rucc_codegen/finish.rs
1//! The prologue, the epilogue, and the moves the allocator asked for.
2//!
3//! Design: `spec/10-backend.md` sections 10.4 and 10.7.
4//!
5//! [`crate::frame`] works out what a function's stack looks like and writes nothing. This is what
6//! writes it. Three things are still missing from a function the allocator has finished with, and
7//! all three of them are instructions no lowering rule chose:
8//!
9//! ```text
10//! the prologue takes the frame the layout worked out, and puts away the registers a call
11//! leaves alone that this function writes anyway
12//! the moves every spill, every reload and every copy the allocator handed back as an
13//! edit, in the place it said and in the order it said
14//! the epilogue gives the frame back and puts the registers back, at the end of every block
15//! the function returns from
16//! ```
17//!
18//! There is a fourth thing and it is not an instruction but a number. The lowering wrote an
19//! instruction for every `alloca` that computes the address of the memory it asked for, and could
20//! not write how far into the frame that memory is, because when it ran there was no frame. So
21//! the displacement of each of those is filled in here, out of the same [`Frame`] everything else
22//! here reads, and off the same stack pointer every other offset in it is from.
23//!
24//! There is a fifth thing on a command line that asked for the stack to be touched a page at a
25//! time, and it is the only one of them that is written into the middle of a block rather than at
26//! one end of the function. A variable length array moves the stack pointer by a number that is not
27//! known until the declaration runs, so walking it a page at a time is a loop written around the one
28//! instruction the lowering left, and that turns the block the declaration was in into four.
29//!
30//! The loads that read the arguments the caller passed on the stack are waiting on the same number
31//! and on one more. Those bytes are the caller's rather than this function's, and a frame that had
32//! to force its own alignment cannot say how far away the caller's stack pointer was, so it reaches
33//! back through the frame pointer instead. Which register a load reads through is therefore settled
34//! here too, and it is the only base register in a finished function that was not settled by
35//! whoever wrote the instruction.
36//!
37//! After this the function is one an encoder can read: every register is physical, every offset
38//! into the frame is a constant, and the stack pointer is where the convention says it should be
39//! at every instruction that could look.
40//!
41//! # Why the moves go in first
42//!
43//! Every offset the frame reports is from the stack pointer as it stands in the body of the
44//! function. A spill written before the prologue exists would be written in front of the
45//! instruction it belongs to and behind nothing, which is where the prologue then goes, so the
46//! prologue ends up in front of it and the offsets stay true. Writing them the other way round
47//! would put the first reload above the instruction that takes the frame, and it would read from
48//! an address that is one frame out.
49//!
50//! # Where a return is
51//!
52//! A block that goes nowhere is a block the function leaves from. Mostly that is a return, and
53//! the other kind is a block ending in `unreachable`, which is a point the front end says control
54//! does not arrive at and which the lowering writes no instruction for. Both want the same thing
55//! here. A return wants the epilogue because that is what a return is once the frame is known,
56//! and an unreachable block wants it because the alternative is a function whose last instruction
57//! falls into whatever the assembler put after it, which is worse than an epilogue nothing runs.
58//! So the epilogue goes at the end of every block with an empty successor list, and there may be
59//! several, because nothing here insists a function has one exit.
60//!
61//! # What is target-specific here
62//!
63//! The names, and only the names. Which instruction pushes a register and which one moves the
64//! stack pointer is [`rucc_target::FrameInsts`], which the target says and this reads, so what
65//! is written below is the shape of a prologue rather than any particular machine's. That is
66//! `spec/10-backend.md` section 10.8 as it applies to the one pass that would otherwise be full
67//! of `x64.` by hand.
