rucc_codegen/finish.rs
1//! The prologue, the epilogue, and the moves the allocator asked for.
2//!
3//! Design: `spec/10-backend.md` sections 10.4 and 10.7.
4//!
5//! [`crate::frame`] works out what a function's stack looks like and writes nothing. This is what
6//! writes it. Three things are still missing from a function the allocator has finished with, and
7//! all three of them are instructions no lowering rule chose:
8//!
9//! ```text
10//! the prologue takes the frame the layout worked out, and puts away the registers a call
11//! leaves alone that this function writes anyway
12//! the moves every spill, every reload and every copy the allocator handed back as an
13//! edit, in the place it said and in the order it said
14//! the epilogue gives the frame back and puts the registers back, at the end of every block
15//! the function returns from
16//! ```
17//!
18//! There is a fourth thing and it is not an instruction but a number. The lowering wrote an
19//! instruction for every `alloca` that computes the address of the memory it asked for, and could
20//! not write how far into the frame that memory is, because when it ran there was no frame. So
21//! the displacement of each of those is filled in here, out of the same [`Frame`] everything else
22//! here reads, and off the same stack pointer every other offset in it is from.
23//!
24//! There is a fifth thing on a command line that asked for the stack to be touched a page at a
25//! time, and it is the only one of them that is written into the middle of a block rather than at
26//! one end of the function. A variable length array moves the stack pointer by a number that is not
27//! known until the declaration runs, so walking it a page at a time is a loop written around the one
28//! instruction the lowering left, and that turns the block the declaration was in into four.
29//!
30//! The loads that read the arguments the caller passed on the stack are waiting on the same number
31//! and on one more. Those bytes are the caller's rather than this function's, and a frame that had
32//! to force its own alignment cannot say how far away the caller's stack pointer was, so it reaches
33//! back through the frame pointer instead. Which register a load reads through is therefore settled
34//! here too, and it is the only base register in a finished function that was not settled by
35//! whoever wrote the instruction.
36//!
37//! After this the function is one an encoder can read: every register is physical, every offset
38//! into the frame is a constant, and the stack pointer is where the convention says it should be
39//! at every instruction that could look.
40//!
41//! # Why the moves go in first
42//!
43//! Every offset the frame reports is from the stack pointer as it stands in the body of the
44//! function. A spill written before the prologue exists would be written in front of the
45//! instruction it belongs to and behind nothing, which is where the prologue then goes, so the
46//! prologue ends up in front of it and the offsets stay true. Writing them the other way round
47//! would put the first reload above the instruction that takes the frame, and it would read from
48//! an address that is one frame out.
49//!
50//! # Where a return is
51//!
52//! A block that goes nowhere is a block the function leaves from. Mostly that is a return, and
53//! the other kind is a block ending in `unreachable`, which is a point the front end says control
54//! does not arrive at and which the lowering writes no instruction for. Both want the same thing
55//! here. A return wants the epilogue because that is what a return is once the frame is known,
56//! and an unreachable block wants it because the alternative is a function whose last instruction
57//! falls into whatever the assembler put after it, which is worse than an epilogue nothing runs.
58//! So the epilogue goes at the end of every block with an empty successor list, and there may be
59//! several, because nothing here insists a function has one exit.
60//!
61//! # What is target-specific here
62//!
63//! The names, and only the names. Which instruction pushes a register and which one moves the
64//! stack pointer is [`rucc_target::FrameInsts`], which the target says and this reads, so what
65//! is written below is the shape of a prologue rather than any particular machine's. That is
66//! `spec/10-backend.md` section 10.8 as it applies to the one pass that would otherwise be full
67//! of `x64.` by hand.
68
69use std::collections::HashMap;
70
71use rucc_base::Interner;
72use rucc_diag::Span;
73use rucc_mir::{Block, BlockCall, CfiOp, Func, Inst, Mem, Opcode, Operand, Patch, Reg, Role};
74use rucc_regalloc::Allocation;
75use rucc_regalloc::assign::Place;
76use rucc_regalloc::rewrite::{At, Edit};
77use rucc_target::{BranchInsts, CallRegs, Chkstk, FrameInsts, Guard, PhysReg, Probe, RegClass};
78
79use crate::frame::Frame;
80use crate::lower::Stack;
81
82/// What the stack protector's check needs beyond the frame, in a function that has one.
83///
84/// Three things that come from three places, which is why they arrive together rather than being
85/// looked up here. Where the word the canary is copied from lives is a fact about the runtime the
86/// code is linked against. What a branch on a register is is a fact about the machine. And the two
87/// registers are neither: they are the ones the allocator was told to hold back, which is a
88/// decision about the allocator, and they are free at a return for exactly that reason.
89#[derive(Debug, Clone, Copy)]
90pub struct Protect<'a> {
91 /// Where the word the canary is a copy of lives, and what to call when the copy has changed.
92 pub guard: &'a Guard,
93 /// What a branch on a register is, which is what the check ends its block with.
94 pub branch: &'a BranchInsts,
95 /// The two registers the check may use, which are two the allocator never handed out.
96 pub scratch: [PhysReg; 2],
97}
98
99/// What a function that takes its stack a page at a time needs beyond the frame.
100///
101/// What `-fstack-clash-protection` asks for, and the same three kinds of thing [`Protect`] is:
102/// one fact about the platform, one about the machine, and two registers that are neither. See
103/// [`rucc_target::Probe`] for what the sequence is defending against.
104///
105/// Read in two places, because a function has two ways of moving its stack pointer and the flag is
106/// about both of them. The prologue takes the frame the layout worked out, and a variable length
107/// array takes however many bytes its declaration asked for while the function runs. The same three
108/// things answer both.
109#[derive(Debug, Clone, Copy)]
110pub struct Probing<'a> {
111 /// What touches a page and how far apart the pages are.
112 pub probe: &'a Probe,
113 /// What a branch on a register is, which is what the loop under a large frame ends with.
114 pub branch: &'a BranchInsts,
115 /// The two registers the sequence may use, which are two the allocator never handed out.
116 pub scratch: [PhysReg; 2],
117}
118
119/// What a profiler's hook at the top of a function is, in a function that has one.
120///
121/// What `-pg` asks for. See [`rucc_target::Trace`] for why there are two of these and what each of
122/// them lets the hook see. Only the name survives to here, because by this point the flag has been
123/// read against the target and a prologue that has the name has everything it needs.
124#[derive(Debug, Clone, Copy)]
125pub struct Tracing {
126 /// What is called, which is a routine the runtime provides and not one the program wrote.
127 pub name: &'static str,
128 /// Whether the call goes in front of the prologue rather than once the frame is taken.
129 pub early: bool,
130}
131
132/// The room at the top of a function for something to be written over later, in a function that
133/// was promised any.
134///
135/// What `-fpatchable-function-entry=` asks for. The room is a run of the shortest instruction the
136/// machine has that does nothing, and what makes it worth reserving is that it is never run for
137/// long: a tracer or a live patcher writes a jump or a call over it once the program is up, and
138/// what it needs from the compiler is a known address and a known number of bytes.
139///
140/// Two counts because the room can be on either side of the function's own label. Only the half
141/// after it is written here, since the stream starts at the label and there is nowhere in it to put
142/// the other half; the half in front is carried through so that whatever lays the function down can
143/// lay that many bytes ahead of the symbol.
144#[derive(Debug, Clone, Copy)]
145pub struct Padding {
146 /// What the instruction that does nothing is called on this target.
147 pub name: &'static str,
148 /// How many of them go in front of the function's own label.
149 pub before: u32,
150 /// How many go after it.
151 pub after: u32,
152}
153
154/// What the convention this function is compiled for says a frame is.
155///
156/// Seven answers to the one question, which is why they travel together: where it puts things,
157/// which instructions build one, whether this function's carries a protector, whether it is taken a
158/// page at a time, whether the function opens with a landing pad, whether it calls a profiler on
159/// the way in, and how much room it opens with for a patcher. The last five are the only ones about
160/// this function rather than about every function on the target, and they are here because what
161/// they need is the other two and nothing else.
162#[derive(Debug, Clone, Copy)]
163pub struct Convention<'a> {
164 /// Where the convention puts things.
165 pub regs: &'a CallRegs,
166 /// The instructions a prologue, an epilogue, a spill and a reload are made of on it.
167 pub insts: &'a FrameInsts,
168 /// What this function's stack protector needs, or `None` in a function with none.
169 pub protect: Option<Protect<'a>>,
170 /// What this function's probing prologue needs, or `None` when the frame is taken in one
171 /// subtraction, which is what a command line that did not ask asks for.
172 pub probe: Option<Probing<'a>>,
173 /// What says an indirect branch may arrive at the top of this function, or `None` when the
174 /// command line did not ask for one and on a target that has no such instruction.
175 ///
176 /// See [`rucc_target::FrameInsts::landing`]. A name rather than a flag because the flag has
177 /// already been read against the target by the time this is built, and because a prologue that
178 /// has the name has everything it needs.
179 pub landing: Option<&'static str>,
180 /// What this function's call to a profiler is, or `None` in one that makes none, which is every
181 /// function on a command line that did not ask.
182 pub trace: Option<Tracing>,
183 /// What room this function opens with for a patcher, or `None` in one that was promised none,
184 /// which is every function on a command line that did not ask.
185 pub pad: Option<Padding>,
186}
187
188impl<'a> Convention<'a> {
189 /// That convention, for a function with no stack protector, no probing, no landing pad, no
190 /// call to a profiler and no room for a patcher, which is most of them.
191 #[must_use]
192 pub fn new(regs: &'a CallRegs, insts: &'a FrameInsts) -> Self {
193 Self { regs, insts, protect: None, probe: None, landing: None, trace: None, pad: None }
194 }
195}
196
197/// Which instruction each of the allocator's moves became.
198///
199/// A spill and a copy are both a `mov` once they are written, and so is an instruction the lowering
200/// wrote that happens to move the same register to the same address. Telling them apart afterwards
201/// by looking at them is guesswork, and a pass that guesses wrong about a store to a volatile
202/// variable deletes a read the program insisted on. So what the allocator asked for is recorded as
203/// it is written, and a later pass that is only allowed to touch the allocator's own moves has the
204/// list rather than a heuristic. See [`crate::copies`], which is the one pass that reads this.
205#[derive(Debug, Default)]
206pub struct Moves(HashMap<Inst, Edit>);
207
208impl Moves {
209 /// What the allocator asked for at this instruction, or `None` at an instruction that is not
210 /// one of its moves.
211 #[must_use]
212 pub fn at(&self, inst: Inst) -> Option<Edit> {
213 self.0.get(&inst).copied()
214 }
215
216 /// Records that this instruction is what that move came to.
217 pub fn record(&mut self, inst: Inst, edit: Edit) {
218 self.0.insert(inst, edit);
219 }
220}
221
222/// Writes the moves, the prologue and the epilogue into a function the allocator has finished
223/// with.
224///
225/// Hands back which instruction each of the allocator's moves became, for the one pass that is
226/// allowed to take one of them out again.
227///
228/// # Panics
229///
230/// Panics on a function with no blocks in it, on a frame whose slots or locals the allocation and
231/// the lowering do not match, and on a move of a class the target did not say how to move. All of
232/// them are the caller handing it a frame and a function that were not worked out from each other.
233pub fn finish(
234 func: &mut Func,
235 allocation: &Allocation,
236 frame: &Frame,
237 stack: &Stack,
238 convention: Convention<'_>,
239 names: &mut Interner,
240) -> Moves {
241 let Convention { regs: conv, insts, protect, probe, landing, trace, pad } = convention;
242 let entry = func.entry().expect("a function with a block in it");
243
244 // Before anything is written, because these are instructions the lowering already put in the
245 // function and every one of them is somewhere the prologue is about to go in front of, which
246 // is what makes an offset from the stack pointer the right thing to write into them. In a
247 // frame that grows it is an offset from the frame pointer instead, so the base register is
248 // rewritten the way an incoming argument's is, and for a version of the same reason.
249 //
250 // Added rather than assigned. The instruction named here is the `lea` the lowering wrote, or
251 // whatever [`crate::fold`] folded that `lea` into, and a reader that took it brought a
252 // displacement of its own: the address of a local is where the object starts and reading a
253 // field of it is some way past that. Assigning would throw the field offset away and read the
254 // front of the object every time.
