()] = true;
401                trace.push(block);
402                let next = along(func, block, &seen, likely, floor);
403                // Everything this block goes to and the trace does not, so that the next trace can
404                // start at one of them rather than wherever the weights point. A block too cold
405                // for this round is still written down as reached, because the round that is cold
406                // enough to take it wants to know it hangs off something already laid out.
407                for call in &func[block].succs {
408                    let to = call.block;
409                    if seen[to.index()]
410                        || Some(to) == next
411                        || call.weight.raw() <= reached[to.index()]
412                    {
413                        continue;
414                    }
415                    reached[to.index()] = call.weight.raw();
416                    if func[to].weight.raw() >= floor {
417                        queue.push(Seed {
418                            reached: call.weight.raw(),
419                            weight: func[to].weight,
420                            place: Reverse(place[to.index()]),
421                            block: to,
422                        });
423                    }
424                }
425                let Some(next) = next else { break };
426                block = next;
427            }
428            found.push(trace);
429        }
430    }
431    connect(func, found)
432}
433
434/// The traces run together into one order, each one followed where possible by the trace control
435/// leaves it for.
436///
437/// Design: `gcc/bb-reorder.cc`, `connect_traces`.
438///
439/// The rounds cut a straight run of blocks into pieces whenever the run cools below the round's
440/// exec threshold, and a chain of comparisons against a constant is exactly that: each comparison
441/// is reached only when every one before it failed, so the chain halves in weight at every step and
442/// the round that laid the head of it down will not touch the tail. Left alone, the pieces come out
443/// in round order with other traces between them, and every piece pays a jump to reach the next.
444///
445/// So the pieces are put back together. Each trace is followed by the unplaced trace its last block
446/// most often goes to, and that one by the trace its last block most often goes to, until there is
447/// none, and only then does the next trace in round order start a new run. The rounds still decide
448/// which trace is hot and comes first, and this decides what falls in behind it.
449fn connect(func: &mir::Func, traces: Vec<Vec<mir::Block>>) -> Vec<mir::Block> {
450    // Which trace each block starts, for the blocks that start one. A trace may only be joined at
451    // its first block, because joining it anywhere else would mean cutting it in half and the
452    // rounds put it together for a reason.
453    let mut head = vec![usize::MAX; func.block_count()];
454    for (at, trace) in traces.iter().enumerate() {
455        if let Some(&first) = trace.first() {
456            head[first.index()] = at;
457        }
458    }
459
460    let mut order = Vec::with_capacity(func.block_count());
461    let mut used = vec![false; traces.len()];
462    for from in 0..traces.len() {
463        if used[from] {
464            continue;
465        }
466        let mut at = from;
467        loop {
468            used[at] = true;
469            order.extend_from_slice(&traces[at]);
470            let Some(&last) = traces[at].last() else { break };
471            let mut best: Option<(u64, usize)> = None;
472            for call in &func[last].succs {
473                let to = head[call.block.index()];
474                if to == usize::MAX || used[to] {
475                    continue;
476                }
477                let weight = call.weight.raw();
478                // Ties go to the trace found first, which is the hotter of the two, because the
479                // rounds laid the traces down hottest first.
480                if best.is_none_or(|(found, over)| weight > found || (weight == found && to < over))
481                {
482                    best = Some((weight, to));
483                }
484            }
485            let Some((_, next)) = best else { break };
486            at = next;
487        }
488    }
489    order
490}
491
492/// A block a trace could start at, ordered so that the greatest is the one to start at next.
493///
494/// Design: `gcc/bb-reorder.cc`, `bb_to_key`, of which this is the same three answers in the order
495/// GCC asks them.
496#[derive(Debug, PartialEq, Eq, PartialOrd, Ord)]
497struct Seed {
498    /// How often the hottest edge into this block out of a block already laid out is taken, and
499    /// zero while nothing laid out goes here. First, so that a block something reaches beats a
500    /// block nothing reaches however hot the second one is.
501    reached: u64,
502    /// How often the block runs, which decides between two blocks nothing laid out reaches.
503    weight: mir::Weight,
504    /// Where reverse postorder would have put it, which decides between two blocks that are equal
505    /// on both of the above, so that a function with no weights on it comes out in the order the
506    /// shape of its graph gives rather than in whatever order the queue settles.
507    place: Reverse<usize>,
508    /// The block, last, so that two blocks equal on everything else still come out in one order.
509    block: mir::Block,
510}
511
512/// The next block to start a trace at, out of the queue, or nothing when there is none left.
513///
514/// An entry whose block has been laid out since it was queued, or which was queued before a hotter
515/// edge into the same block was found, is thrown away here rather than found and updated in place
516/// when that happens. The queue is a heap and an entry in the middle of one cannot be reached, so
517/// the choice is between this and an index beside it, and a stale entry costs one pop.
518fn next_seed(queue: &mut BinaryHeap<Seed>, seen: &[bool], reached: &[u64]) -> Option<mir::Block> {
519    while let Some(seed) = queue.pop() {
520        if !seen[seed.block.index()] && seed.reached >= reached[seed.block.index()] {
521            return Some(seed.block);
522        }
523    }
524    None
525}
526
527/// The arm the trace follows out of a block, or nothing when no arm is worth following.
528///
529/// The likeliest arm that has not been laid out already, is taken at least as often as the
530/// round's floor, and takes at least the round's share of the times the block runs. Ties go to
531/// the arm written first, which is the arm a conditional branch takes when its condition holds,
532/// so a function with no weights on it at all comes out following the true arm.
533fn along(
534    func: &mir::Func,
535    block: mir::Block,
536    seen: &[bool],
537    likely: u64,
538    floor: u64,
539) -> Option<mir::Block> {
540    let whole = func[block].weight;
541    let mut best: Option<&mir::BlockCall> = None;
542    for call in &func[block].succs {
543        if seen[call.block.index()]
544            || call.weight.raw() < floor
545            || call.weight.out_of(whole) < likely
546        {
547            continue;
548        }
549        if best.is_none_or(|found| call.weight > found.weight) {
550            best = Some(call);
551        }
552    }
553    best.map(|call| call.block)
554}
555
556/// The comparisons a branch may be folded into, which [`blocks`] can then find by opcode.