68
69use std::collections::HashMap;
70
71use rucc_base::Interner;
72use rucc_diag::Span;
73use rucc_mir::{Block, BlockCall, CfiOp, Func, Inst, Mem, Opcode, Operand, Patch, Reg};
74use rucc_regalloc::Allocation;
75use rucc_regalloc::assign::Place;
76use rucc_regalloc::rewrite::{At, Edit};
77use rucc_target::{BranchInsts, CallRegs, Chkstk, FrameInsts, Guard, PhysReg, Probe, RegClass};
78
79use crate::frame::Frame;
80use crate::lower::Stack;
81
82/// What the stack protector's check needs beyond the frame, in a function that has one.
83///
84/// Three things that come from three places, which is why they arrive together rather than being
85/// looked up here. Where the word the canary is copied from lives is a fact about the runtime the
86/// code is linked against. What a branch on a register is is a fact about the machine. And the two
87/// registers are neither: they are the ones the allocator was told to hold back, which is a
88/// decision about the allocator, and they are free at a return for exactly that reason.
89#[derive(Debug, Clone, Copy)]
90pub struct Protect<'a> {
91 /// Where the word the canary is a copy of lives, and what to call when the copy has changed.
92 pub guard: &'a Guard,
93 /// What a branch on a register is, which is what the check ends its block with.
94 pub branch: &'a BranchInsts,
95 /// The two registers the check may use, which are two the allocator never handed out.
96 pub scratch: [PhysReg; 2],
97}
98
99/// What a function that takes its stack a page at a time needs beyond the frame.
100///
101/// What `-fstack-clash-protection` asks for, and the same three kinds of thing [`Protect`] is:
102/// one fact about the platform, one about the machine, and two registers that are neither. See
103/// [`rucc_target::Probe`] for what the sequence is defending against.
104///
105/// Read in two places, because a function has two ways of moving its stack pointer and the flag is
106/// about both of them. The prologue takes the frame the layout worked out, and a variable length
107/// array takes however many bytes its declaration asked for while the function runs. The same three
108/// things answer both.
109#[derive(Debug, Clone, Copy)]
110pub struct Probing<'a> {
111 /// What touches a page and how far apart the pages are.
112 pub probe: &'a Probe,
113 /// What a branch on a register is, which is what the loop under a large frame ends with.
114 pub branch: &'a BranchInsts,
115 /// The two registers the sequence may use, which are two the allocator never handed out.
116 pub scratch: [PhysReg; 2],
117}
118
119/// What a profiler's hook at the top of a function is, in a function that has one.
120///
121/// What `-pg` asks for. See [`rucc_target::Trace`] for why there are two of these and what each of
122/// them lets the hook see. Only the name survives to here, because by this point the flag has been
123/// read against the target and a prologue that has the name has everything it needs.
124#[derive(Debug, Clone, Copy)]
125pub struct Tracing {
126 /// What is called, which is a routine the runtime provides and not one the program wrote.
127 pub name: &'static str,
128 /// Whether the call goes in front of the prologue rather than once the frame is taken.
129 pub early: bool,
130}
131
132/// The room at the top of a function for something to be written over later, in a function that
133/// was promised any.
134///
135/// What `-fpatchable-function-entry=` asks for. The room is a run of the shortest instruction the
136/// machine has that does nothing, and what makes it worth reserving is that it is never run for
137/// long: a tracer or a live patcher writes a jump or a call over it once the program is up, and
138/// what it needs from the compiler is a known address and a known number of bytes.
139///
140/// Two counts because the room can be on either side of the function's own label. Only the half
141/// after it is written here, since the stream starts at the label and there is nowhere in it to put
142/// the other half; the half in front is carried through so that whatever lays the function down can
143/// lay that many bytes ahead of the symbol.
144#[derive(Debug, Clone, Copy)]
145pub struct Padding {
146 /// What the instruction that does nothing is called on this target.
147 pub name: &'static str,
148 /// How many of them go in front of the function's own label.
149 pub before: u32,
150 /// How many go after it.
151 pub after: u32,
152}
153
154/// What the convention this function is compiled for says a frame is.