255 for &(inst, local) in &stack.addresses {
256 let at = frame.local(local).expect("a local the frame was worked out from");
257 let mem = func[inst].mem.expect("the address of a local is an address");
258 func[mem].disp += at;
259 if frame.grows() {
260 rebase(func, inst, conv.frame_pointer);
261 }
262 }
263
264 // The bytes a variable length array takes are already off the stack pointer by the time one of
265 // these runs, so what is left to write is how far above the new stack pointer the array starts,
266 // which is however much of the bottom of the frame belongs to the arguments of a call. That
267 // area stays at the bottom wherever the bottom has moved to. Added rather than assigned for the
268 // reason the loop above is: one of these folds into its readers like any other address, and a
269 // reader that took it brought a displacement of its own.
270 for &inst in &stack.dynamic {
271 let mem = func[inst].mem.expect("the address of a growable local is an address");
272 func[mem].disp += offset(frame.below());
273 }
274
275 // The same, one area further up, and through the frame pointer when that is what reaches it.
276 // These are in the entry block ahead of everything, so the prologue still goes in front of
277 // them, which is what makes both registers hold what these offsets are counted from.
278 let incoming = frame.incoming();
279 for &(inst, up) in &stack.arguments {
280 let mem = func[inst].mem.expect("an argument read out of memory is read from an address");
281 func[mem].disp += incoming.at + offset(up);
282 if incoming.through_frame_pointer {
283 rebase(func, inst, conv.frame_pointer);
284 }
285 }
286
287 // Every offset the frame reports is from this one register, which is the stack pointer in an
288 // ordinary frame and the frame pointer in one that moves the stack pointer while it runs.
289 let base = if frame.grows() { conv.frame_pointer } else { conv.stack_pointer };
290 let mut writer = Writer { func, conv, insts, names, base, ahead: None };
291
292 let mut cursors: HashMap<At, Inst> = HashMap::new();
293 let mut moves = Moves::default();
294 for edit in &allocation.edits {
295 let inst = writer.mov(edit, frame);
296 writer.put(&mut cursors, edit.at, inst);
297 moves.record(inst, *edit);
298 }
299
300 // Before the epilogues, because this is what turns one block into four and the last of the four
301 // is the one the function goes on to return from. A block that went nowhere before a variable
302 // length array was walked in the middle of it is not the block that goes nowhere afterwards, and
303 // an epilogue written into the wrong one of them gives the frame back before the body has run.
304 if let Some(probing) = probe {
305 for &took in &stack.grown {
306 writer.walk(took, probing);
307 }
308 }
309
310 // Almost nothing of either in a naked function, which is the whole of what the attribute asks
311 // for and the only place in this file that knows the word. The frame is empty by the time one
312 // gets here, since [`crate::pipeline`] refuses a naked function that wanted bytes, so what is
313 // left to leave out is the part of the prologue that is written on somebody's instruction
314 // rather than on the frame's: the room a patcher was promised and the profiler's hook, both of
315 // which are a call or a run of bytes in front of a body that said it is the whole of the
316 // function. The protector and the probe are already off, the first because the pipeline turned
317 // it off and the second because it only fires on a frame there is none of.
318 //
319 // The landing pad stays. It is not the compiler adding something to the function, it is the
320 // address of the function being made one an indirect branch may arrive at, and gcc writes it
321 // in a naked function too.
322 //
323 // The epilogue is the one that matters. It is what writes the `ret`, and a naked function ends
324 // where its own text ends, which for micropython's `nlr_push` is a jump somewhere else and for
325 // everything else is the `ud2` the lowering put there.
326 let bare = frame.naked();
327 let prologue = writer.prologue(
328 frame,
329 protect,
330 probe.filter(|_| !bare),
331 landing,
332 trace.filter(|_| !bare),
333 pad.filter(|_| !bare),
334 );
335 for &inst in prologue.iter().rev() {
336 writer.func.prepend_inst(entry, inst);
337 }
338 let returns: Vec<Block> = if bare {
339 Vec::new()
340 } else {
341 writer.func.blocks().filter(|&block| writer.func[block].succs.is_empty()).collect()
342 };
343 for block in returns {
344 // The check goes in front of the epilogue and takes the return with it. What is left in
345 // the block the function used to return from is the check, and the block the epilogue then
346 // goes in is the arm the canary was unchanged on.
347 let block = match protect {
348 Some(protect) => writer.check(block, frame, protect),
349 None => block,
350 };
351 let epilogue = writer.epilogue(frame);
352 for inst in epilogue {
353 writer.func.append_inst(block, inst);
354 }
355 }
356
357 // Last of everything, because the blocks a probing prologue made have to come in front of the
358 // block the function used to begin with and the ones the protector's check makes are made
359 // after that. Nothing has been laid out yet: `crate::layout` runs after this and puts every
360 // block in its own order, and all this decides is which block the function is entered at.
361 if let Some(ahead) = writer.ahead {
362 let rest: Vec<Block> =
363 writer.func.blocks().filter(|block| !ahead.contains(block)).collect();
364 let order: Vec<Block> = ahead.into_iter().chain(rest).collect();
365 writer.func.set_block_order(&order);
366 }
367 moves
368}
369
370/// Points every access to the frame that its instruction cannot carry the offset of at a scratch
371/// register holding most of the address.
372///
373/// Nothing to do on x86, where every offset a frame has fits in the instruction. An AArch64 load
374/// reaches a few kilobytes up from the stack pointer and `add` reaches four, so a local deep in a
375/// large frame is written as `add x16, sp, #4096` and then the access four thousand and some bytes
376/// closer, which is what gcc writes. The part left in the instruction is the low bits when the
377/// instruction can carry those and nothing when it cannot, which is the unaligned offset a scaled
378/// load refuses.
379///
380/// After the allocator's moves have been cleaned up rather than here in [`finish`], because that
381/// pass reads what each scratch register holds between one move and the next and an address
382/// written into one in the middle is not a move it knows about. The scratch register is one the
383/// instruction does not read, and one of the two always is, since an access through the stack
384/// pointer has no base register of its own to have been reloaded into a scratch.
385pub fn far(
386 func: &mut Func,
387 insts: &FrameInsts,
388 conv: &CallRegs,
389 scratch: &[PhysReg],
390 names: &mut Interner,
391) {
392 let Some(reaches) = insts.reaches else { return };
393 let lea = Opcode::new(names.intern(&format!("{}{}", insts.prefix, insts.lea)));
394 let frame = [conv.stack_pointer, conv.frame_pointer];
395 let all: Vec<Inst> = func.blocks().flat_map(|block| func.insts(block)).collect();
396 for inst in all {
397 let Some(mem) = func[inst].mem else { continue };
398 let amode = func[mem];
399 let plain = amode.index.is_none()
400 && amode.symbol.is_none()
401 && amode.block.is_none()
402 && amode.table.is_none()
403 && amode.segment.is_none();
404 let Some(at) = amode.base.filter(|_| plain) else { continue };
405 let operands = func[inst].operands;
406 let Some(from) = func[operands][usize::from(at)].reg.phys() else { continue };
407 let Some(name) = names.resolve(func[inst].opcode.name()).strip_prefix(insts.prefix) else {
408 continue;
409 };
410 if !frame.contains(&from) || reaches(name, amode.disp) {
411 continue;
412 }
413 let read = |reg: PhysReg| {
414 func[operands].iter().any(|op| op.role != Role::Def && op.reg.phys() == Some(reg))
415 };
416 let written = |reg: PhysReg| {
417 func[operands].iter().any(|op| op.role == Role::Def && op.reg.phys() == Some(reg))
418 };
419 // A scratch register the instruction writes is free for the address, and so is one
420 // nothing reads again. The cleanup keeps a value in scratch from one instruction to the
421 // next, so a register this instruction does not read can still be holding one. Taking
422 // that register put the frame address in `x16` just before a store read the value it had.
423 let free = |reg: PhysReg| !read(reg) && (written(reg) || !live_after(func, inst, reg));
424 let loaded = || {
425 func[operands]
426 .iter()
427 .filter(|op| op.role == Role::Def && op.class == conv.int_class)
428 .filter_map(|op| op.reg.phys())
429 .find(|®| !read(reg) && !frame.contains(®))
430 };
431 // With neither free, one the instruction does not read is pushed around it and popped
432 // back after, which moves the stack pointer and so every offset counted from it. That is
433 // a store of one scratch register while the other is still wanted, which is rare. The
434 // unwind table is not told, so a backtrace taken on one of those few instructions in a
435 // function with no frame pointer is sixteen bytes off.
436 let (into, saved) = match scratch.iter().copied().find(|®| free(reg)).or_else(loaded) {
437 Some(reg) => (reg, false),
438 None => match scratch.iter().copied().find(|®| !read(reg)) {
439 Some(reg) => (reg, true),
440 None => continue,
441 },
442 };
443 let moved = if saved && from == conv.stack_pointer { offset(conv.push) } else { 0 };
444 let disp = amode.disp + moved;
445 let sign = disp.signum();
446 let mut steps: Vec<i32> =
447 insts.steps(disp.unsigned_abs()).into_iter().map(|step| offset(step) * sign).collect();
448 let last = steps.last().copied().unwrap_or(0);
449 let keep = if steps.len() > 1 && reaches(name, last) {
450 steps.pop();
451 last
452 } else {
453 0
454 };
455 let class = conv.int_class;
456 if saved {
457 let push = Opcode::new(names.intern(&format!("{}{}", insts.prefix, insts.push)));
458 let pop = Opcode::new(names.intern(&format!("{}{}", insts.prefix, insts.pop)));
459 let push = func.build_loose(push).uses(Reg::physical(into), class).finish();
460 func.insert_before(inst, push);
461 let pop = func.build_loose(pop).def(Reg::physical(into), class).finish();
462 func.insert_after(inst, pop);
463 }
464 let mut base = from;
465 for step in steps {
466 let address = func
467 .build_loose(lea)
468 .def(Reg::physical(into), class)
469 .mem(Mem::at(Operand::read(Reg::physical(base), class)).plus(step))
470 .finish();
471 func.insert_before(inst, address);
472 base = into;
473 }
474 func[operands][usize::from(at)].reg = Reg::physical(into);
475 func[mem].disp = keep;
476 }
477}
478
479/// Whether something after that instruction in its block reads the register before anything
480/// writes it again.
481///
482/// Only the block, because a scratch register is not live into another one. The cleanup follows
483/// what one holds from a move to its reader and starts again at the top of every block.
484fn live_after(func: &Func, inst: Inst, reg: PhysReg) -> bool {
485 let Some(block) = func.block_of(inst) else { return true };
486 for next in func.insts(block).skip_while(|&at| at != inst).skip(1) {
487 let operands = func[next].operands;
488 let holds = |def: bool| {
489 func[operands].iter().any(|op| op.role.is_def() == def && op.reg.phys() == Some(reg))
490 };
491 if holds(false) {
492 return true;
493 }
494 if holds(true) {
495 return false;
496 }
497 }
498 false
499}
500
501/// How many pages a probing prologue touches one after another before it writes a loop instead.
502///
503/// Three, which is what gcc unrolls to. The loop is four instructions however many pages it walks
504/// and a page written out is two, so three is the last size at which the straight line is no
505/// longer than the loop, and the straight line has no branch in it and needs no register.
506const UNROLLED: u32 = 3;
507
508/// One function having its frame written into it.
509/// Points an address the lowering left counted from the stack pointer at another register.
510///
511/// The base register is an operand of the instruction and the addressing mode holds where in the
512/// operand vector it is, so the register is changed there and not in the mode.
513fn rebase(func: &mut Func, inst: Inst, to: PhysReg) {
514 let mem = func[inst].mem.expect("an address");
515 let at = func[mem].base.expect("an address the lowering wrote a base register into");
516 let operands = func[inst].operands;
517 func[operands][usize::from(at)].reg = Reg::physical(to);
518}
519
520struct Writer<'a> {
521 func: &'a mut Func,
522 conv: &'a CallRegs,
523 insts: &'a FrameInsts,
524 names: &'a mut Interner,
525 /// Which register every offset into the frame is counted from, which is the stack pointer
526 /// unless the function moves it while it runs. See `Growing` in [`crate::frame`].
527 base: PhysReg,
528 /// The blocks a probing prologue made, which go in front of the one the function began with.
529 ///
530 /// Empty in every function whose frame is taken in one subtraction, which is every function
531 /// on a command line that did not ask for the stack to be touched a page at a time and most
532 /// of them on one that did. See [`Writer::pages`].