557///
558/// One entry per name the target's table holds, interned once for the function rather than once
559/// per block, since a block that ends in a branch is most of the blocks there are.
560fn table(insts: &BranchInsts, names: &mut Interner) -> HashMap<mir::Opcode, &'static Fusion> {
561    insts
562        .fused
563        .iter()
564        .map(|fusion| {
565            (mir::Opcode::new(names.intern(&format!("{}{}", insts.prefix, fusion.set))), fusion)
566        })
567        .collect()
568}
569
570/// The comparisons a branch on their answer is the whole of what reads, which [`blocks`] may fold
571/// the test out of.
572///
573/// Run before allocation, on the same function [`blocks`] is later given. What it answers is
574/// whether anything but the branch reads the byte a comparison wrote, and that is a question about
575/// a virtual register: a physical one is written many times in a function and counting its readers
576/// would mean asking which of the writes each reader belongs to. So it is asked here, where a
577/// register is written once, and the answer is carried to the pass that can use it.
578///
579/// Being on this list is necessary and not sufficient. Allocation may put a reload between the
580/// comparison and the branch, and a comparison that is no longer the instruction in front of the
581/// branch is not one the flags survive to, so [`blocks`] checks that again on what it finds.
582#[must_use]
583pub fn fusable(func: &mir::Func, insts: &BranchInsts, names: &mut Interner) -> HashSet<mir::Inst> {
584    let table = table(insts, names);
585    let branch = mir::Opcode::new(names.intern(&format!("{}{}", insts.prefix, insts.cond)));
586    let reads = crate::changes::Reads::of(func);
587    let mut found = HashSet::new();
588    for block in func.blocks() {
589        let insts: Vec<mir::Inst> = func.insts(block).collect();
590        let [.., compare, last] = insts[..] else { continue };
591        if func[last].opcode != branch || !table.contains_key(&func[compare].opcode) {
592            continue;
593        }
594        let operands = &func[func[compare].operands];
595        let Some(byte) = operands.first().filter(|operand| operand.role != Role::Use) else {
596            continue;
597        };
598        if !byte.reg.is_virtual() || reads.count(byte.reg) != 1 {
599            continue;
600        }
601        // And it is this branch that reads it rather than one in some other block, which the
602        // count alone does not say.
603        if func[func[last].operands].first().map(|operand| operand.reg) == Some(byte.reg) {
604            found.insert(compare);
605        }
606    }
607    found
608}
609
610/// The one thing that writes an instruction here, over the function it writes into.
611struct Writer<'a> {
612    func: &'a mut mir::Func,
613    insts: &'a BranchInsts,
614    names: &'a mut Interner,
615    table: HashMap<mir::Opcode, &'static Fusion>,
616    fusable: &'a HashSet<mir::Inst>,
617}
618
619impl Writer<'_> {
620    /// Writes the jumps one block needs, given the block laid out after it, and gives back the
621    /// block that has to go between the two when the branch needed one.
622    fn edges(&mut self, block: mir::Block, next: Option<mir::Block>) -> Option<mir::Block> {
623        // A block that already ends in the jump through a register wants nothing written, whatever
624        // its arms are. Where it goes is in the register, so none of its arms is fallen into and
625        // none of them is jumped to from here, and a jump written behind that one would be a jump
626        // nothing reaches.
627        if self.leaves_indirectly(block) {
628            return None;
629        }
630        match self.func[block].succs.len() {
631            0 => None,
632            1 => {
633                self.one(block, next);
634                None
635            }
636            2 => self.two(block, next),
637            arms => panic!("a block with {arms} arms, and nothing lowers to one"),
638        }
639    }
640
641    /// Whether the block ends in the jump through a register a computed `goto` is selected as.
642    fn leaves_indirectly(&mut self, block: mir::Block) -> bool {
643        let Some(last) = self.func.terminator(block) else { return false };
644        let indirect = self.opcode(self.insts.indirect);
645        self.func[last].opcode == indirect
646    }
647
648    /// Whether the block already ends in a jump on the condition state, which an `asm` template
649    /// wrote and this pass did not.
650    fn jumps_already(&mut self, block: mir::Block) -> bool {
651        let Some(last) = self.func.terminator(block) else { return false };
652        let opcode = self.func[last].opcode;
653        let conditional = self.insts.conditional;
654        conditional.iter().any(|name| self.opcode(name) == opcode)
655    }
656
657    /// A block that goes to one place, which either follows it or has to be jumped to.
658    fn one(&mut self, block: mir::Block, next: Option<mir::Block>) {
659        if Some(self.func[block].succs[0].block) == next {
660            return;
661        }
662        let opcode = self.opcode(self.insts.jump);
663        self.func.build(block, opcode).finish();
664    }
665
666    /// A block that goes to two places, which is a test and a jump to one of them.
667    ///
668    /// The condition is read off the branch the rules selected and the branch is taken out, so the
669    /// register the test reads is the one the branch read and no new value is made. That is what
670    /// makes this safe to run after allocation: it writes no register that was not already
671    /// written and it asks for none that was not already asked for.
672    fn two(&mut self, block: mir::Block, next: Option<mir::Block>) -> Option<mir::Block> {
673        // A block whose jump is already there, which is one an `asm` template wrote itself. Its
674        // arms are in the order the jump means, so all that is left is the block the second arm
675        // needs when it is not the one laid out next.
676        if self.jumps_already(block) {
677            let second = self.func[block].succs[1].block;
678            return (next != Some(second)).then(|| self.bridge(block));
679        }
680
681        // Asked before the branch is taken out, because what it looks at is the instruction in
682        // front of the branch and taking the branch out would make that the last one.
683        let fused = self.fused(block);
684        let condition = self.take(block);
685
686        // Whichever arm is laid out next is the one the block falls into, and the jump is then
687        // the one taken when the condition sends it the other way. Falling into the arm the
688        // condition is false for leaves the jump taken when it holds, and falling into the arm it
689        // is true for leaves the other jump and the arms the other way round.