155///
156/// Seven answers to the one question, which is why they travel together: where it puts things,
157/// which instructions build one, whether this function's carries a protector, whether it is taken a
158/// page at a time, whether the function opens with a landing pad, whether it calls a profiler on
159/// the way in, and how much room it opens with for a patcher. The last five are the only ones about
160/// this function rather than about every function on the target, and they are here because what
161/// they need is the other two and nothing else.
162#[derive(Debug, Clone, Copy)]
163pub struct Convention<'a> {
164 /// Where the convention puts things.
165 pub regs: &'a CallRegs,
166 /// The instructions a prologue, an epilogue, a spill and a reload are made of on it.
167 pub insts: &'a FrameInsts,
168 /// What this function's stack protector needs, or `None` in a function with none.
169 pub protect: Option<Protect<'a>>,
170 /// What this function's probing prologue needs, or `None` when the frame is taken in one
171 /// subtraction, which is what a command line that did not ask asks for.
172 pub probe: Option<Probing<'a>>,
173 /// What says an indirect branch may arrive at the top of this function, or `None` when the
174 /// command line did not ask for one and on a target that has no such instruction.
175 ///
176 /// See [`rucc_target::FrameInsts::landing`]. A name rather than a flag because the flag has
177 /// already been read against the target by the time this is built, and because a prologue that
178 /// has the name has everything it needs.
179 pub landing: Option<&'static str>,
180 /// What this function's call to a profiler is, or `None` in one that makes none, which is every
181 /// function on a command line that did not ask.
182 pub trace: Option<Tracing>,
183 /// What room this function opens with for a patcher, or `None` in one that was promised none,
184 /// which is every function on a command line that did not ask.
185 pub pad: Option<Padding>,
186}
187
188impl<'a> Convention<'a> {
189 /// That convention, for a function with no stack protector, no probing, no landing pad, no
190 /// call to a profiler and no room for a patcher, which is most of them.
191 #[must_use]
192 pub fn new(regs: &'a CallRegs, insts: &'a FrameInsts) -> Self {
193 Self { regs, insts, protect: None, probe: None, landing: None, trace: None, pad: None }
194 }
195}
196
197/// Which instruction each of the allocator's moves became.
198///
199/// A spill and a copy are both a `mov` once they are written, and so is an instruction the lowering
200/// wrote that happens to move the same register to the same address. Telling them apart afterwards
201/// by looking at them is guesswork, and a pass that guesses wrong about a store to a volatile
202/// variable deletes a read the program insisted on. So what the allocator asked for is recorded as
203/// it is written, and a later pass that is only allowed to touch the allocator's own moves has the
204/// list rather than a heuristic. See [`crate::copies`], which is the one pass that reads this.
205#[derive(Debug, Default)]
206pub struct Moves(HashMap<Inst, Edit>);
207
208impl Moves {
209 /// What the allocator asked for at this instruction, or `None` at an instruction that is not
210 /// one of its moves.
211 #[must_use]
212 pub fn at(&self, inst: Inst) -> Option<Edit> {
213 self.0.get(&inst).copied()
214 }
215
216 /// Records that this instruction is what that move came to.
217 pub fn record(&mut self, inst: Inst, edit: Edit) {
218 self.0.insert(inst, edit);
219 }
220}
221
222/// Writes the moves, the prologue and the epilogue into a function the allocator has finished
223/// with.
224///
225/// Hands back which instruction each of the allocator's moves became, for the one pass that is
226/// allowed to take one of them out again.
227///
228/// # Panics
229///
230/// Panics on a function with no blocks in it, on a frame whose slots or locals the allocation and
231/// the lowering do not match, and on a move of a class the target did not say how to move. All of
232/// them are the caller handing it a frame and a function that were not worked out from each other.