533 ahead: Option<[Block; 2]>,
534}
535
536impl Writer<'_> {
537 /// The instructions the prologue is, in the order they run.
538 ///
539 /// The order is the one the epilogue undoes and it is not free. The frame pointer is saved
540 /// before anything else, so that it points at a fixed place whatever else happens. The
541 /// registers are pushed before the alignment is forced, so that the epilogue can find them
542 /// again from the frame pointer, since after the alignment is forced nothing else can. And the
543 /// vector registers are stored last, because until the frame has been taken there is nowhere
544 /// to store them.
545 ///
546 /// Where the pointer is pointed at the frame is the one part of that order the platform gets a
547 /// say in. Windows wants it after the frame has been taken rather than before, because the
548 /// unwind record it reads has no way to describe the other order, so on that target the move
549 /// goes between the frame and the vector stores instead. See `Late` in [`crate::frame`].
550 ///
551 /// The landing pad is in front of all of it, because the address it makes reachable is the
552 /// address of the function and the address of the function is where the first instruction is.
553 /// It has to be written here rather than after the fact, since a probing prologue moves the
554 /// instructions written so far into a block of its own and the pad has to move with them.
555 ///
556 /// The room a patcher was promised goes after the pad, because a patcher wants somewhere it can
557 /// write a call that happens before anything else, and the pad is the one instruction that has
558 /// to come first for a reason of its own.
559 ///
560 /// A profiler's hook goes next, or at the end when it is the kind that reads the frame pointer.
561 /// The early one is in front of everything the frame does for a reason of its own: what makes
562 /// it worth replacing while the program runs is that the stack at that instruction is exactly
563 /// what a call leaves, and a prologue that had already run would have changed it.
564 fn prologue(
565 &mut self,
566 frame: &Frame,
567 protect: Option<Protect<'_>>,
568 probe: Option<Probing<'_>>,
569 landing: Option<&'static str>,
570 trace: Option<Tracing>,
571 pad: Option<Padding>,
572 ) -> Vec<Inst> {
573 let sp = self.conv.stack_pointer;
574 let fp = self.conv.frame_pointer;
575 let int = self.conv.int_class;
576 let sse = self.conv.sse_class;
577 let word = offset(self.conv.word);
578 let push = offset(self.conv.push);
579 let mut out = Vec::new();
580 // What the prologue wrote before it had described anything, which is what decides whether
581 // there is a rule to remember at the end of it. Neither of these moves a register or takes
582 // a frame, so a function whose whole prologue is one of them has no rows and must not be
583 // given a pair of them that cancel out.
584 let mut quiet = Vec::new();
585 if let Some(name) = landing {
586 let opcode = self.opcode(name);
587 let inst = self.func.build_loose(opcode).finish();
588 out.push(inst);
589 quiet.push(inst);
590 }
591 // After the pad and in front of everything else, which is where gcc puts it. The pad is the
592 // function's first instruction because the address an indirect branch may arrive at is the
593 // address of the function, and the room comes next because what gets written over it is a
594 // call and the point of that call is that it happens before the function has done anything.
595 //
596 // Nothing is described for any of it. A byte that does nothing does not move the stack
597 // pointer, and what a patcher writes over it later is its own problem rather than this
598 // function's: the rules here say what this function did, and it did nothing.
599 if let Some(pad) = pad {
600 let opcode = self.opcode(pad.name);
601 let mut first = None;
602 for _ in 0..pad.after {
603 let inst = self.func.build_loose(opcode).finish();
604 out.push(inst);
605 quiet.push(inst);
606 first.get_or_insert(inst);
607 }
608 self.func.patch = Some(Patch { before: pad.before, pad: opcode, after: first });
609 }
610 // Nothing is described for it and nothing needs to be: the call pushes a return address and
611 // the hook pops it, so the frame is the same on both sides, and the hook preserves every
612 // register because it is written in assembly for exactly this. That is also why the
613 // allocator, which ran before any of this, never saw the call and did not have to.
614 if let Some(trace) = trace.filter(|trace| trace.early) {
615 let inst = self.hook(trace);
616 out.push(inst);
617 quiet.push(inst);
618 }
619 // How far the stack pointer is below the canonical frame address, and whether the address
620 // is still counted from the stack pointer at all. It starts at the return address the
621 // call itself pushed, which is the rule the CIE already states, so the first row here is
622 // the first thing this function does on top of that.
623 let mut below = offset(self.conv.return_address);
624 let mut from_sp = true;
625 if frame.frame_pointer() {
626 let inst = self.push_frame();
627 out.push(inst);
628 below += push;
629 self.row(inst, CfiOp::DefCfaOffset(below));
630 self.saved(inst, int, fp, -below);
631 // The frame record, where the return address a call left in a register goes on with
632 // the frame pointer and sits the word above it.
633 if let Some(link) = self.record() {
634 self.saved(inst, int, link, word - below);
635 }
636 // Straight away unless the platform wants it after the frame, where the same two
637 // instructions go at the bottom of this function instead. See `Late` in
638 // [`crate::frame`].
639 if !frame.late() {
640 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
641 let inst = self.two(mov, fp, sp);
642 out.push(inst);
643 let number = self.dwarf(int, fp);
644 self.row(inst, CfiOp::DefCfaRegister(number));
645 from_sp = false;
646 }
647 }
648 for ® in frame.saved_int() {
649 let inst = self.push(reg);
650 out.push(inst);
651 below += push;
652 if from_sp {
653 self.row(inst, CfiOp::DefCfaOffset(below));
654 }
655 self.saved(inst, int, reg, -below);
656 }
657 if let Some(to) = frame.realign() {
658 // Nothing is written for this and nothing can be. After it the stack pointer is a
659 // rounded-down version of where it was rather than a fixed distance from it, which is
660 // exactly what a rule cannot say. It is also why a frame that realigns is a frame
661 // with a frame pointer: by here the address is already counted from that instead.
662 assert!(!from_sp, "a frame that forces its own alignment has a frame pointer");
663 let and = self.opcode(self.insts.align);
664 out.push(self.arith(and, -i64::from(to)));
665 }
666 if frame.size() > 0 {
667 self.take(&mut out, frame.size(), &mut below, from_sp, probe);
668 }
669 // The other half of the pair above, for the platform whose record counts everything from
670 // where the stack pointer ends the prologue. Here it is that register the pointer is a copy
671 // of, so what the row says is the whole distance rather than that nothing has changed, and
672 // the frame is described before it rather than after, which is the whole of what the record
673 // could not say about the early order.
674 if frame.late() && frame.frame_pointer() {
675 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
676 let inst = self.two(mov, fp, sp);
677 out.push(inst);
678 let number = self.dwarf(int, fp);
679 self.row(inst, CfiOp::DefCfa { reg: number, offset: below });
680 }
681 for save in frame.saved_sse() {
682 let inst = self.store(sse, save.reg, save.at);
683 out.push(inst);
684 // Where it went is an offset from whichever register the frame counts from, and the
685 // address is a constant above that register, so the two make one constant. In an
686 // ordinary frame that register is the stack pointer and the constant is `below`. In one
687 // that grows it is the frame pointer, which the address has been counted from since the
688 // prologue pointed it at where it saved the caller's copy, so the constant is the two
689 // words above it and nothing the prologue did afterwards changes it. Unless the pointer
690 // went up late, where it holds what the stack pointer holds and the constant is `below`
691 // again, which is why the question is about both. A realigned frame has no such constant
692 // at all and the rule is left out rather than guessed. On SysV that costs nothing, since
693 // it preserves no vector register for a prologue to save. On Windows it would be a save
694 // with no row, and what stops that reaching an object file is that a realigned frame
695 // there keeps the early order and is refused whole by the unwind writer, which is
696 // `tamnd/rucc#1422`.
697 if frame.realign().is_none() {
698 let above = if frame.grows() && !frame.late() {
699 push + offset(self.conv.return_address)
700 } else {
701 below
702 };
703 self.saved(inst, sse, save.reg, save.at - above);
704 }
705 }
706 // Before the canary and after the frame, which is where gcc puts it. The hook reads the
707 // frame pointer to find out who called this function, so it has to run once there is one,
708 // and it is a call, so it has to run before anything the function is keeping in the frame
709 // could be read back.
710 if let Some(trace) = trace.filter(|trace| !trace.early) {
711 let inst = self.hook(trace);
712 out.push(inst);
713 }
714 // Last of everything, because it writes into the frame and there is no frame to write into
715 // until the stack pointer has moved. Nothing is described for either instruction: they
716 // write a slot rather than save a register, and no unwinder wants to put a canary back.
717 if let Some(protect) = protect {
718 let at = frame.canary().expect("a protected function has a slot for its canary");
719 let [into, _] = protect.scratch;
720 out.push(self.read_guard(into, protect.guard));
721 out.push(self.store(self.conv.int_class, into, at));
722 }
723 // The rules the body runs under, kept so that each epilogue can put them back rather than
724 // leaving the next block reading whatever the last one ended on. See `epilogue`.
725 //
726 // Nothing is kept in a function whose whole prologue is the pieces that describe nothing.
727 // See `quiet` above.
728 if let Some(&last) = out.last() {
729 if !quiet.contains(&last) {
730 self.row(last, CfiOp::RememberState);
731 }
732 }
733 out
734 }
735
736 /// The call to a profiler's hook.
737 ///
738 /// No arguments and no result. Which function is being entered is not passed, because the hook
739 /// reads its own return address to find out, and that is the whole reason the call is written
740 /// rather than something cheaper.
741 fn hook(&mut self, trace: Tracing) -> Inst {
742 let call = self.opcode(self.insts.call);
743 let symbol = self.names.intern(trace.name);
744 self.func.build_loose(call).symbol(symbol).finish()
745 }
746
747 /// Takes the frame, which is one subtraction unless the command line asked for the stack to be
748 /// touched a page at a time.
749 ///
750 /// `below` is how far the canonical frame address is above the stack pointer, and it comes
751 /// back as what it is once the frame has been taken.
752 fn take(
753 &mut self,
754 out: &mut Vec<Inst>,
755 size: u32,
756 below: &mut i32,
757 from_sp: bool,
758 probe: Option<Probing<'_>>,
759 ) {
760 // In front of everything else, because a platform with a routine for this has it for every
761 // frame rather than for the ones a flag was passed about, and because the routine does the
762 // whole of what the walk below would have done. See [`rucc_target::Chkstk`].
763 let page = self.insts.probe.map_or(u32::MAX, |probe| probe.interval);
764 if let Some(chkstk) = self.conv.chkstk.filter(|_| size > page) {
765 let inst = self.reach(out, chkstk, size);
766 *below += offset(size);
767 if from_sp {
768 self.row(inst, CfiOp::DefCfaOffset(*below));
769 }
770 return;
771 }
772 let Some(probing) = probe.filter(|probing| size > probing.probe.interval) else {
773 for step in self.insts.steps(size) {
774 let inst = self.sub(step);
775 out.push(inst);
776 *below += offset(step);
777 if from_sp {
778 self.row(inst, CfiOp::DefCfaOffset(*below));
779 }
780 }
781 return;
782 };
783 // Every step but the last is a whole page and is followed by a touch, and the last is
784 // whatever is left over, which is between one byte and one whole page. So the stack
785 // pointer never moves further than a page without something being written where it landed,
786 // and the unmapped page an operating system leaves below a stack cannot be stepped over.
787 //
788 // That is why the count is worked out from one less than the size. A frame that is an
789 // exact number of pages gets one fewer touch than it has pages, and the step left over is
790 // a whole page, which is a step that lands on the next page boundary rather than past it.
791 // gcc touches that last page as well, so this is one instruction shorter on a frame whose
792 // size is a multiple of the page and the same everywhere else.
793 let interval = probing.probe.interval;
794 let pages = (size - 1) / interval;
795 let rest = size - pages * interval;
796 let mut walked = false;
797 if pages <= UNROLLED {
798 for _ in 0..pages {
799 let inst = self.sub(interval);
800 out.push(inst);
801 *below += offset(interval);
802 if from_sp {
803 self.row(inst, CfiOp::DefCfaOffset(*below));
804 }
805 let touch = self.touch(probing.probe);
806 out.push(touch);
807 }
808 } else {
809 self.pages(out, pages, below, from_sp, probing);
810 walked = from_sp;
811 }
812 let inst = self.sub(rest);
813 out.push(inst);
814 *below += offset(rest);
815 if from_sp {
816 // A loop leaves the address counted from the register the stack pointer was compared
817 // against, since that is the one thing in it that holds still. This is where it goes
818 // back to being counted from the stack pointer, and it is written behind this
819 // instruction rather than behind the branch because a row is written behind an
820 // instruction and the branch is not one that survives [`crate::layout`].