690        let (if_true, if_false) = match fused {
691            Some((_, fusion)) => (fusion.if_true, fusion.if_false),
692            None => (self.insts.if_true, self.insts.if_false),
693        };
694        let arms: Vec<mir::Block> = self.func[block].succs.iter().map(|arm| arm.block).collect();
695        let (name, bridge) = if next == Some(arms[1]) {
696            (if_true, None)
697        } else if next == Some(arms[0]) {
698            self.func.succs_mut(block).swap(0, 1);
699            (if_false, None)
700        } else {
701            (if_true, Some(self.bridge(block)))
702        };
703
704        match fused {
705            Some((compare, fusion)) => self.keep_only_the_flags(compare, fusion),
706            None => {
707                let opcode = self.opcode(self.insts.test);
708                self.func.build(block, opcode).operand(condition).finish();
709            }
710        }
711        let opcode = self.opcode(name);
712        self.func.build(block, opcode).finish();
713        bridge
714    }
715
716    /// The comparison the block's branch can be folded into, when there is one.
717    ///
718    /// Three things have to hold and [`fusable`] has already answered the one that cannot be
719    /// answered here. What is left is that the comparison is still the instruction in front of the
720    /// branch, since allocation may have put a reload between them and the flags do not survive
721    /// one, and that the byte the branch reads is the byte that comparison wrote, since the
722    /// allocator has since given both of them a physical register and two registers that were
723    /// different could have become the same one.
724    fn fused(&self, block: mir::Block) -> Option<(mir::Inst, &'static Fusion)> {
725        let insts: Vec<mir::Inst> = self.func.insts(block).collect();
726        let [.., compare, last] = insts[..] else { return None };
727        if !self.fusable.contains(&compare) {
728            return None;
729        }
730        let fusion = *self.table.get(&self.func[compare].opcode)?;
731        let byte = self.func[self.func[compare].operands].first()?.reg;
732        (self.func[self.func[last].operands].first()?.reg == byte).then_some((compare, fusion))
733    }
734
735    /// Turns a comparison that wrote a byte into the same comparison that writes nothing.
736    ///
737    /// The instruction stays where it is and keeps its immediate, which is the point: what it does
738    /// to the flags is what it already did, and the jump written behind it reads those. Only the
739    /// operand at the front goes, which is the byte, and the opcode changes to the one that has no
740    /// operand there.
741    ///
742    /// An addressing mode comes with the rest of it and does not survive the move on its own. What
743    /// a mode holds is where in the operand vector its base and its index are, and every operand
744    /// has just come down one place, so the two positions come down with them. A comparison
745    /// against a register or a constant has no mode and nothing to do here, and a comparison
746    /// against memory is the one that does.
747    fn keep_only_the_flags(&mut self, compare: mir::Inst, fusion: &Fusion) {
748        let read: Vec<mir::Operand> =
749            self.func[self.func[compare].operands].iter().skip(1).copied().collect();
750        let operands = self.func.push_operands(&read);
751        self.func[compare].opcode = self.opcode(fusion.cmp);
752        self.func[compare].operands = operands;
753        if let Some(at) = self.func[compare].mem {
754            let mut amode = self.func[at];
755            amode.base = amode.base.map(|position| position - 1);
756            amode.index = amode.index.map(|position| position - 1);
757            self.func[compare].mem = Some(self.func.add_amode(amode));
758        }
759    }
760
761    /// Takes the conditional branch off the end of a block and gives back what it read.
762    fn take(&mut self, block: mir::Block) -> mir::Operand {
763        let branch = self.func.terminator(block).expect("a block with two arms has a branch");
764        let cond = self.opcode(self.insts.cond);
765        assert_eq!(
766            self.func[branch].opcode, cond,
767            "a block with two arms whose last instruction is not the branch"
768        );
769        let operands = self.func[branch].operands;
770        let condition = self.func[operands][0];
771        self.func.remove_inst(branch);
772        condition
773    }
774
775    /// Puts an empty block on a branch's second edge, so that the branch has something to fall
776    /// into and the jump the edge really needs is in a block of its own.
777    fn bridge(&mut self, block: mir::Block) -> mir::Block {
778        let bridge = self.func.create_block();
779        let edge = self.func[block].succs[1].clone();
780        let weight = edge.weight;
781        self.func.set_weight(bridge, weight);
782        *self.func.succs_mut(bridge) = vec![edge];
783        self.func.succs_mut(block)[1] = mir::BlockCall::to(bridge).taken(weight);
784        bridge
785    }
786
787    /// The opcode of that name on this target, which is the name with the target's prefix in
788    /// front of it.
789    fn opcode(&mut self, name: &str) -> mir::Opcode {
790        mir::Opcode::new(self.names.intern(&format!("{}{name}", self.insts.prefix)))
791    }
792}
793
794#[cfg(test)]
795mod tests {
796    use rucc_mir::{BlockCall, Mem, Opcode, Operand, Reg};
797    use rucc_target::x86_64::{BRANCH, GPR, RAX, RCX, REGS};
798
799    use super::*;
800
801    /// A function with that many blocks, none of which goes anywhere yet.
802    fn blank(count: usize) -> (Interner, mir::Func, Vec<mir::Block>) {
803        let mut names = Interner::new();
804        let mut func = mir::Func::new(names.intern("f"));
805        let blocks = (0..count).map(|_| func.create_block()).collect();
806        (names, func, blocks)
807    }
808
809    /// Puts a conditional branch at the end of a block, on a register that is already physical
810    /// the way one is by the time this pass runs.
811    fn branch(func: &mut mir::Func, names: &mut Interner, block: mir::Block, arms: &[mir::Block]) {
812        let opcode = Opcode::new(names.intern("x64.br_cond_8"));
813        func.build(block, opcode).operand(Operand::read(Reg::physical(RAX), GPR)).finish();
814        *func.succs_mut(block) = arms.iter().map(|&arm| BlockCall::to(arm)).collect();
815    }
816
817    /// Laying the blocks out for the one machine this crate has, and the dump of what came out.
818    ///
819    /// The dump rather than the function, because where a jump goes is on the block and the dump
820    /// is the one place the instruction and the arm are put back together. A test that read the
821    /// two separately would pass on a function whose jump and whose edge disagreed, which is the
822    /// mistake this pass is most able to make.
823    ///
824    /// A block is named in the dump by where it is in the layout rather than by the number it was
825    /// made with, which is why every expectation below reads that way and why the order is worth
826    /// asserting on its own.