233pub fn finish(
234 func: &mut Func,
235 allocation: &Allocation,
236 frame: &Frame,
237 stack: &Stack,
238 convention: Convention<'_>,
239 names: &mut Interner,
240) -> Moves {
241 let Convention { regs: conv, insts, protect, probe, landing, trace, pad } = convention;
242 let entry = func.entry().expect("a function with a block in it");
243
244 // Before anything is written, because these are instructions the lowering already put in the
245 // function and every one of them is somewhere the prologue is about to go in front of, which
246 // is what makes an offset from the stack pointer the right thing to write into them. In a
247 // frame that grows it is an offset from the frame pointer instead, so the base register is
248 // rewritten the way an incoming argument's is, and for a version of the same reason.
249 //
250 // Added rather than assigned. The instruction named here is the `lea` the lowering wrote, or
251 // whatever [`crate::fold`] folded that `lea` into, and a reader that took it brought a
252 // displacement of its own: the address of a local is where the object starts and reading a
253 // field of it is some way past that. Assigning would throw the field offset away and read the
254 // front of the object every time.
255 for &(inst, local) in &stack.addresses {
256 let at = frame.local(local).expect("a local the frame was worked out from");
257 let mem = func[inst].mem.expect("the address of a local is an address");
258 func[mem].disp += at;
259 if frame.grows() {
260 rebase(func, inst, conv.frame_pointer);
261 }
262 }
263
264 // The bytes a variable length array takes are already off the stack pointer by the time one of
265 // these runs, so what is left to write is how far above the new stack pointer the array starts,
266 // which is however much of the bottom of the frame belongs to the arguments of a call. That
267 // area stays at the bottom wherever the bottom has moved to. Added rather than assigned for the
268 // reason the loop above is: one of these folds into its readers like any other address, and a
269 // reader that took it brought a displacement of its own.
270 for &inst in &stack.dynamic {
271 let mem = func[inst].mem.expect("the address of a growable local is an address");
272 func[mem].disp += offset(frame.below());
273 }
274
275 // The same, one area further up, and through the frame pointer when that is what reaches it.
276 // These are in the entry block ahead of everything, so the prologue still goes in front of
277 // them, which is what makes both registers hold what these offsets are counted from.
278 let incoming = frame.incoming();
279 for &(inst, up) in &stack.arguments {
280 let mem = func[inst].mem.expect("an argument read out of memory is read from an address");
281 func[mem].disp += incoming.at + offset(up);
282 if incoming.through_frame_pointer {
283 rebase(func, inst, conv.frame_pointer);
284 }
285 }
286
287 // Every offset the frame reports is from this one register, which is the stack pointer in an
288 // ordinary frame and the frame pointer in one that moves the stack pointer while it runs.
289 let base = if frame.grows() { conv.frame_pointer } else { conv.stack_pointer };
290 let mut writer = Writer { func, conv, insts, names, base, ahead: None };
291
292 let mut cursors: HashMap<At, Inst> = HashMap::new();
293 let mut moves = Moves::default();
294 for edit in &allocation.edits {
295 let inst = writer.mov(edit, frame);
296 writer.put(&mut cursors, edit.at, inst);
297 moves.record(inst, *edit);
298 }
299
300 // Before the epilogues, because this is what turns one block into four and the last of the four
301 // is the one the function goes on to return from. A block that went nowhere before a variable
302 // length array was walked in the middle of it is not the block that goes nowhere afterwards, and
303 // an epilogue written into the wrong one of them gives the frame back before the body has run.
304 if let Some(probing) = probe {
305 for &took in &stack.grown {
306 writer.walk(took, probing);
307 }
308 }
309
310 // Almost nothing of either in a naked function, which is the whole of what the attribute asks
311 // for and the only place in this file that knows the word. The frame is empty by the time one
312 // gets here, since [`crate::pipeline`] refuses a naked function that wanted bytes, so what is
313 // left to leave out is the part of the prologue that is written on somebody's instruction
314 // rather than on the frame's: the room a patcher was promised and the profiler's hook, both of
315 // which are a call or a run of bytes in front of a body that said it is the whole of the
316 // function. The protector and the probe are already off, the first because the pipeline turned
317 // it off and the second because it only fires on a frame there is none of.