821 let op = if walked {
822 let number = self.dwarf(self.conv.int_class, self.conv.stack_pointer);
823 CfiOp::DefCfa { reg: number, offset: *below }
824 } else {
825 CfiOp::DefCfaOffset(*below)
826 };
827 self.row(inst, op);
828 }
829 }
830
831 /// Reaches the pages of a frame by calling the routine this platform has for it, and then takes
832 /// the frame.
833 ///
834 /// Three instructions, and the third is the one that moves anything:
835 ///
836 /// ```text
837 /// the size into a register which register is the platform's answer rather than ours
838 /// the call touches every page from here down to that many bytes below
839 /// the subtraction takes the frame, of the register the size is still in
840 /// ```
841 ///
842 /// The routine comes back having moved nothing, which is what makes the third instruction
843 /// necessary and is also what makes it a subtraction of a register rather than of the constant
844 /// written again. Writing the constant twice would be the same number of bytes of code and one
845 /// more place for the two to disagree.
846 ///
847 /// Nothing is described to the unwinder for the first two. The call pushes a return address and
848 /// the routine pops it, so the frame is the same on both sides of it, which is the same argument
849 /// the profiler's hook makes a few lines above. The row goes behind the subtraction, where the
850 /// stack pointer has actually moved.
851 ///
852 /// No register here has to be asked about. The size goes in one the convention passes no
853 /// argument in, which is what lets the platform name it at all, and the routine destroys two
854 /// that are exactly the two the allocator was told to hold back. A prologue is also the one
855 /// place in a function where the only live values are the ones that arrived in the convention's
856 /// own registers.
857 fn reach(&mut self, out: &mut Vec<Inst>, chkstk: Chkstk, size: u32) -> Inst {
858 let class = self.conv.int_class;
859 let sp = Reg::physical(self.conv.stack_pointer);
860 let count = Reg::physical(chkstk.size);
861
862 let imm = self.opcode(self.insts.imm);
863 let inst = self.func.build_loose(imm).def(count, class).imm(i64::from(size)).finish();
864 out.push(inst);
865 let call = self.opcode(self.insts.call);
866 let symbol = self.names.intern(chkstk.name);
867 let inst = self.func.build_loose(call).symbol(symbol).finish();
868 out.push(inst);
869 let grow = self.opcode(self.insts.grow);
870 let inst =
871 self.func.build_loose(grow).def(sp, class).uses(sp, class).uses(count, class).finish();
872 out.push(inst);
873 inst
874 }
875
876 /// The loop that takes a frame too large for the touches to be written one after another.
877 ///
878 /// Three blocks, and the first two are new and go in front of the one the function began with:
879 ///
880 /// ```text
881 /// what the function is entered at everything the prologue did before this, and then the
882 /// address the stack pointer is walking down to
883 /// the loop one page, the touch, and the question of whether the
884 /// stack pointer has got there yet
885 /// what the function began with the rest of the prologue, and then the body
886 /// ```
887 ///
888 /// The instructions the prologue has written so far move into the first of them, because a
889 /// block is entered at the top and they have to run before the loop does. Nothing is laid out
890 /// here: which block comes first in memory is [`crate::layout`]'s answer, and all this decides
891 /// is which one the function is entered at.
892 fn pages(
893 &mut self,
894 out: &mut Vec<Inst>,
895 pages: u32,
896 below: &mut i32,
897 from_sp: bool,
898 probing: Probing<'_>,
899 ) {
900 let class = self.conv.int_class;
901 let sp = self.conv.stack_pointer;
902 let all = offset(pages * probing.probe.interval);
903 let [limit, byte] = probing.scratch;
904
905 let head = self.func.create_block();
906 for &inst in out.iter() {
907 self.func.append_inst(head, inst);
908 }
909 out.clear();
910 // Where the stack pointer is walking down to, worked out before it starts moving. A loop
911 // that counted down instead would need somewhere to keep the count, and this is somewhere
912 // to keep it that the comparison can read without arithmetic.
913 let lea = self.opcode(self.insts.lea);
914 let inst = self.address(lea, limit, sp, -all);
915 self.func.append_inst(head, inst);
916 if from_sp {
917 // The address is counted from that register for as long as the loop runs, and it has
918 // to be: the stack pointer moves once an iteration, so no fixed distance from it is
919 // true twice, and this register was written so that one distance is.
920 let number = self.dwarf(class, limit);
921 self.row(inst, CfiOp::DefCfa { reg: number, offset: *below + all });
922 }
923
924 let body = self.func.create_block();
925 *self.func.succs_mut(head) = vec![BlockCall::to(body)];
926 let inst = self.sub(probing.probe.interval);
927 self.func.append_inst(body, inst);
928 let touch = self.touch(probing.probe);
929 self.func.append_inst(body, touch);
930 let differ = self.opcode(self.insts.differ);
931 let inst = self
932 .func
933 .build_loose(differ)
934 .def(Reg::physical(byte), class)
935 .uses(Reg::physical(sp), class)
936 .uses(Reg::physical(limit), class)
937 .finish();
938 self.func.append_inst(body, inst);
939 let cond = Opcode::new(
940 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
941 );
942 let inst = self.func.build_loose(cond).uses(Reg::physical(byte), class).finish();
943 self.func.append_inst(body, inst);
944 // The first arm is the one taken when the condition held, and the condition is that the
945 // stack pointer and the address it is walking down to still differ, so the first arm is
946 // another page.
947 let began = self.func.entry().expect("a function with a block in it");
948 *self.func.succs_mut(body) = vec![BlockCall::to(body), BlockCall::to(began)];
949 *below += all;
950 self.ahead = Some([head, body]);
951 }
952
953 /// Walks the pages a variable length array takes, at the declaration that takes them.
954 ///
955 /// The prologue's own pages are counted when it is written, so it can step down to an address
956 /// it worked out in advance and stop when it gets there. A declaration in the body cannot: how
957 /// many bytes it asked for arrives in a register, so where it is going is arithmetic rather than
958 /// a constant, and how many pages that is is a number nothing has. What is written instead is a
959 /// loop that steps a page and asks whether it has arrived yet, which is the same walk with the
960 /// count taken out of it.
961 ///
962 /// The one instruction the lowering wrote becomes four blocks:
963 ///
964 /// ```text
965 /// what the block was everything it did before the declaration, and then where the
966 /// stack pointer is going, worked out before it starts moving
967 /// the step one page, and whether the stack pointer is still above there
968 /// the page it stepped onto the touch, and round again
969 /// the rest of the block the stack pointer put where it was going, and then the body
970 /// ```
971 ///
972 /// The touch is behind the question rather than in front of it, so the only page ever written
973 /// is one the array reaches. The last step down is a whole page whatever is left, which puts the
974 /// stack pointer at or past the end of the array, and the block that follows puts it back on the
975 /// end. Nothing is touched there and nothing has to be: that is a move of less than a page from
976 /// a page this loop has already been to, which is the whole of what a guard page asks.
977 ///
978 /// Nothing is described to the unwinder for any of it. A function with a variable length array
979 /// in it keeps a frame pointer, because its own stack pointer is not a fixed distance from
980 /// anything, and by here the frame is already counted from that register rather than from the
981 /// stack pointer. So the rule that was true before the walk is still true after it.
982 fn walk(&mut self, took: Inst, probing: Probing<'_>) {
983 let class = self.conv.int_class;
984 let sp = self.conv.stack_pointer;
985 let span = self.func.span(took);
986 let block = self.func.block_of(took).expect("an instruction the lowering put in a block");
987
988 // Which register the bytes arrived in, and which two the walk may use. The bytes may be in
989 // one of the two, because a reload the rewriter wrote is written into one of them, and a
990 // value that arrived that way is read by the one instruction it was written in front of and
991 // is dead after it. So the limit goes in whichever of the pair the bytes are not in, and the
992 // other one is free from the moment the limit has been worked out.
993 let operands = self.func[took].operands;
994 let bytes = self.func[operands][2].reg.phys().expect("a register the allocator settled");
995 let [first, second] = probing.scratch;
996 let (limit, flag) = if bytes == first { (second, first) } else { (first, second) };
997
998 let tail: Vec<Inst> = {
999 let mut rest = self.func.insts(block).skip_while(|&inst| inst != took);
1000 rest.next();
1001 rest.collect()
1002 };
1003 let step = self.func.create_block();
1004 let onto = self.func.create_block();
1005 let done = self.func.create_block();
1006
1007 let mov = self.opcode(self.insts.moves(class).expect("a class the target can move").mov);
1008 let inst = self.two(mov, sp, limit);
1009 self.func.append_inst(done, inst);
1010 for inst in tail {
1011 self.func.remove_inst(inst);
1012 self.func.append_inst(done, inst);
1013 }
1014 let succs = std::mem::take(self.func.succs_mut(block));
1015 *self.func.succs_mut(done) = succs;
1016
1017 // The subtraction the lowering wrote is what the loop is instead of, so it goes. What is
1018 // left in the block it was in is where the stack pointer is walking down to.
1019 self.func.remove_inst(took);
1020 let inst = self.two(mov, limit, sp);
1021 self.func.append_inst(block, inst);
1022 let grow = self.opcode(self.insts.grow);
1023 let inst = self
1024 .func
1025 .build_loose(grow)
1026 .at(span)
1027 .def(Reg::physical(limit), class)
1028 .uses(Reg::physical(limit), class)
1029 .uses(Reg::physical(bytes), class)
1030 .finish();
1031 self.func.append_inst(block, inst);
1032 *self.func.succs_mut(block) = vec![BlockCall::to(step)];
1033
1034 let inst = self.sub(probing.probe.interval);
1035 self.func.append_inst(step, inst);
1036 let above = self.opcode(self.insts.above);
1037 let inst = self
1038 .func
1039 .build_loose(above)
1040 .def(Reg::physical(flag), class)
1041 .uses(Reg::physical(sp), class)
1042 .uses(Reg::physical(limit), class)
1043 .finish();
1044 self.func.append_inst(step, inst);
1045 let cond = Opcode::new(
1046 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
1047 );
1048 let inst = self.func.build_loose(cond).uses(Reg::physical(flag), class).finish();
1049 self.func.append_inst(step, inst);
1050 // The first arm is the one taken when the condition held, and the condition is that the
1051 // stack pointer is still above where the array ends, so the first arm is the page it has
1052 // just stepped onto being written and another time round.
1053 *self.func.succs_mut(step) = vec![BlockCall::to(onto), BlockCall::to(done)];
1054
1055 let touch = self.touch(probing.probe);
1056 self.func.append_inst(onto, touch);
1057 *self.func.succs_mut(onto) = vec![BlockCall::to(step)];
1058 }
1059
1060 /// Writes the page the stack pointer is on without changing what is there.
1061 fn touch(&mut self, probe: &Probe) -> Inst {
1062 let opcode = self.opcode(probe.inst);
1063 let base = Operand::read(Reg::physical(self.conv.stack_pointer), self.conv.int_class);
1064 self.func.build_loose(opcode).imm(0).mem(Mem::at(base)).finish()
1065 }
1066
1067 /// Takes that many bytes off the stack pointer.
1068 fn sub(&mut self, bytes: u32) -> Inst {
1069 let sub = self.opcode(self.insts.sub);
1070 self.arith(sub, i64::from(bytes))
1071 }
1072
1073 /// The stack protector's check, written at the end of a block the function returns from.
1074 ///
1075 /// Gives back the block the epilogue goes in, which is a new one: the check has to be the last
1076 /// thing the old block does, and what follows it is one of two arms rather than the return.
1077 ///
1078 /// ```text
1079 /// block that returned reload the slot, read the word again, compare, branch
1080 /// the arm it changed on call the function that does not come back, and nothing after
1081 /// the arm it did not the epilogue, which the caller writes into what this gives back
1082 /// ```
1083 ///
1084 /// The two registers are the ones the allocator was told to hold back, so nothing here has to
1085 /// ask what is live: a scratch register holds nothing at the end of a block, because the only
1086 /// thing that writes one is a move the rewriter put in and every one of those is read by the
1087 /// instruction it was put in front of.