827    fn laid_out(func: &mut mir::Func, names: &mut Interner) -> Vec<String> {
828        // Both halves, in the order the pipeline runs them, so that a test which builds a
829        // comparison in front of its branch sees what a compiled function would see.
830        let fusable = fusable(func, &BRANCH, names);
831        blocks(func, &BRANCH, names, &fusable, false);
832        mir::print_func(func, names, &REGS)
833            .lines()
834            .filter(|line| !line.trim().is_empty() && !line.starts_with("mfunc") && *line != "}")
835            .map(|line| line.trim().to_string())
836            .collect()
837    }
838
839    /// The blocks in layout order, by the number each was made with.
840    fn order_of(func: &mir::Func) -> Vec<usize> {
841        func.blocks().map(mir::Block::index).collect()
842    }
843
844    #[test]
845    fn a_block_that_falls_into_the_next_one_gets_no_jump_at_all() {
846        let (mut names, mut func, made) = blank(2);
847        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1])];
848
849        let text = laid_out(&mut func, &mut names);
850
851        // The arm is still on the block, because the graph is still worth reading, and there is
852        // no instruction on it because the block it goes to is the one that runs next anyway.
853        assert_eq!(text, ["block0:", "block1", "block1:"]);
854    }
855
856    #[test]
857    fn a_block_that_goes_somewhere_that_is_not_next_gets_a_jump() {
858        let (mut names, mut func, made) = blank(2);
859        // A loop with nothing in it and no way out, which is the smallest function there is with
860        // an edge that runs backwards. Every layout puts the two blocks in this order, so the
861        // second one has nothing after it and its edge has to be a jump.
862        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1])];
863        *func.succs_mut(made[1]) = vec![BlockCall::to(made[0])];
864
865        let text = laid_out(&mut func, &mut names);
866
867        assert_eq!(text, ["block0:", "block1", "block1:", "x64.jmp block0"]);
868    }
869
870    #[test]
871    fn a_branch_that_falls_into_its_false_arm_jumps_when_the_condition_holds() {
872        let (mut names, mut func, made) = blank(3);
873        // A loop whose body is the block it came from: the arm taken when the condition holds is
874        // a block the walk has already been to, so the other arm is what comes next.
875        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1])];
876        branch(&mut func, &mut names, made[1], &[made[0], made[2]]);
877
878        let text = laid_out(&mut func, &mut names);
879
880        assert_eq!(order_of(&func), [0, 1, 2]);
881        assert_eq!(
882            text,
883            [
884                "block0:",
885                "block1",
886                "block1:",
887                "x64.test_rr_8 $rax",
888                "x64.jcc_ne block0, block2",
889                "block2:",
890            ]
891        );
892    }
893
894    #[test]
895    fn a_branch_that_falls_into_its_true_arm_jumps_when_the_condition_does_not_hold() {
896        let (mut names, mut func, made) = blank(3);
897        branch(&mut func, &mut names, made[0], &[made[1], made[2]]);
898
899        let text = laid_out(&mut func, &mut names);
900
901        // The arms come out swapped, because after this the first is where the jump goes and the
902        // second is what runs next, and the jump is the one taken when the condition failed.
903        assert_eq!(order_of(&func), [0, 1, 2]);
904        assert_eq!(
905            text,
906            ["block0:", "x64.test_rr_8 $rax", "x64.jcc_e block2, block1", "block1:", "block2:"]
907        );
908    }
909
910    #[test]
911    fn a_block_that_leaves_through_a_register_is_given_no_jump_and_keeps_every_arm() {
912        let (mut names, mut func, made) = blank(4);
913        let jump = Opcode::new(names.intern("x64.jmp_reg"));
914        func.build(made[0], jump).operand(Operand::read(Reg::physical(RAX), GPR)).finish();
915        *func.succs_mut(made[0]) = made[1..].iter().map(|&arm| BlockCall::to(arm)).collect();
916
917        let text = laid_out(&mut func, &mut names);
918
919        // Nothing written behind the jump that is already there, whatever the first arm is, since
920        // where this block goes is in the register. The arms stay on the block because they are
921        // how everything downstream finds out where control can go.
922        assert_eq!(
923            text,
924            [
925                "block0:",
926                "x64.jmp_reg $rax, block1, block2, block3",
927                "block1:",
928                "block2:",
929                "block3:"
930            ]
931        );
932    }
933
934    #[test]
935    fn a_branch_that_can_fall_into_neither_arm_is_given_a_block_to_jump_from() {
936        let (mut names, mut func, made) = blank(2);
937        // A loop that goes back to the top or round again, so both arms are blocks the walk has
938        // already been to and nothing is left to lay out after it.
939        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1])];
940        branch(&mut func, &mut names, made[1], &[made[0], made[1]]);
941
942        let text = laid_out(&mut func, &mut names);
943
944        // Block two is the one this made. It is empty, it is laid out where the branch falls into
945        // it, and the jump the second arm needed is in it rather than being a second jump in the
946        // block above.
947        assert_eq!(order_of(&func), [0, 1, 2]);
948        assert_eq!(
949            text,
950            [
951                "block0:",
952                "block1",
953                "block1:",
954                "x64.test_rr_8 $rax",
955                "x64.jcc_ne block0, block2",
956                "block2:",
957                "x64.jmp block1",
958            ]
959        );
960    }
961
962    #[test]
963    fn the_test_reads_the_register_the_branch_read() {
964        let (mut names, mut func, made) = blank(3);
965        branch(&mut func, &mut names, made[0], &[made[1], made[2]]);
966
967        let fusable = fusable(&func, &BRANCH, &mut names);
968        blocks(&mut func, &BRANCH, &mut names, &fusable, false);
969
970        let test = func.insts(made[0]).next().expect("a test");
971        let operands = func[test].operands;
972        assert_eq!(func[operands], [Operand::read(Reg::physical(RAX), GPR)]);
973    }
974
975    #[test]
976    fn a_block_nothing_reaches_is_laid_out_at_the_end_rather_than_deleted() {
977        let (mut names, mut func, made) = blank(4);
978        *func.succs_mut(made[0]) = vec![BlockCall::to(made[3])];
979
980        let fusable = fusable(&func, &BRANCH, &mut names);
981        blocks(&mut func, &BRANCH, &mut names, &fusable, false);
982
983        // Blocks one and two are reached by nothing, so they go last, in the order they were
984        // made. Deleting one would be a decision about what the program does, and this pass has
985        // no business making it.