318 //
319 // The landing pad stays. It is not the compiler adding something to the function, it is the
320 // address of the function being made one an indirect branch may arrive at, and gcc writes it
321 // in a naked function too.
322 //
323 // The epilogue is the one that matters. It is what writes the `ret`, and a naked function ends
324 // where its own text ends, which for micropython's `nlr_push` is a jump somewhere else and for
325 // everything else is the `ud2` the lowering put there.
326 let bare = frame.naked();
327 let prologue = writer.prologue(
328 frame,
329 protect,
330 probe.filter(|_| !bare),
331 landing,
332 trace.filter(|_| !bare),
333 pad.filter(|_| !bare),
334 );
335 for &inst in prologue.iter().rev() {
336 writer.func.prepend_inst(entry, inst);
337 }
338 let returns: Vec<Block> = if bare {
339 Vec::new()
340 } else {
341 writer.func.blocks().filter(|&block| writer.func[block].succs.is_empty()).collect()
342 };
343 for block in returns {
344 // The check goes in front of the epilogue and takes the return with it. What is left in
345 // the block the function used to return from is the check, and the block the epilogue then
346 // goes in is the arm the canary was unchanged on.
347 let block = match protect {
348 Some(protect) => writer.check(block, frame, protect),
349 None => block,
350 };
351 let epilogue = writer.epilogue(frame);
352 for inst in epilogue {
353 writer.func.append_inst(block, inst);
354 }
355 }
356
357 // Last of everything, because the blocks a probing prologue made have to come in front of the
358 // block the function used to begin with and the ones the protector's check makes are made
359 // after that. Nothing has been laid out yet: `crate::layout` runs after this and puts every
360 // block in its own order, and all this decides is which block the function is entered at.
361 if let Some(ahead) = writer.ahead {
362 let rest: Vec<Block> =
363 writer.func.blocks().filter(|block| !ahead.contains(block)).collect();
364 let order: Vec<Block> = ahead.into_iter().chain(rest).collect();
365 writer.func.set_block_order(&order);
366 }
367 moves
368}
369
370/// How many pages a probing prologue touches one after another before it writes a loop instead.
371///
372/// Three, which is what gcc unrolls to. The loop is four instructions however many pages it walks
373/// and a page written out is two, so three is the last size at which the straight line is no
374/// longer than the loop, and the straight line has no branch in it and needs no register.
375const UNROLLED: u32 = 3;
376
377/// One function having its frame written into it.
378/// Points an address the lowering left counted from the stack pointer at another register.
379///
380/// The base register is an operand of the instruction and the addressing mode holds where in the
381/// operand vector it is, so the register is changed there and not in the mode.
382fn rebase(func: &mut Func, inst: Inst, to: PhysReg) {
383 let mem = func[inst].mem.expect("an address");
384 let at = func[mem].base.expect("an address the lowering wrote a base register into");
385 let operands = func[inst].operands;
386 func[operands][usize::from(at)].reg = Reg::physical(to);
387}
388
389struct Writer<'a> {
390 func: &'a mut Func,
391 conv: &'a CallRegs,
392 insts: &'a FrameInsts,
393 names: &'a mut Interner,
394 /// Which register every offset into the frame is counted from, which is the stack pointer
395 /// unless the function moves it while it runs. See `Growing` in [`crate::frame`].
396 base: PhysReg,
397 /// The blocks a probing prologue made, which go in front of the one the function began with.
398 ///
399 /// Empty in every function whose frame is taken in one subtraction, which is every function
400 /// on a command line that did not ask for the stack to be touched a page at a time and most
401 /// of them on one that did. See [`Writer::pages`].
402 ahead: Option<[Block; 2]>,
403}
404
405impl Writer<'_> {
406 /// The instructions the prologue is, in the order they run.
407 ///
408 /// The order is the one the epilogue undoes and it is not free. The frame pointer is saved
409 /// before anything else, so that it points at a fixed place whatever else happens. The
410 /// registers are pushed before the alignment is forced, so that the epilogue can find them
411 /// again from the frame pointer, since after the alignment is forced nothing else can. And the
412 /// vector registers are stored last, because until the frame has been taken there is nowhere
413 /// to store them.