1088 fn check(&mut self, block: Block, frame: &Frame, protect: Protect<'_>) -> Block {
1089 let class = self.conv.int_class;
1090 let at = frame.canary().expect("a protected function has a slot for its canary");
1091 let [ours, theirs] = protect.scratch;
1092
1093 let inst = self.load(class, ours, at);
1094 self.func.append_inst(block, inst);
1095 let inst = self.read_guard(theirs, protect.guard);
1096 self.func.append_inst(block, inst);
1097 let differ = self.opcode(self.insts.differ);
1098 let inst = self
1099 .func
1100 .build_loose(differ)
1101 .def(Reg::physical(theirs), class)
1102 .uses(Reg::physical(ours), class)
1103 .uses(Reg::physical(theirs), class)
1104 .finish();
1105 self.func.append_inst(block, inst);
1106
1107 let failed = self.func.create_block();
1108 let ok = self.func.create_block();
1109 let cond = Opcode::new(
1110 self.names.intern(&format!("{}{}", protect.branch.prefix, protect.branch.cond)),
1111 );
1112 let inst = self.func.build_loose(cond).uses(Reg::physical(theirs), class).finish();
1113 self.func.append_inst(block, inst);
1114 // The first arm is the one taken when the condition held, and the condition is that the
1115 // two words differ, so the first arm is the one the canary was overwritten on.
1116 *self.func.succs_mut(block) = vec![BlockCall::to(failed), BlockCall::to(ok)];
1117
1118 let call = self.opcode(self.insts.call);
1119 let symbol = self.names.intern(protect.guard.fail);
1120 self.func.build(failed, call).symbol(symbol).finish();
1121 ok
1122 }
1123
1124 /// Reads the word the canary is a copy of into a register.
1125 ///
1126 /// The address is a constant and names no register at all, because where the block a thread
1127 /// has to itself begins is something only the machine knows and the segment register is what
1128 /// holds it.
1129 fn read_guard(&mut self, into: PhysReg, guard: &Guard) -> Inst {
1130 let class = self.conv.int_class;
1131 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
1132 self.func
1133 .build_loose(load)
1134 .def(Reg::physical(into), class)
1135 .mem(Mem::in_segment(guard.segment, guard.at))
1136 .finish()
1137 }
1138
1139 /// The instructions the epilogue is, in the order they run.
1140 ///
1141 /// The vector registers are read back while the stack pointer is still where the body left it,
1142 /// because that is what their offsets are from. Then the stack pointer goes back to the last
1143 /// register the prologue pushed, which is arithmetic when the prologue knew how far it had
1144 /// moved and a read of the frame pointer when it did not.
1145 fn epilogue(&mut self, frame: &Frame) -> Vec<Inst> {
1146 let sp = self.conv.stack_pointer;
1147 let fp = self.conv.frame_pointer;
1148 let int = self.conv.int_class;
1149 let sse = self.conv.sse_class;
1150 let push = self.conv.push;
1151 let described = !self.func.cfi.is_empty();
1152 let mut out = Vec::new();
1153 // Where the body left things, which is where every epilogue starts from.
1154 let mut below = offset(self.conv.return_address)
1155 + offset(push) * self.pushes(frame)
1156 + offset(frame.size());
1157 let from_sp = !frame.frame_pointer();
1158 for save in frame.saved_sse() {
1159 let inst = self.load(sse, save.reg, save.at);
1160 out.push(inst);
1161 if frame.realign().is_none() {
1162 self.restored(inst, sse, save.reg);
1163 }
1164 }
1165 let pushed = u32::try_from(frame.saved_int().len()).expect("a frame");
1166 if frame.frame_pointer() {
1167 // No row for either of these. The address is counted from the frame pointer here and
1168 // this is what moves the stack pointer rather than the frame pointer, so the rule that
1169 // was true before it is still true after it.
1170 //
1171 // Where the pointer is decides how far back this has to go. The early order left it one
1172 // push above the first push, so the pops start that many pushes below it. The late one
1173 // left it where the body's stack pointer was, so they start the whole frame above it,
1174 // and in both cases the distance is a constant even in a frame that grew while it ran,
1175 // which is why this is written rather than an addition to the stack pointer.
1176 let back = if frame.late() { offset(frame.size()) } else { -offset(push * pushed) };
1177 if back == 0 {
1178 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
1179 out.push(self.two(mov, sp, fp));
1180 } else {
1181 let lea = self.opcode(self.insts.lea);
1182 out.push(self.address(lea, sp, fp, back));
1183 }
1184 } else if frame.size() > 0 {
1185 let add = self.opcode(self.insts.add);
1186 for step in self.insts.steps(frame.size()) {
1187 let inst = self.arith(add, i64::from(step));
1188 out.push(inst);
1189 below -= offset(step);
1190 self.row(inst, CfiOp::DefCfaOffset(below));
1191 }
1192 }
1193 for ® in frame.saved_int().iter().rev() {
1194 let inst = self.pop(reg);
1195 out.push(inst);
1196 self.restored(inst, int, reg);
1197 below -= offset(push);
1198 if from_sp {
1199 self.row(inst, CfiOp::DefCfaOffset(below));
1200 }
1201 }
1202 if frame.frame_pointer() {
1203 let inst = self.pop_frame();
1204 out.push(inst);
1205 self.restored(inst, int, fp);
1206 if let Some(link) = self.record() {
1207 self.restored(inst, int, link);
1208 }
1209 // The frame pointer holds the caller's value again, so the address goes back to being
1210 // counted from the stack pointer, which by now is at the return address.
1211 let number = self.dwarf(int, sp);
1212 self.row(inst, CfiOp::DefCfa { reg: number, offset: offset(self.conv.return_address) });
1213 }
1214 let ret = self.opcode(self.insts.ret);
1215 let inst = self.func.build_loose(ret).finish();
1216 out.push(inst);
1217 // These take effect at the address just past the return, which is where the next block
1218 // begins, and the next block is body again. Popping the body's rules and pushing them
1219 // straight back leaves the stack one deep however many blocks the function returns from,
1220 // which is what makes one remembering in the prologue enough for all of them.
1221 if described {
1222 self.row(inst, CfiOp::RestoreState);
1223 self.row(inst, CfiOp::RememberState);
1224 }
1225 // And where all of it came from, which is the closing brace. Nothing here has a span of its
1226 // own: an epilogue is the frame going back the way it came and no expression in the source
1227 // asked for any of it, so without this the bytes are covered by whatever the last statement
1228 // of the body was. That is the hole the prologue used to have, at the other end, and gcc
1229 // fills it the same way it fills the other one, with the brace. A function whose body this
1230 // does not know is left alone and keeps covering those bytes with the last row before them.
1231 let closing = ending(self.func.declared);
1232 if !closing.is_dummy() {
1233 for &inst in &out {
1234 self.func.set_span(inst, closing);
1235 }
1236 }
1237 out
1238 }
1239
1240 /// How many general purpose registers the prologue put on the stack, the frame pointer
1241 /// included.
1242 fn pushes(&self, frame: &Frame) -> i32 {
1243 let saved = i32::try_from(frame.saved_int().len()).expect("a frame");
1244 saved + i32::from(frame.frame_pointer())
1245 }
1246
1247 /// One row of the unwind table, taking effect after that instruction.
1248 fn row(&mut self, inst: Inst, op: CfiOp) {
1249 self.func.cfi.push((inst, op));
1250 }
1251
1252 /// A row saying the caller's copy of that register is that far from the canonical frame
1253 /// address, which is below it and so is negative.
1254 fn saved(&mut self, inst: Inst, class: RegClass, reg: PhysReg, from_cfa: i32) {
1255 let number = self.dwarf(class, reg);
1256 self.row(inst, CfiOp::Offset { reg: number, offset: from_cfa });
1257 }
1258
1259 /// A row saying that register holds what the caller left in it again.
1260 fn restored(&mut self, inst: Inst, class: RegClass, reg: PhysReg) {
1261 let number = self.dwarf(class, reg);
1262 self.row(inst, CfiOp::Restore(number));
1263 }
1264
1265 /// What an unwind table calls that register.
1266 fn dwarf(&self, class: RegClass, reg: PhysReg) -> u16 {
1267 self.conv.dwarf(class, reg).expect("a register a frame saves is one the table can name")
1268 }
1269
1270 /// One edit as the instruction that makes it true.
1271 fn mov(&mut self, edit: &Edit, frame: &Frame) -> Inst {
1272 let moves = self.insts.moves(edit.class).expect("a class the target says how to move");
1273 match (edit.mov.to, edit.mov.from) {
1274 (Place::Reg(to), Place::Reg(from)) => {
1275 let mov = self.opcode(moves.mov);
1276 self.func
1277 .build_loose(mov)
1278 .def(Reg::physical(to), edit.class)
1279 .uses(Reg::physical(from), edit.class)
1280 .finish()
1281 }
1282 (Place::Reg(to), Place::Slot(slot)) => {
1283 let at = self.slot(frame, slot);
1284 self.load(edit.class, to, at)
1285 }
1286 (Place::Slot(slot), Place::Reg(from)) => {
1287 let at = self.slot(frame, slot);
1288 self.store(edit.class, from, at)
1289 }
1290 // The allocator expands this into two moves through a register of its own, because a
1291 // machine that could do it in one is not a machine any of this is written for.
1292 (Place::Slot(_), Place::Slot(_)) => {
1293 unreachable!("a move from one stack slot straight into another")
1294 }
1295 }
1296 }
1297
1298 /// Puts an instruction where an edit says it goes, after whatever earlier edits went there.
1299 ///
1300 /// The edits at one place are in the order they have to be made in, so each one goes behind
1301 /// the last, and the first of them is what the place itself means.
1302 fn put(&mut self, cursors: &mut HashMap<At, Inst>, at: At, inst: Inst) {
1303 if let Some(cursor) = cursors.get_mut(&at) {
1304 self.func.insert_after(*cursor, inst);
1305 *cursor = inst;
1306 return;
1307 }
1308 match at {
1309 At::Before(before) => self.func.insert_before(before, inst),
1310 At::After(after) => self.func.insert_after(after, inst),
1311 At::StartOf(block) => self.func.prepend_inst(block, inst),
1312 // Behind everything in the block. A block the allocator puts an edge's moves at the
1313 // end of is one with a single edge out of it, and an edge like that is not an
1314 // instruction here: [`crate::layout`] writes the jump it becomes after this has run.
1315 // So the last instruction is an ordinary one, which may still be waiting on moves of
1316 // its own that have to be made before the edge's are.
1317 At::EndOf(block) => self.func.append_inst(block, inst),
1318 }
1319 cursors.insert(at, inst);
1320 }
1321
1322 /// Where a spill slot is, from the stack pointer in the body of the function.
1323 fn slot(&self, frame: &Frame, slot: u32) -> i32 {
1324 frame.slot(slot).expect("a slot the frame was worked out from")
1325 }
1326
1327 /// Reads a register out of the frame.
1328 fn load(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1329 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
1330 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1331 self.func
1332 .build_loose(load)
1333 .def(Reg::physical(reg), class)
1334 .mem(Mem::at(base).plus(at))
1335 .finish()
1336 }
1337
1338 /// Writes a register into the frame.
1339 fn store(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1340 let store = self.opcode(self.insts.moves(class).expect("a class to store").store);
1341 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1342 self.func
1343 .build_loose(store)
1344 .uses(Reg::physical(reg), class)
1345 .mem(Mem::at(base).plus(at))
1346 .finish()
1347 }
1348
1349 /// Puts a general purpose register on the stack.
1350 fn push(&mut self, reg: PhysReg) -> Inst {
1351 let push = self.opcode(self.insts.push);
1352 self.func.build_loose(push).uses(Reg::physical(reg), self.conv.int_class).finish()
1353 }
1354
1355 /// Takes a general purpose register back off the stack.
1356 fn pop(&mut self, reg: PhysReg) -> Inst {
1357 let pop = self.opcode(self.insts.pop);
1358 self.func.build_loose(pop).def(Reg::physical(reg), self.conv.int_class).finish()
1359 }
1360
1361 /// The register that goes on the stack with the frame pointer, which is the one a call leaves
1362 /// the return address in on a machine that pushes the two together, and nothing anywhere else.