986        assert_eq!(order_of(&func), [0, 3, 1, 2]);
987    }
988
989    #[test]
990    fn a_function_with_no_blocks_is_left_alone() {
991        let mut names = Interner::new();
992        let mut func = mir::Func::new(names.intern("f"));
993
994        let fusable = fusable(&func, &BRANCH, &mut names);
995        blocks(&mut func, &BRANCH, &mut names, &fusable, false);
996
997        assert_eq!(func.block_count(), 0);
998    }
999
1000    #[test]
1001    #[should_panic(expected = "a block with 3 arms")]
1002    fn a_block_with_three_arms_is_refused_rather_than_laid_out_wrongly() {
1003        let (mut names, mut func, made) = blank(4);
1004        branch(&mut func, &mut names, made[0], &[made[1], made[2], made[3]]);
1005
1006        let fusable = fusable(&func, &BRANCH, &mut names);
1007        blocks(&mut func, &BRANCH, &mut names, &fusable, false);
1008    }
1009
1010    #[test]
1011    #[should_panic(expected = "whose last instruction is not the branch")]
1012    fn a_block_with_two_arms_and_no_branch_in_it_is_refused() {
1013        let (mut names, mut func, made) = blank(3);
1014        let opcode = Opcode::new(names.intern("x64.nop"));
1015        func.build(made[0], opcode).finish();
1016        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1]), BlockCall::to(made[2])];
1017
1018        let fusable = fusable(&func, &BRANCH, &mut names);
1019        blocks(&mut func, &BRANCH, &mut names, &fusable, false);
1020    }
1021
1022    /// Puts a comparison and a branch on its answer at the end of a block.
1023    ///
1024    /// The byte is a virtual register, which is what it is when [`fusable`] is asked and is not
1025    /// what it is when [`blocks`] runs. Nothing in either half cares which it is except the
1026    /// counting, so a test that runs both over one function has to use the register the counting
1027    /// wants, and what it costs is that this is one thing the unit tests cannot check about the
1028    /// two halves running at different times. `crate::pipeline` runs them the real way round.
1029    fn compare(
1030        func: &mut mir::Func,
1031        names: &mut Interner,
1032        block: mir::Block,
1033        arms: &[mir::Block],
1034    ) -> Reg {
1035        let byte = func.new_vreg(GPR);
1036        let opcode = Opcode::new(names.intern("x64.cmp_set_l_32"));
1037        func.build(block, opcode)
1038            .def(byte, GPR)
1039            .operand(Operand::read(Reg::physical(RAX), GPR))
1040            .operand(Operand::read(Reg::physical(RCX), GPR))
1041            .finish();
1042        let opcode = Opcode::new(names.intern("x64.br_cond_8"));
1043        func.build(block, opcode).operand(Operand::read(byte, GPR)).finish();
1044        *func.succs_mut(block) = arms.iter().map(|&arm| BlockCall::to(arm)).collect();
1045        byte
1046    }
1047
1048    /// A branch on a comparison is the comparison and a jump on what it found.
1049    ///
1050    /// Three instructions go in and two come out. The byte goes because nothing reads it, the test
1051    /// goes because the comparison set the flags the test was going to set, and the jump names the
1052    /// condition rather than naming zero. Which condition it names is the opposite of the one the
1053    /// comparison asked about, since the block falls into the arm the comparison is true for.
1054    #[test]
1055    fn a_branch_on_a_comparison_is_the_comparison_and_a_jump_on_what_it_found() {
1056        let (mut names, mut func, made) = blank(3);
1057        compare(&mut func, &mut names, made[0], &[made[1], made[2]]);
1058
1059        let text = laid_out(&mut func, &mut names);
1060
1061        assert_eq!(
1062            text,
1063            [
1064                "block0:",
1065                "x64.cmp_rr_32 $rax, $rcx",
1066                "x64.jcc_ge block2, block1",
1067                "block1:",
1068                "block2:",
1069            ]
1070        );
1071    }
1072
1073    /// The same thing for a comparison that reads memory, where the address has to come down with
1074    /// the operands.
1075    ///
1076    /// What an addressing mode holds is where its base register is in the operand vector, and
1077    /// taking the byte off the front moves every operand one place. A mode left pointing at where
1078    /// the base used to be would name the operand in front of it, which here is the value being
1079    /// compared, so the instruction would read an address it was never given. The count of the
1080    /// operands is checked as well as the position, since a mode that points past the end is the
1081    /// other way this goes wrong.
1082    #[test]
1083    fn a_folded_comparison_keeps_its_address_when_the_byte_comes_off_the_front() {
1084        let (mut names, mut func, made) = blank(3);
1085        let byte = func.new_vreg(GPR);
1086        let opcode = Opcode::new(names.intern("x64.cmp_set_l_rm_32"));
1087        func.build(made[0], opcode)
1088            .def(byte, GPR)
1089            .operand(Operand::read(Reg::physical(RAX), GPR))
1090            .mem(Mem { disp: 24, ..Mem::at(Operand::read(Reg::physical(RCX), GPR)) })
1091            .finish();
1092        let opcode = Opcode::new(names.intern("x64.br_cond_8"));
1093        func.build(made[0], opcode).operand(Operand::read(byte, GPR)).finish();
1094        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1]), BlockCall::to(made[2])];
1095
1096        let text = laid_out(&mut func, &mut names);
1097
1098        assert_eq!(
1099            text,
1100            [
1101                "block0:",
1102                "x64.cmp_rm_32 $rax, [$rcx + 24]",
1103                "x64.jcc_ge block2, block1",
1104                "block1:",
1105                "block2:",
1106            ]
1107        );
1108        let compare = func.insts(made[0]).next().expect("the comparison");
1109        let mem = func[compare].mem.expect("it reads memory");
1110        assert_eq!(func[mem].base, Some(1), "the base came down with the operands");
1111        assert_eq!(func[func[compare].operands].len(), 2, "the value and the base of the address");
1112    }
1113
1114    /// The same thing again for a comparison of memory against a constant, which is the shape with
1115    /// the fewest operands there is.