414 ///
415 /// Where the pointer is pointed at the frame is the one part of that order the platform gets a
416 /// say in. Windows wants it after the frame has been taken rather than before, because the
417 /// unwind record it reads has no way to describe the other order, so on that target the move
418 /// goes between the frame and the vector stores instead. See `Late` in [`crate::frame`].
419 ///
420 /// The landing pad is in front of all of it, because the address it makes reachable is the
421 /// address of the function and the address of the function is where the first instruction is.
422 /// It has to be written here rather than after the fact, since a probing prologue moves the
423 /// instructions written so far into a block of its own and the pad has to move with them.
424 ///
425 /// The room a patcher was promised goes after the pad, because a patcher wants somewhere it can
426 /// write a call that happens before anything else, and the pad is the one instruction that has
427 /// to come first for a reason of its own.
428 ///
429 /// A profiler's hook goes next, or at the end when it is the kind that reads the frame pointer.
430 /// The early one is in front of everything the frame does for a reason of its own: what makes
431 /// it worth replacing while the program runs is that the stack at that instruction is exactly
432 /// what a call leaves, and a prologue that had already run would have changed it.
433 fn prologue(
434 &mut self,
435 frame: &Frame,
436 protect: Option<Protect<'_>>,
437 probe: Option<Probing<'_>>,
438 landing: Option<&'static str>,
439 trace: Option<Tracing>,
440 pad: Option<Padding>,
441 ) -> Vec<Inst> {
442 let sp = self.conv.stack_pointer;
443 let fp = self.conv.frame_pointer;
444 let int = self.conv.int_class;
445 let sse = self.conv.sse_class;
446 let word = offset(self.conv.word);
447 let mut out = Vec::new();
448 // What the prologue wrote before it had described anything, which is what decides whether
449 // there is a rule to remember at the end of it. Neither of these moves a register or takes
450 // a frame, so a function whose whole prologue is one of them has no rows and must not be
451 // given a pair of them that cancel out.
452 let mut quiet = Vec::new();
453 if let Some(name) = landing {
454 let opcode = self.opcode(name);
455 let inst = self.func.build_loose(opcode).finish();
456 out.push(inst);
457 quiet.push(inst);
458 }
459 // After the pad and in front of everything else, which is where gcc puts it. The pad is the
460 // function's first instruction because the address an indirect branch may arrive at is the
461 // address of the function, and the room comes next because what gets written over it is a
462 // call and the point of that call is that it happens before the function has done anything.
463 //
464 // Nothing is described for any of it. A byte that does nothing does not move the stack
465 // pointer, and what a patcher writes over it later is its own problem rather than this
466 // function's: the rules here say what this function did, and it did nothing.
467 if let Some(pad) = pad {
468 let opcode = self.opcode(pad.name);
469 let mut first = None;
470 for _ in 0..pad.after {
471 let inst = self.func.build_loose(opcode).finish();
472 out.push(inst);
473 quiet.push(inst);
474 first.get_or_insert(inst);
475 }
476 self.func.patch = Some(Patch { before: pad.before, pad: opcode, after: first });
477 }
478 // Nothing is described for it and nothing needs to be: the call pushes a return address and
479 // the hook pops it, so the frame is the same on both sides, and the hook preserves every
480 // register because it is written in assembly for exactly this. That is also why the
481 // allocator, which ran before any of this, never saw the call and did not have to.
482 if let Some(trace) = trace.filter(|trace| trace.early) {
483 let inst = self.hook(trace);
484 out.push(inst);
485 quiet.push(inst);
486 }
487 // How far the stack pointer is below the canonical frame address, and whether the address
488 // is still counted from the stack pointer at all. It starts at the return address the
489 // call itself pushed, which is the rule the CIE already states, so the first row here is
490 // the first thing this function does on top of that.