1363 fn record(&self) -> Option<PhysReg> {
1364 self.conv.link.filter(|_| self.insts.pair.is_some())
1365 }
1366
1367 /// Puts the caller's frame pointer on the stack, together with the return address on a machine
1368 /// that keeps it in a register. The frame pointer goes at the lower address, so the pointer set
1369 /// to it straight after names the caller's copy and the return address is the word above.
1370 fn push_frame(&mut self) -> Inst {
1371 let fp = self.conv.frame_pointer;
1372 let (Some(link), Some(pair)) = (self.record(), self.insts.pair) else {
1373 return self.push(fp);
1374 };
1375 let push = self.opcode(pair.push);
1376 let class = self.conv.int_class;
1377 self.func
1378 .build_loose(push)
1379 .uses(Reg::physical(fp), class)
1380 .uses(Reg::physical(link), class)
1381 .finish()
1382 }
1383
1384 /// Takes back what [`Self::push_frame`] put on the stack.
1385 fn pop_frame(&mut self) -> Inst {
1386 let fp = self.conv.frame_pointer;
1387 let (Some(link), Some(pair)) = (self.record(), self.insts.pair) else {
1388 return self.pop(fp);
1389 };
1390 let pop = self.opcode(pair.pop);
1391 let class = self.conv.int_class;
1392 self.func
1393 .build_loose(pop)
1394 .def(Reg::physical(fp), class)
1395 .def(Reg::physical(link), class)
1396 .finish()
1397 }
1398
1399 /// One general purpose register written with another.
1400 fn two(&mut self, opcode: Opcode, to: PhysReg, from: PhysReg) -> Inst {
1401 let class = self.conv.int_class;
1402 self.func
1403 .build_loose(opcode)
1404 .def(Reg::physical(to), class)
1405 .uses(Reg::physical(from), class)
1406 .finish()
1407 }
1408
1409 /// Two-address arithmetic on the stack pointer, which reads it and writes it back.
1410 fn arith(&mut self, opcode: Opcode, value: i64) -> Inst {
1411 let class = self.conv.int_class;
1412 let sp = Reg::physical(self.conv.stack_pointer);
1413 self.func.build_loose(opcode).def(sp, class).uses(sp, class).imm(value).finish()
1414 }
1415
1416 /// One register written with an address rather than with what is at it.
1417 fn address(&mut self, opcode: Opcode, to: PhysReg, base: PhysReg, disp: i32) -> Inst {
1418 let class = self.conv.int_class;
1419 let base = Operand::read(Reg::physical(base), class);
1420 self.func
1421 .build_loose(opcode)
1422 .def(Reg::physical(to), class)
1423 .mem(Mem::at(base).plus(disp))
1424 .finish()
1425 }
1426
1427 /// The opcode of that name, in the machine IR's spelling, which is the target's prefix and
1428 /// then the name the target gave.
1429 fn opcode(&mut self, name: &str) -> Opcode {
1430 Opcode::new(self.names.intern(&format!("{}{name}", self.insts.prefix)))
1431 }
1432}
1433
1434/// A distance in a frame, as the signed number every offset is.
1435fn offset(bytes: u32) -> i32 {
1436 i32::try_from(bytes).expect("a frame under two gigabytes")
1437}
1438
1439/// The last character of a span, which for the span of a function body is its closing brace.
1440///
1441/// A span runs from the first byte to one past the last, so the brace is the byte before the end
1442/// rather than the end. [`Span::DUMMY`] for a function that came from no C source, which is what
1443/// the tests and the IR parser build, and for the empty span that cannot have a last character.
1444fn ending(body: Span) -> Span {
1445 if body.is_dummy() || body.hi <= body.lo {
1446 return Span::DUMMY;
1447 }
1448 Span::new(body.hi - 1, body.hi)
1449}
1450
1451#[cfg(test)]
1452mod tests {
1453 use rucc_base::Interner;
1454 use rucc_mir::{BlockCall, print_func};
1455 use rucc_regalloc::assign::Env;
1456 use rucc_target::x86_64::{
1457 BRANCH, FRAME, GPR, PROBE, R10, R11, RAX, REGS, SYSV, WIN64, XMM, xmm,
1458 };
1459
1460 use super::*;
1461 use crate::frame::{Layout, Local};
1462
1463 /// The closing brace of a body is the last character of its span and not the end of it, since a
1464 /// span runs to one past what it covers. A function that came from no source has no brace and
1465 /// asks for no row, which is what keeps the epilogue of one the IR parser built covered by the
1466 /// row before it rather than by a position in a file that is not there.
1467 #[test]
1468 fn the_end_of_a_body_is_its_closing_brace_and_not_one_past_it() {
1469 assert_eq!(ending(Span::new(10, 40)), Span::new(39, 40));
1470 assert_eq!(ending(Span::DUMMY), Span::DUMMY);
1471 assert_eq!(ending(Span::new(7, 7)), Span::DUMMY);
1472 }
1473
1474 /// An environment offering that many of the convention's registers, with everything after
1475 /// them held back as scratch.
1476 fn env(conv: &CallRegs, count: usize) -> Env {
1477 Env::new().with(GPR, &conv.int_order[..count], &conv.int_order[count..])
1478 }
1479
1480 /// A function of that many values, every one written before any is read, allocated with that
1481 /// many registers to hand out. The same shape the frame layout's own tests are written
1482 /// against, so that a frame here is one that has already been checked there.
1483 fn pressure(conv: &CallRegs, values: usize, count: usize) -> (Func, Allocation, Interner) {
1484 let mut names = Interner::new();
1485 let mut func = Func::new(names.intern("f"));
1486 let opcode = Opcode::new(names.intern("x64.nop"));
1487 let block = func.create_block();
1488 let regs: Vec<Reg> = (0..values).map(|_| func.new_vreg(GPR)).collect();
1489 for ® in ®s {
1490 func.build(block, opcode).def(reg, GPR).finish();
1491 }
1492 for ® in ®s {
1493 func.build(block, opcode).uses(reg, GPR).finish();
1494 }
1495 let allocation = rucc_regalloc::run(&mut func, &env(conv, count), "test", true);
1496 (func, allocation, names)
1497 }
1498
1499 /// The function with its frame written into it, as the lines a dump would show.
1500 fn written(
1501 func: &mut Func,
1502 allocation: &Allocation,
1503 layout: &Layout<'_>,
1504 names: &mut Interner,
1505 ) -> Vec<String> {
1506 with_protector(func, allocation, layout, None, names)
1507 }
1508
1509 /// The same, for a function the caller has decided is protected or is not.
1510 fn with_protector(
1511 func: &mut Func,
1512 allocation: &Allocation,
1513 layout: &Layout<'_>,
1514 protect: Option<Protect<'_>>,
1515 names: &mut Interner,
1516 ) -> Vec<String> {
1517 let convention = Convention { protect, ..Convention::new(layout.conv, &FRAME) };
1518 under(func, allocation, layout, &Stack::default(), convention, names)
1519 }
1520
1521 /// The same, for a function whose frame the caller has decided is taken a page at a time.
1522 fn with_probing(
1523 func: &mut Func,
1524 allocation: &Allocation,
1525 layout: &Layout<'_>,
1526 probe: Option<Probing<'_>>,
1527 names: &mut Interner,
1528 ) -> Vec<String> {
1529 let convention = Convention { probe, ..Convention::new(layout.conv, &FRAME) };
1530 under(func, allocation, layout, &Stack::default(), convention, names)
1531 }
1532
1533 /// A function whose one block takes a run of bytes off the stack pointer, which is what the
1534 /// lowering writes for a variable length array, with the count already in the register given.
1535 fn growing(count: PhysReg) -> (Func, Allocation, Interner, Stack) {
1536 let mut names = Interner::new();
1537 let mut func = Func::new(names.intern("f"));
1538 let block = func.create_block();
1539 let sp = Reg::physical(SYSV.stack_pointer);
1540 let grow = Opcode::new(names.intern("x64.sub_rr_64"));
1541 let took = func
1542 .build(block, grow)
1543 .def(sp, GPR)
1544 .uses(sp, GPR)
1545 .uses(Reg::physical(count), GPR)
1546 .finish();
1547 let nop = Opcode::new(names.intern("x64.nop"));
1548 func.build(block, nop).finish();
1549 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test", true);
1550 (func, allocation, names, Stack { grown: vec![took], ..Stack::default() })
1551 }
1552
1553 /// The function with its frame written into it under that convention.
1554 fn under(
1555 func: &mut Func,
1556 allocation: &Allocation,
1557 layout: &Layout<'_>,
1558 stack: &Stack,
1559 convention: Convention<'_>,
1560 names: &mut Interner,
1561 ) -> Vec<String> {
1562 let frame = Frame::of(func, allocation, layout);
1563 finish(func, allocation, &frame, stack, convention, names);
1564 print_func(func, names, ®S)
1565 .lines()
1566 .filter(|line| !line.is_empty())
1567 .map(|line| line.trim().to_string())
1568 .collect()
1569 }
1570
1571 /// Just the lines the frame put in, which is every line that is not the function it was
1572 /// given and not the shape of the dump around it.
1573 fn added(lines: &[String]) -> Vec<&str> {
1574 lines
1575 .iter()
1576 .map(String::as_str)
1577 .filter(|line| !line.contains("x64.nop"))
1578 .filter(|line| !line.starts_with("mfunc") && !line.starts_with("block") && *line != "}")
1579 .collect()
1580 }
1581
1582 #[test]
1583 fn a_function_that_needs_no_frame_is_given_a_return_and_nothing_else() {
1584 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1585 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1586
1587 // Two values and four registers, so nothing is spilled, nothing is saved and the stack
1588 // pointer never moves. A prologue of nothing is the right prologue for that.
1589 assert_eq!(added(&lines), ["x64.ret"]);
1590 }
1591
1592 /// The bytes that give a frame back are filed under the closing brace, which is where a
1593 /// debugger says a function ends and which nothing in an epilogue could say for itself.
1594 #[test]
1595 fn an_epilogue_is_filed_under_the_closing_brace_of_the_body() {
1596 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1597 func.declared = Span::new(100, 140);
1598 let base = Layout::new(&SYSV, REGS);
1599 let layout = Layout { red_zone: false, ..base };
1600 written(&mut func, &allocation, &layout, &mut names);
1601
1602 // Everything from the first instruction of the epilogue to the return, and nothing above
1603 // it: the body's own instructions keep the spans they arrived with, which here is none.
1604 let ends: Vec<Span> = func
1605 .blocks()
1606 .flat_map(|block| func.insts(block).collect::<Vec<_>>())
1607 .map(|inst| func.span(inst))
1608 .filter(|span| !span.is_dummy())
1609 .collect();
1610 assert!(!ends.is_empty(), "an epilogue was written");
1611 assert!(ends.iter().all(|&span| span == Span::new(139, 140)), "{ends:?}");
1612 }
1613
1614 #[test]
1615 fn a_spill_is_a_store_and_a_reload_is_a_load() {
1616 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1617 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1618
1619 // Two registers for four values, so two of them go to the stack. The store goes behind the
1620 // instruction that wrote the value and the load in front of the one that wants it, both at
1621 // the offsets the frame gave, which are below the stack pointer because a small leaf
1622 // function is entitled to the red zone.
1623 assert_eq!(
1624 lines,
1625 [
1626 "mfunc @f {",
1627 "block0:",
1628 "$rax = x64.nop",
1629 "$rcx = x64.nop",
1630 "$rdx = x64.nop",
1631 "x64.mov_mr_64 $rdx, [$rsp - 16]",
1632 "$rdx = x64.nop",
1633 "x64.mov_mr_64 $rdx, [$rsp - 8]",
1634 "x64.nop $rax",
1635 "x64.nop $rcx",
1636 "$rdx = x64.mov_rm_64 [$rsp - 16]",
1637 "x64.nop $rdx",
1638 "$rdx = x64.mov_rm_64 [$rsp - 8]",
1639 "x64.nop $rdx",
1640 "x64.ret",
1641 "}",
1642 ]
1643 );
1644 }
1645
1646 #[test]
1647 fn the_frame_the_prologue_takes_is_the_frame_the_epilogue_gives_back() {
1648 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1649 let base = Layout::new(&SYSV, REGS);
1650 let layout = Layout { red_zone: false, ..base };
1651 let lines = written(&mut func, &allocation, &layout, &mut names);
1652
1653 // The same function told it may not use the red zone takes sixteen bytes instead, and
1654 // every offset moves above the stack pointer to match.