1116    ///
1117    /// The byte is the only operand in front of the address here, so taking it off leaves the base
1118    /// at the very front and the instruction reading nothing but the address it was given. A mode
1119    /// that had not come down would be pointing one past the end of a vector with a single operand
1120    /// in it, which is the way this goes wrong on the narrowest shape rather than on the widest.
1121    #[test]
1122    fn a_comparison_of_memory_against_a_constant_keeps_its_address_when_the_byte_comes_off() {
1123        let (mut names, mut func, made) = blank(3);
1124        let byte = func.new_vreg(GPR);
1125        let opcode = Opcode::new(names.intern("x64.cmp_set_l_mi_32"));
1126        func.build(made[0], opcode)
1127            .def(byte, GPR)
1128            .mem(Mem { disp: 24, ..Mem::at(Operand::read(Reg::physical(RCX), GPR)) })
1129            .imm(7)
1130            .finish();
1131        let opcode = Opcode::new(names.intern("x64.br_cond_8"));
1132        func.build(made[0], opcode).operand(Operand::read(byte, GPR)).finish();
1133        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1]), BlockCall::to(made[2])];
1134
1135        let text = laid_out(&mut func, &mut names);
1136
1137        assert_eq!(
1138            text,
1139            [
1140                "block0:",
1141                "x64.cmp_mi_32 [$rcx + 24], 7",
1142                "x64.jcc_ge block2, block1",
1143                "block1:",
1144                "block2:",
1145            ]
1146        );
1147        let compare = func.insts(made[0]).next().expect("the comparison");
1148        let mem = func[compare].mem.expect("it reads memory");
1149        assert_eq!(func[mem].base, Some(0), "the base came down to the front");
1150        assert_eq!(func[func[compare].operands].len(), 1, "the base of the address on its own");
1151    }
1152
1153    /// The same comparison with something else reading its answer, which keeps everything.
1154    ///
1155    /// Folding the byte away when a second instruction wants it would be deleting a value the
1156    /// program computes. This is the whole of what [`fusable`] is asked before allocation, and the
1157    /// second reader here is in another block so that it is a question about the function rather
1158    /// than about the block the branch is in.
1159    #[test]
1160    fn a_comparison_whose_answer_something_else_reads_keeps_its_byte_and_its_test() {
1161        let (mut names, mut func, made) = blank(3);
1162        let byte = compare(&mut func, &mut names, made[0], &[made[1], made[2]]);
1163        let opcode = Opcode::new(names.intern("x64.mov_rr_64"));
1164        func.build(made[1], opcode)
1165            .def(Reg::physical(RAX), GPR)
1166            .operand(Operand::read(byte, GPR))
1167            .finish();
1168
1169        let text = laid_out(&mut func, &mut names);
1170
1171        assert!(text.contains(&"x64.test_rr_8 %0".to_owned()), "{text:?}");
1172        assert!(text.contains(&"x64.jcc_e block2, block1".to_owned()), "{text:?}");
1173    }
1174
1175    /// A comparison allocation moved away from its branch, which keeps its test.
1176    ///
1177    /// [`fusable`] says the byte has one reader and says nothing about where the two instructions
1178    /// end up, because allocation runs between the two halves and may put a reload in front of the
1179    /// branch. The flags do not survive one, so the second half looks again, and this is the case
1180    /// where it finds something and refuses. The instruction is put in between the two calls
1181    /// because that is when allocation would have put it there.
1182    #[test]
1183    fn a_comparison_that_is_no_longer_in_front_of_its_branch_keeps_its_test() {
1184        let (mut names, mut func, made) = blank(3);
1185        compare(&mut func, &mut names, made[0], &[made[1], made[2]]);
1186        let fusable = fusable(&func, &BRANCH, &mut names);
1187        assert_eq!(fusable.len(), 1, "the comparison is one the byte's count allows");
1188
1189        let branch = func.terminator(made[0]).expect("a block with two arms has a branch");
1190        let opcode = Opcode::new(names.intern("x64.mov_rr_64"));
1191        let reload = func
1192            .build_loose(opcode)
1193            .def(Reg::physical(RCX), GPR)
1194            .operand(Operand::read(Reg::physical(RAX), GPR))
1195            .finish();
1196        func.insert_before(branch, reload);
1197        blocks(&mut func, &BRANCH, &mut names, &fusable, false);
1198        let text = mir::print_func(&func, &names, &REGS);
1199
1200        assert!(text.contains("x64.cmp_set_l_32"), "{text}");
1201        assert!(text.contains("x64.test_rr_8"), "{text}");
1202        assert!(!text.contains("x64.cmp_rr_32"), "{text}");
1203    }
1204
1205    /// Laying the blocks out along the traces the weights say, which is what every level above
1206    /// `-O0` asks for.
1207    fn traced(func: &mut mir::Func, names: &mut Interner) -> Vec<String> {
1208        let fusable = fusable(func, &BRANCH, names);
1209        blocks(func, &BRANCH, names, &fusable, true);
1210        mir::print_func(func, names, &REGS)
1211            .lines()
1212            .filter(|line| !line.trim().is_empty() && !line.starts_with("mfunc") && *line != "}")
1213            .map(|line| line.trim().to_string())
1214            .collect()
1215    }
1216
1217    /// Says how often a block runs and how often each of its arms is taken, in parts of ten
1218    /// thousand, the way `crate::weights` would have.
1219    fn runs(func: &mut mir::Func, block: mir::Block, weight: u64, arms: &[u64]) {
1220        func.set_weight(block, mir::Weight::parts(weight));
1221        for (index, &taken) in arms.iter().enumerate() {
1222            func.succs_mut(block)[index].weight = mir::Weight::parts(taken);
1223        }
1224    }
1225
1226    /// The arm almost always taken is the one laid out next, whichever of the two it is.
1227    ///
1228    /// Same function twice, with the two arms weighted the two ways round. At `-O0` the order is
1229    /// the shape of the graph and the first arm always comes next; here it is the weights, so the
1230    /// block that hardly ever runs goes behind the one that nearly always does and the jump is
1231    /// spent on it rather than on the common path.
1232    #[test]
1233    fn the_arm_that_is_nearly_always_taken_is_the_one_laid_out_next() {
1234        let (mut names, mut func, made) = blank(3);
1235        branch(&mut func, &mut names, made[0], &[made[1], made[2]]);
1236        runs(&mut func, made[0], 10_000, &[200, 9_800]);
1237        runs(&mut func, made[1], 200, &[]);
1238        runs(&mut func, made[2], 9_800, &[]);
1239
1240        traced(&mut func, &mut names);
1241
1242        assert_eq!(order_of(&func), [0, 2, 1]);
1243
1244        let (mut names, mut func, made) = blank(3);
1245        branch(&mut func, &mut names, made[0], &[made[1], made[2]]);
1246        runs(&mut func, made[0], 10_000, &[9_800, 200]);
1247        runs(&mut func, made[1], 9_800, &[]);
1248        runs(&mut func, made[2], 200, &[]);
1249
1250        traced(&mut func, &mut names);
1251
1252        assert_eq!(order_of(&func), [0, 1, 2]);
1253    }
1254
1255    /// A loop comes out as its header, its body and then its exit, with the back edge backwards.
1256    ///
1257    /// Nothing here rotates anything. The trace walks out of the header into the body because the
1258    /// body is where the header nearly always goes, stops at the latch because the header it
1259    /// wants next is already laid out, and the exit is picked up as the next seed. That is the
1260    /// order a branch predictor's static guess expects and it is what the greedy rule gives.
1261    #[test]
1262    fn a_loop_is_laid_out_with_its_exit_behind_it_and_its_back_edge_running_backwards() {
1263        let (mut names, mut func, made) = blank(4);
1264        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1])];
1265        branch(&mut func, &mut names, made[1], &[made[2], made[3]]);
1266        *func.succs_mut(made[2]) = vec![BlockCall::to(made[1])];
1267        runs(&mut func, made[0], 10_000, &[10_000]);
1268        runs(&mut func, made[1], 100_000, &[90_000, 10_000]);
1269        runs(&mut func, made[2], 90_000, &[90_000]);
1270        runs(&mut func, made[3], 10_000, &[]);
1271
1272        let text = traced(&mut func, &mut names);
1273
1274        assert_eq!(order_of(&func), [0, 1, 2, 3]);
1275        assert_eq!(
1276            text,
1277            [
1278                "block0:",
1279                "block1",
1280                "block1:",
1281                "x64.test_rr_8 $rax",
1282                "x64.jcc_e block3, block2",
1283                "block2:",
1284                "x64.jmp block1",
1285                "block3:",
1286            ]
1287        );
1288    }
1289
1290    /// A block reached only from the cold arm is laid out behind everything the trunk reaches.
1291    ///
1292    /// The shape is `if (unlikely) handle(); rest();`, where the handler and the rest of the
1293    /// function are both reached from the branch. Reverse postorder puts the handler between the
1294    /// branch and the rest of the function; the trace puts the rest of the function next, because
1295    /// that is where the branch nearly always goes, and the handler ends up last.
1296    #[test]
1297    fn a_block_only_the_cold_arm_reaches_goes_behind_the_rest_of_the_function() {
1298        let (mut names, mut func, made) = blank(4);
1299        branch(&mut func, &mut names, made[0], &[made[1], made[2]]);
1300        *func.succs_mut(made[1]) = vec![BlockCall::to(made[2])];
1301        *func.succs_mut(made[2]) = vec![BlockCall::to(made[3])];
1302        runs(&mut func, made[0], 10_000, &[100, 9_900]);
1303        runs(&mut func, made[1], 100, &[100]);
1304        runs(&mut func, made[2], 10_000, &[10_000]);
1305        runs(&mut func, made[3], 10_000, &[]);
1306
1307        assert_eq!(order(&func), [made[0], made[1], made[2], made[3]]);
1308
1309        traced(&mut func, &mut names);
1310
1311        assert_eq!(order_of(&func), [0, 2, 3, 1]);
1312    }
1313
1314    /// A block nothing reaches is still laid out, since the last round asks for nothing.
1315    #[test]
1316    fn the_last_round_picks_up_a_block_nothing_reaches() {
1317        let (mut names, mut func, made) = blank(3);
1318        *func.succs_mut(made[0]) = vec![BlockCall::to(made[2])];
1319        runs(&mut func, made[0], 10_000, &[10_000]);
1320        runs(&mut func, made[1], 0, &[]);
1321        runs(&mut func, made[2], 10_000, &[]);
1322
1323        traced(&mut func, &mut names);
1324
1325        assert_eq!(order_of(&func), [0, 2, 1]);
1326    }
1327
1328    /// The entry is laid out first however cold it is against the rest of the function.
1329    ///
1330    /// A function is entered at its first byte, so the block that runs first has to be the block
1331    /// that is written first, and the seed order is what makes that true rather than any check
1332    /// afterwards. Here the loop body runs ten times for every call and would otherwise have been
1333    /// the first seed.
1334    #[test]
1335    fn the_entry_is_the_first_seed_even_when_something_else_runs_more_often() {
1336        let (mut names, mut func, made) = blank(3);
1337        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1])];
1338        branch(&mut func, &mut names, made[1], &[made[1], made[2]]);
1339        runs(&mut func, made[0], 10_000, &[10_000]);
1340        runs(&mut func, made[1], 100_000, &[90_000, 10_000]);
1341        runs(&mut func, made[2], 10_000, &[]);
1342
1343        traced(&mut func, &mut names);
1344
1345        assert_eq!(func.blocks().next().map(mir::Block::index), Some(0));
1346    }
1347
1348    /// A branch whose arms are even still falls into one of them rather than jumping to both.
1349    ///
1350    /// Nothing predicts a range check, so both arms come out at half, and half is under every
1351    /// branch threshold above the last round. The trace therefore ends at the branch, and what
1352    /// decides the layout is where the next one starts: at the likeliest arm out of the block the
1353    /// trace stopped in, which is a fall-through, and not at whichever of the two blocks was made
1354    /// first, which would have cost a jump on both paths out of an even branch.