1655 assert_eq!(
1656 added(&lines),
1657 [
1658 "$rsp = x64.sub_ri_64 $rsp, 16",
1659 "x64.mov_mr_64 $rdx, [$rsp]",
1660 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1661 "$rdx = x64.mov_rm_64 [$rsp]",
1662 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1663 "$rsp = x64.add_ri_64 $rsp, 16",
1664 "x64.ret",
1665 ]
1666 );
1667 }
1668
1669 #[test]
1670 fn the_registers_the_prologue_pushes_come_back_in_the_opposite_order() {
1671 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1672 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1673
1674 // Four registers a call leaves alone, pushed in the convention's order and popped in the
1675 // other one, which is the only order that gets each of them its own value back.
1676 assert_eq!(
1677 added(&lines),
1678 [
1679 "x64.push_64 $rbx",
1680 "x64.push_64 $r12",
1681 "x64.push_64 $r13",
1682 "x64.push_64 $r14",
1683 "$r14 = x64.pop_64",
1684 "$r13 = x64.pop_64",
1685 "$r12 = x64.pop_64",
1686 "$rbx = x64.pop_64",
1687 "x64.ret",
1688 ]
1689 );
1690 }
1691
1692 #[test]
1693 fn a_function_that_keeps_a_frame_pointer_sets_it_up_and_leaves_by_it() {
1694 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1695 let base = Layout::new(&SYSV, REGS);
1696 let layout = Layout { frame_pointer: true, red_zone: false, ..base };
1697 let lines = written(&mut func, &allocation, &layout, &mut names);
1698
1699 // The frame pointer is saved before anything else and points at where it was saved, so the
1700 // epilogue reaches the stack pointer through it rather than by counting the frame back.
1701 assert_eq!(
1702 added(&lines),
1703 [
1704 "x64.push_64 $rbp",
1705 "$rbp = x64.mov_rr_64 $rsp",
1706 "$rsp = x64.sub_ri_64 $rsp, 16",
1707 "x64.mov_mr_64 $rdx, [$rsp]",
1708 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1709 "$rdx = x64.mov_rm_64 [$rsp]",
1710 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1711 "$rsp = x64.mov_rr_64 $rbp",
1712 "$rbp = x64.pop_64",
1713 "x64.ret",
1714 ]
1715 );
1716 }
1717
1718 #[test]
1719 fn a_realigned_frame_forces_the_alignment_after_it_has_pushed_what_it_saves() {
1720 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1721 let locals = [Local { size: 64, align: 32 }];
1722 let base = Layout::new(&SYSV, REGS);
1723 let layout = Layout { locals: &locals, ..base };
1724 let lines = written(&mut func, &allocation, &layout, &mut names);
1725
1726 // Forcing the alignment throws away how far the stack pointer had moved, so the registers
1727 // are pushed before it happens and the epilogue counts back from the frame pointer to find
1728 // them. The frame pointer is required here whatever the flags said.
1729 assert_eq!(
1730 added(&lines),
1731 [
1732 "x64.push_64 $rbp",
1733 "$rbp = x64.mov_rr_64 $rsp",
1734 "x64.push_64 $rbx",
1735 "x64.push_64 $r12",
1736 "x64.push_64 $r13",
1737 "x64.push_64 $r14",
1738 "$rsp = x64.and_ri_64 $rsp, -32",
1739 "$rsp = x64.sub_ri_64 $rsp, 64",
1740 "$rsp = x64.lea_64 [$rbp - 32]",
1741 "$r14 = x64.pop_64",
1742 "$r13 = x64.pop_64",
1743 "$r12 = x64.pop_64",
1744 "$rbx = x64.pop_64",
1745 "$rbp = x64.pop_64",
1746 "x64.ret",
1747 ]
1748 );
1749 }
1750
1751 #[test]
1752 fn every_block_the_function_returns_from_gets_an_epilogue() {
1753 let mut names = Interner::new();
1754 let mut func = Func::new(names.intern("f"));
1755 let opcode = Opcode::new(names.intern("x64.nop"));
1756 let head = func.create_block();
1757 let left = func.create_block();
1758 let right = func.create_block();
1759 func.build(head, opcode).finish();
1760 *func.succs_mut(head) = vec![BlockCall::to(left), BlockCall::to(right)];
1761 func.build(left, opcode).finish();
1762 func.build(right, opcode).finish();
1763 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test", true);
1764 let base = Layout::new(&SYSV, REGS);
1765 let layout = Layout { leaf: false, ..base };
1766 let lines = written(&mut func, &allocation, &layout, &mut names);
1767
1768 // Both ways out get the frame given back, and the block that goes somewhere gets nothing,
1769 // because a block with an edge out of it is not a block anything returns from.
1770 assert_eq!(
1771 lines,
1772 [
1773 "mfunc @f {",
1774 "block0:",
1775 "$rsp = x64.sub_ri_64 $rsp, 8",
1776 "x64.nop block1, block2",
1777 "block1:",
1778 "x64.nop",
1779 "$rsp = x64.add_ri_64 $rsp, 8",
1780 "x64.ret",
1781 "block2:",
1782 "x64.nop",
1783 "$rsp = x64.add_ri_64 $rsp, 8",
1784 "x64.ret",
1785 "}",
1786 ]
1787 );
1788 }
1789
1790 #[test]
1791 fn a_protected_function_writes_the_canary_last_and_checks_it_before_it_returns() {
1792 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1793 let base = Layout::new(&SYSV, REGS);
1794 let layout = Layout { leaf: false, protect: true, ..base };
1795 let guard = SYSV.guard.as_ref().expect("this convention has somewhere to keep the word");
1796 // The two the real pipeline holds back, which are held back in the environment above too:
1797 // it hands out the first two of the convention's order and keeps everything after them.
1798 let protect = Protect { guard, branch: &BRANCH, scratch: [R10, R11] };
1799 let lines = with_protector(&mut func, &allocation, &layout, Some(protect), &mut names);
1800
1801 // The read of the word and the store into the slot come after the stack pointer has moved,
1802 // because there is no slot to store into until it has. The check is the last thing the
1803 // block that returned does and the epilogue is on the arm the canary was unchanged on, so
1804 // a function whose canary changed never gives its frame back and never returns.
1805 assert_eq!(
1806 added(&lines),
1807 [
1808 "$rsp = x64.sub_ri_64 $rsp, 24",
1809 "$r10 = x64.mov_rm_64 [fs:40]",
1810 "x64.mov_mr_64 $r10, [$rsp + 16]",
1811 "x64.mov_mr_64 $rdx, [$rsp]",
1812 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1813 "$rdx = x64.mov_rm_64 [$rsp]",
1814 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1815 "$r10 = x64.mov_rm_64 [$rsp + 16]",
1816 "$r11 = x64.mov_rm_64 [fs:40]",
1817 "$r11 = x64.cmp_set_ne_64 $r10, $r11",
1818 "x64.br_cond_8 $r11, block1, block2",
1819 "x64.call @__stack_chk_fail",
1820 "$rsp = x64.add_ri_64 $rsp, 24",
1821 "x64.ret",
1822 ]
1823 );
1824 }
1825
1826 #[test]
1827 fn a_frame_that_fits_in_one_page_is_taken_in_one_subtraction_even_when_pages_are_touched() {
1828 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1829 let locals = [Local { size: 4088, align: 16 }];
1830 let base = Layout::new(&SYSV, REGS);
1831 let layout = Layout { leaf: false, locals: &locals, ..base };
1832 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1833 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1834
1835 // A frame of one page cannot step over the page below it, because the far end of it is the
1836 // near end of that page and anything written there is written to a page that is there. So
1837 // the flag costs such a function nothing, which is most functions.
1838 assert_eq!(
1839 added(&lines),
1840 ["$rsp = x64.sub_ri_64 $rsp, 4088", "$rsp = x64.add_ri_64 $rsp, 4088", "x64.ret",]
1841 );
1842 }
1843
1844 #[test]
1845 fn a_probing_prologue_touches_every_page_of_a_frame_a_few_pages_deep() {
1846 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1847 let locals = [Local { size: 9000, align: 16 }];
1848 let base = Layout::new(&SYSV, REGS);
1849 let layout = Layout { leaf: false, locals: &locals, ..base };
1850 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1851 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1852
1853 // A page of the stack pointer's own, then the touch that says the page is there, and only
1854 // then the next one, which is the whole of the defence: nothing here ever moves the stack
1855 // pointer further than one page without writing where it landed. The last subtraction is
1856 // the remainder and is smaller than a page, so it needs no touch of its own, and it exists
1857 // in every frame because the count of pages is taken off one less than the size.
1858 assert_eq!(
1859 added(&lines),
1860 [
1861 "$rsp = x64.sub_ri_64 $rsp, 4096",
1862 "x64.or_mi_8 [$rsp], 0",
1863 "$rsp = x64.sub_ri_64 $rsp, 4096",
1864 "x64.or_mi_8 [$rsp], 0",
1865 "$rsp = x64.sub_ri_64 $rsp, 808",
1866 "$rsp = x64.add_ri_64 $rsp, 9000",
1867 "x64.ret",
1868 ]
1869 );
1870 }
1871
1872 #[test]
1873 fn a_variable_length_array_walks_its_pages_where_the_declaration_stands() {
1874 let (mut func, allocation, mut names, stack) = growing(RAX);
1875 let base = Layout::new(&SYSV, REGS);
1876 let layout = Layout { leaf: false, grows: true, ..base };
1877 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1878 let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
1879 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1880
1881 // The whole listing, because what the walk is cannot be read off the instructions alone.
1882 // The one subtraction the lowering wrote is gone and four blocks stand where its block was:
1883 // where the stack pointer is going, the step, the page the step landed on, and the rest of
1884 // what the block was doing with the stack pointer put back where it was going.
1885 assert_eq!(
1886 lines,
1887 [
1888 "mfunc @f {",
1889 "block0:",
1890 "x64.push_64 $rbp",
1891 "$rbp = x64.mov_rr_64 $rsp",
1892 "$r10 = x64.mov_rr_64 $rsp",
1893 "$r10 = x64.sub_rr_64 $r10, $rax, block1",
1894 "block1:",
1895 "$rsp = x64.sub_ri_64 $rsp, 4096",
1896 "$r11 = x64.cmp_set_a_64 $rsp, $r10",
1897 "x64.br_cond_8 $r11, block2, block3",
1898 "block2:",
1899 "x64.or_mi_8 [$rsp], 0, block1",
1900 "block3:",
1901 "$rsp = x64.mov_rr_64 $r10",
1902 "x64.nop",
1903 "$rsp = x64.mov_rr_64 $rbp",
1904 "$rbp = x64.pop_64",
1905 "x64.ret",
1906 "}",
1907 ]
1908 );
1909 }
1910
1911 #[test]
1912 fn the_walk_keeps_the_register_the_count_arrived_in() {
1913 let (mut func, allocation, mut names, stack) = growing(R10);
1914 let base = Layout::new(&SYSV, REGS);
1915 let layout = Layout { leaf: false, grows: true, ..base };
1916 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1917 let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
1918 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1919
1920 // The count is in the first of the two registers the walk was given, which is where a
1921 // reload the rewriter wrote would have put it, so the limit goes in the other one and the
1922 // comparison writes the first one back only once the count has been read for the last time.
1923 let added = added(&lines);
1924 assert!(added.contains(&"$r11 = x64.mov_rr_64 $rsp"), "{added:?}");
1925 assert!(added.contains(&"$r11 = x64.sub_rr_64 $r11, $r10, block1"), "{added:?}");
1926 assert!(added.contains(&"$r10 = x64.cmp_set_a_64 $rsp, $r11"), "{added:?}");
1927 }
1928
1929 #[test]
1930 fn a_variable_length_array_takes_its_bytes_in_one_subtraction_when_nothing_asked() {
1931 let (mut func, allocation, mut names, stack) = growing(RAX);
1932 let base = Layout::new(&SYSV, REGS);
1933 let layout = Layout { leaf: false, grows: true, ..base };
1934 let convention = Convention::new(&SYSV, &FRAME);
1935 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1936
1937 // The instruction the lowering wrote, where it wrote it, and one block still.
1938 assert!(lines.contains(&"$rsp = x64.sub_rr_64 $rsp, $rax".to_owned()), "{lines:?}");
1939 assert_eq!(lines.iter().filter(|line| line.starts_with("block")).count(), 1, "{lines:?}");
1940 }
1941
1942 #[test]
1943 fn a_probing_prologue_deeper_than_that_walks_the_pages_in_a_loop() {
1944 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1945 let locals = [Local { size: 100_000, align: 16 }];
1946 let base = Layout::new(&SYSV, REGS);
1947 let layout = Layout { leaf: false, locals: &locals, ..base };
1948 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1949 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1950
1951 // Twenty-four pages, which is more than a straight line is worth, so the prologue works out
1952 // where it is going first and then walks there. The whole listing rather than the added
1953 // lines, because what matters as much as the instructions is that the two blocks the walk
1954 // is made of come in front of the block the function began with: the body the allocator
1955 // filled is block2 here and it was block0 before this ran.
1956 assert_eq!(
1957 lines,
1958 [
1959 "mfunc @f {",
1960 "block0:",
1961 "$r10 = x64.lea_64 [$rsp - 98304], block1",
1962 "block1:",
1963 "$rsp = x64.sub_ri_64 $rsp, 4096",
1964 "x64.or_mi_8 [$rsp], 0",
1965 "$r11 = x64.cmp_set_ne_64 $rsp, $r10",
1966 "x64.br_cond_8 $r11, block1, block2",
1967 "block2:",
1968 "$rsp = x64.sub_ri_64 $rsp, 1704",
1969 "$rax = x64.nop",
1970 "$rcx = x64.nop",
1971 "x64.nop $rax",
1972 "x64.nop $rcx",
1973 "$rsp = x64.add_ri_64 $rsp, 100008",
1974 "x64.ret",
1975 "}",
1976 ]
1977 );
1978 }
1979
1980 #[test]
1981 fn a_large_frame_on_a_platform_with_a_routine_for_its_pages_calls_the_routine() {
1982 let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
1983 let locals = [Local { size: 100_000, align: 16 }];
1984 let base = Layout::new(&WIN64, REGS);
1985 let layout = Layout { leaf: false, locals: &locals, ..base };
1986 let lines = written(&mut func, &allocation, &layout, &mut names);
1987
1988 // Nothing asked for this on the command line, which is the point: Windows commits a stack
1989 // by having the pages touched in order, so a frame this size has to reach them whatever the
1990 // flags said. The size goes in the register the platform names, the routine touches every
1991 // page down to there, and the frame is taken afterwards, because the routine comes back
1992 // having moved nothing. What the epilogue gives back is what the register was given, which
1993 // is the one thing worth tying together here.
1994 let added = added(&lines);
1995 assert_eq!(added.len(), 5, "{added:?}");
1996 let size = added[0].strip_prefix("$rax = x64.mov_ri_64 ").expect("a size in a register");
1997 assert_eq!(added[1], "x64.call @__chkstk");
1998 assert_eq!(added[2], "$rsp = x64.sub_rr_64 $rsp, $rax");
1999 assert_eq!(added[3], format!("$rsp = x64.add_ri_64 $rsp, {size}"));
2000 assert_eq!(added[4], "x64.ret");
2001 }
2002
2003 #[test]
2004 fn a_frame_of_one_page_calls_nothing_on_that_platform_either() {
2005 let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
2006 let locals = [Local { size: 4000, align: 16 }];
2007 let base = Layout::new(&WIN64, REGS);
2008 let layout = Layout { leaf: false, locals: &locals, ..base };
2009 let lines = written(&mut func, &allocation, &layout, &mut names);
2010
2011 // The same reason a frame of one page is taken in one subtraction under the flag. The far
2012 // end of such a frame is inside the page below the stack pointer, and touching that page is
2013 // what the function does on its way to using the frame at all, so there is nothing for a
2014 // routine to do and a call to it would be a call in every function that declares an array.
2015 let added = added(&lines);
2016 assert!(added.iter().all(|line| !line.contains("chkstk")), "{added:?}");
2017 assert_eq!(added.len(), 3, "{added:?}");
2018 }
2019
2020 #[test]
2021 fn a_windows_prologue_points_its_frame_pointer_at_the_frame_once_the_frame_is_whole() {
2022 let (mut func, allocation, mut names) = pressure(&WIN64, 4, 2);
2023 let base = Layout::new(&WIN64, REGS);
2024 let layout = Layout { frame_pointer: true, ..base };
2025 let lines = written(&mut func, &allocation, &layout, &mut names);
2026
2027 // The other order, which is what every other platform here writes, has no unwind record on
2028 // this one: the record counts its slots from where the stack pointer ends the prologue and
2029 // gets there by taking a constant off the frame pointer, so a register pushed after the
2030 // pointer was established sits below the place the record counts from. Pushing first and
2031 // pointing last is the order that has a record, and it leaves the pointer holding a copy of
2032 // the stack pointer, so the spills stay where they were and the epilogue counts the frame
2033 // back off the pointer rather than moving the pointer into the stack pointer.
2034 assert_eq!(
2035 added(&lines),
2036 [
2037 "x64.push_64 $rbp",
2038 "$rsp = x64.sub_ri_64 $rsp, 16",
2039 "$rbp = x64.mov_rr_64 $rsp",
2040 "x64.mov_mr_64 $rdx, [$rsp]",
2041 "x64.mov_mr_64 $rdx, [$rsp + 8]",
2042 "$rdx = x64.mov_rm_64 [$rsp]",
2043 "$rdx = x64.mov_rm_64 [$rsp + 8]",
2044 "$rsp = x64.lea_64 [$rbp + 16]",
2045 "$rbp = x64.pop_64",
2046 "x64.ret",
2047 ]
2048 );
2049 }
2050
2051 #[test]
2052 fn a_windows_prologue_that_saves_registers_too_pushes_all_of_them_before_the_frame() {
2053 let (mut func, allocation, mut names) = pressure(&WIN64, 9, 8);
2054 let base = Layout::new(&WIN64, REGS);
2055 let layout = Layout { leaf: false, frame_pointer: true, ..base };
2056 let lines = written(&mut func, &allocation, &layout, &mut names);
2057
2058 // The shape that made the order necessary. All three pushes are above the frame, so every
2059 // one of them has a row the record can write, and the pointer is the last thing the
2060 // prologue does. Forty eight bytes is the thirty two every Windows caller reserves below a
2061 // call, eight for the one value that did not fit in a register, and eight that put the
2062 // stack pointer back where a call wants it given three pushes and the return address.
2063 assert_eq!(
2064 added(&lines),
2065 [
2066 "x64.push_64 $rbp",
2067 "x64.push_64 $rbx",
2068 "x64.push_64 $rsi",
2069 "$rsp = x64.sub_ri_64 $rsp, 48",
2070 "$rbp = x64.mov_rr_64 $rsp",
2071 "x64.mov_mr_64 $rsi, [$rsp + 32]",
2072 "$rsi = x64.mov_rm_64 [$rsp + 32]",
2073 "$rsp = x64.lea_64 [$rbp + 48]",
2074 "$rsi = x64.pop_64",
2075 "$rbx = x64.pop_64",
2076 "$rbp = x64.pop_64",
2077 "x64.ret",
2078 ]
2079 );
2080 }
2081
2082 #[test]
2083 fn a_vector_register_a_windows_call_preserves_is_stored_and_read_back() {
2084 let mut names = Interner::new();
2085 let mut func = Func::new(names.intern("f"));
2086 let opcode = Opcode::new(names.intern("x64.nop"));
2087 let block = func.create_block();
2088 // An instruction that writes one of the vector registers Windows preserves, which is what
2089 // a rule for something that has to use it produces.
2090 func.build(block, opcode).operand(Operand::write(Reg::physical(xmm(6)), XMM)).finish();
2091 let allocation = rucc_regalloc::run(&mut func, &env(&WIN64, 4), "test", true);
2092 let lines = written(&mut func, &allocation, &Layout::new(&WIN64, REGS), &mut names);
2093
2094 // No machine here pushes a vector register, so it is stored into the frame rather than
2095 // pushed, and the frame has to be taken before there is anywhere to put it.
2096 assert_eq!(
2097 added(&lines),
2098 [
2099 "$rsp = x64.sub_ri_64 $rsp, 24",
2100 "x64.movaps_mr $xmm6, [$rsp]",
2101 "$xmm6 = x64.movaps_rm [$rsp]",
2102 "$rsp = x64.add_ri_64 $rsp, 24",
2103 "x64.ret",
2104 ]
2105 );
2106 }
2107
2108 /// A reload from deep in the frame takes the scratch register it loads into for the address,
2109 /// and not the other one, which the store after it reads. This is the pair the cleanup leaves
2110 /// when it keeps a value in `x16`, and taking `x16` stored the frame address in its place.
2111 #[test]
2112 fn a_far_access_leaves_alone_the_scratch_register_read_after_it() {
2113 use rucc_target::aarch64::{self, AAPCS64, X16, X17};
2114 let mut names = Interner::new();
2115 let mut func = Func::new(names.intern("f"));
2116 let block = func.create_block();
2117 let gpr = aarch64::GPR;
2118 let sp = Mem::at(Operand::read(Reg::physical(AAPCS64.stack_pointer), gpr)).plus(40_000);
2119 let load = Opcode::new(names.intern("a64.ldr_64"));
2120 let store = Opcode::new(names.intern("a64.str_64"));
2121 let reload = func.build(block, load).def(Reg::physical(X17), gpr).mem(sp).finish();
2122 let into = Mem::at(Operand::read(Reg::physical(X17), gpr));
2123 func.build(block, store).uses(Reg::physical(X16), gpr).mem(into).finish();
2124
2125 far(&mut func, &aarch64::FRAME, &AAPCS64, &[X16, X17], &mut names);
2126 let insts: Vec<Inst> = func.insts(block).collect();
2127 assert!(insts.len() > 2, "the offset is out of reach and wants an address");
2128 for &inst in &insts[..insts.iter().position(|&at| at == reload).expect("still there")] {
2129 let written = func[func[inst].operands].iter().filter(|op| op.role.is_def());
2130 assert!(written.map(|op| op.reg.phys()).all(|reg| reg == Some(X17)));
2131 }
2132 }
2133
2134 /// A store of one scratch register deep in the frame while the other is still wanted after it
2135 /// has neither to build the address in, so the other goes on the stack for the length of the
2136 /// store, and the offset grows by the sixteen bytes the push moved the stack pointer.
2137 #[test]
2138 fn a_far_store_with_no_free_scratch_register_saves_one_around_itself() {
2139 use rucc_target::aarch64::{self, AAPCS64, X16, X17};
2140 let mut names = Interner::new();
2141 let mut func = Func::new(names.intern("f"));
2142 let block = func.create_block();
2143 let gpr = aarch64::GPR;
2144 let sp = Mem::at(Operand::read(Reg::physical(AAPCS64.stack_pointer), gpr)).plus(40_000);
2145 let store = Opcode::new(names.intern("a64.str_64"));
2146 let spill = func.build(block, store).uses(Reg::physical(X16), gpr).mem(sp).finish();
2147 let into = Mem::at(Operand::read(Reg::physical(AAPCS64.stack_pointer), gpr));
2148 func.build(block, store).uses(Reg::physical(X17), gpr).mem(into).finish();
2149
2150 far(&mut func, &aarch64::FRAME, &AAPCS64, &[X16, X17], &mut names);
2151 let text = print_func(&func, &names, &aarch64::REGS);
2152 let lines: Vec<&str> =
2153 text.lines().map(str::trim).filter(|line| line.contains("a64.")).collect();
2154 assert!(lines[0].starts_with("a64.push_64 $x17"), "{text}");
2155 assert!(lines.last().unwrap().starts_with("a64.str_64 $x17"), "{text}");
2156 assert!(lines[lines.len() - 2].contains("a64.pop_64"), "{text}");
2157 let spilled = func.insts(block).position(|at| at == spill).expect("still there");
2158 let base = func[func[spill].mem.expect("an address")].base.expect("a base");
2159 assert_eq!(func[func[spill].operands][usize::from(base)].reg, Reg::physical(X17), "{text}");
2160 let whole: i32 = func
2161 .insts(block)
2162 .take(spilled)
2163 .filter_map(|at| func[at].mem.map(|mem| func[mem].disp))
2164 .sum::<i32>()
2165 + func[func[spill].mem.expect("an address")].disp;
2166 assert_eq!(whole, 40_016, "{text}");
2167 }
2168}