1355    #[test]
1356    fn a_branch_whose_arms_are_even_is_still_laid_out_next_to_one_of_them() {
1357        let (mut names, mut func, made) = blank(3);
1358        // The second arm is the block made first, so a layout that fell back to the seed list
1359        // would lay that one out next and leave the arm written first to be jumped to.
1360        branch(&mut func, &mut names, made[0], &[made[2], made[1]]);
1361        runs(&mut func, made[0], 10_000, &[5_000, 5_000]);
1362        runs(&mut func, made[1], 5_000, &[]);
1363        runs(&mut func, made[2], 5_000, &[]);
1364
1365        traced(&mut func, &mut names);
1366
1367        assert_eq!(order_of(&func), [0, 2, 1]);
1368    }
1369
1370    /// A run of blocks the rounds cut in half comes back out in one piece.
1371    ///
1372    /// Two comparisons against a constant, one behind the other, which is what a switch over
1373    /// scattered labels is lowered to. The second comparison is only reached when the first one
1374    /// failed, so it runs half as often as the function is entered and the first round will not
1375    /// touch it: the trace stops at the first comparison and the block that was about to fall
1376    /// through it is left for a later round. What puts it back is [`connect`], and without it the
1377    /// body of the first case would sit between the two comparisons and both would pay a jump.
1378    #[test]
1379    fn a_chain_the_rounds_cut_in_half_is_run_back_together() {
1380        let (mut names, mut func, made) = blank(5);
1381        branch(&mut func, &mut names, made[0], &[made[2], made[1]]);
1382        branch(&mut func, &mut names, made[2], &[made[4], made[3]]);
1383        runs(&mut func, made[0], 10_000, &[5_000, 5_000]);
1384        runs(&mut func, made[1], 5_000, &[]);
1385        runs(&mut func, made[2], 5_000, &[3_000, 2_000]);
1386        runs(&mut func, made[3], 2_000, &[]);
1387        runs(&mut func, made[4], 3_000, &[]);
1388
1389        traced(&mut func, &mut names);
1390
1391        assert_eq!(order_of(&func), [0, 2, 4, 1, 3]);
1392    }
1393
1394    /// The head of a loop is the block its back edge runs to, and a function with no loop has none.
1395    #[test]
1396    fn the_head_of_a_loop_is_where_its_back_edge_lands() {
1397        let (mut names, mut func, made) = blank(4);
1398        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1])];
1399        branch(&mut func, &mut names, made[1], &[made[2], made[3]]);
1400        *func.succs_mut(made[2]) = vec![BlockCall::to(made[1])];
1401        runs(&mut func, made[0], 10_000, &[10_000]);
1402        runs(&mut func, made[1], 100_000, &[90_000, 10_000]);
1403        runs(&mut func, made[2], 90_000, &[90_000]);
1404        runs(&mut func, made[3], 10_000, &[]);
1405        traced(&mut func, &mut names);
1406        assert_eq!(heads(&func), [made[1]]);
1407
1408        let (mut names, mut func, made) = blank(4);
1409        branch(&mut func, &mut names, made[0], &[made[1], made[2]]);
1410        *func.succs_mut(made[1]) = vec![BlockCall::to(made[2])];
1411        *func.succs_mut(made[2]) = vec![BlockCall::to(made[3])];
1412        traced(&mut func, &mut names);
1413        assert_eq!(heads(&func), [], "nothing runs backwards");
1414    }
1415
1416    /// A loop that runs less than a hundredth as often as the hottest block is left unpadded.
1417    #[test]
1418    fn a_loop_that_hardly_runs_is_not_padded() {
1419        let (mut names, mut func, made) = blank(5);
1420        branch(&mut func, &mut names, made[0], &[made[1], made[3]]);
1421        branch(&mut func, &mut names, made[1], &[made[1], made[2]]);
1422        branch(&mut func, &mut names, made[3], &[made[3], made[4]]);
1423        *func.succs_mut(made[2]) = vec![BlockCall::to(made[4])];
1424        runs(&mut func, made[0], 10_000, &[10, 9_990]);
1425        runs(&mut func, made[1], 900, &[890, 10]);
1426        runs(&mut func, made[2], 10, &[10]);
1427        runs(&mut func, made[3], 100_000, &[90_010, 9_990]);
1428        runs(&mut func, made[4], 10_000, &[]);
1429        traced(&mut func, &mut names);
1430        assert_eq!(heads(&func), [made[3]], "the cold loop runs 900 times to the hot one's 100000");
1431    }
1432
1433    /// A jump back to a block that cannot get back to the jump is the end of a cold arm rather
1434    /// than a loop, however the layout ordered the two.
1435    #[test]
1436    fn a_jump_backwards_out_of_a_cold_arm_is_not_a_loop() {
1437        let (mut names, mut func, made) = blank(4);
1438        branch(&mut func, &mut names, made[0], &[made[1], made[2]]);
1439        *func.succs_mut(made[1]) = vec![BlockCall::to(made[3])];
1440        *func.succs_mut(made[2]) = vec![BlockCall::to(made[3])];
1441        runs(&mut func, made[0], 10_000, &[9_990, 10]);
1442        runs(&mut func, made[1], 9_990, &[9_990]);
1443        runs(&mut func, made[2], 10, &[10]);
1444        runs(&mut func, made[3], 10_000, &[]);
1445        traced(&mut func, &mut names);
1446        let at = |block| func.blocks().position(|laid| laid == block);
1447        assert!(at(made[2]) > at(made[3]), "the cold arm is laid out behind where it rejoins");
1448        assert_eq!(heads(&func), []);
1449    }
1450
1451    /// A block that jumps to itself is a loop, and the first block is never padded even when a
1452    /// jump runs back to it.
1453    #[test]
1454    fn a_block_that_goes_round_itself_is_a_head_and_the_first_block_is_not() {
1455        let (mut names, mut func, made) = blank(3);
1456        *func.succs_mut(made[0]) = vec![BlockCall::to(made[1])];
1457        branch(&mut func, &mut names, made[1], &[made[1], made[2]]);
1458        branch(&mut func, &mut names, made[2], &[made[0], made[2]]);
1459        laid_out(&mut func, &mut names);
1460        assert_eq!(heads(&func), [made[1], made[2]]);
1461    }
1462}