491 let mut below = offset(self.conv.return_address);
492 let mut from_sp = true;
493 if frame.frame_pointer() {
494 let inst = self.push(fp);
495 out.push(inst);
496 below += word;
497 self.row(inst, CfiOp::DefCfaOffset(below));
498 self.saved(inst, int, fp, -below);
499 // Straight away unless the platform wants it after the frame, where the same two
500 // instructions go at the bottom of this function instead. See `Late` in
501 // [`crate::frame`].
502 if !frame.late() {
503 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
504 let inst = self.two(mov, fp, sp);
505 out.push(inst);
506 let number = self.dwarf(int, fp);
507 self.row(inst, CfiOp::DefCfaRegister(number));
508 from_sp = false;
509 }
510 }
511 for ® in frame.saved_int() {
512 let inst = self.push(reg);
513 out.push(inst);
514 below += word;
515 if from_sp {
516 self.row(inst, CfiOp::DefCfaOffset(below));
517 }
518 self.saved(inst, int, reg, -below);
519 }
520 if let Some(to) = frame.realign() {
521 // Nothing is written for this and nothing can be. After it the stack pointer is a
522 // rounded-down version of where it was rather than a fixed distance from it, which is
523 // exactly what a rule cannot say. It is also why a frame that realigns is a frame
524 // with a frame pointer: by here the address is already counted from that instead.
525 assert!(!from_sp, "a frame that forces its own alignment has a frame pointer");
526 let and = self.opcode(self.insts.align);
527 out.push(self.arith(and, -i64::from(to)));
528 }
529 if frame.size() > 0 {
530 self.take(&mut out, frame.size(), &mut below, from_sp, probe);
531 }
532 // The other half of the pair above, for the platform whose record counts everything from
533 // where the stack pointer ends the prologue. Here it is that register the pointer is a copy
534 // of, so what the row says is the whole distance rather than that nothing has changed, and
535 // the frame is described before it rather than after, which is the whole of what the record
536 // could not say about the early order.
537 if frame.late() && frame.frame_pointer() {
538 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
539 let inst = self.two(mov, fp, sp);
540 out.push(inst);
541 let number = self.dwarf(int, fp);
542 self.row(inst, CfiOp::DefCfa { reg: number, offset: below });
543 }
544 for save in frame.saved_sse() {
545 let inst = self.store(sse, save.reg, save.at);
546 out.push(inst);
547 // Where it went is an offset from whichever register the frame counts from, and the
548 // address is a constant above that register, so the two make one constant. In an
549 // ordinary frame that register is the stack pointer and the constant is `below`. In one
550 // that grows it is the frame pointer, which the address has been counted from since the
551 // prologue pointed it at where it saved the caller's copy, so the constant is the two
552 // words above it and nothing the prologue did afterwards changes it. Unless the pointer
553 // went up late, where it holds what the stack pointer holds and the constant is `below`
554 // again, which is why the question is about both. A realigned frame has no such constant
555 // at all and the rule is left out rather than guessed. On SysV that costs nothing, since
556 // it preserves no vector register for a prologue to save. On Windows it would be a save
557 // with no row, and what stops that reaching an object file is that a realigned frame
558 // there keeps the early order and is refused whole by the unwind writer, which is
559 // `tamnd/rucc#1422`.
560 if frame.realign().is_none() {
561 let above = if frame.grows() && !frame.late() {
562 word + offset(self.conv.return_address)
563 } else {
564 below
565 };
566 self.saved(inst, sse, save.reg, save.at - above);
567 }
568 }
569 // Before the canary and after the frame, which is where gcc puts it. The hook reads the
570 // frame pointer to find out who called this function, so it has to run once there is one,
571 // and it is a call, so it has to run before anything the function is keeping in the frame
572 // could be read back.
573 if let Some(trace) = trace.filter(|trace| !trace.early) {
574 let inst = self.hook(trace);
575 out.push(inst);
576 }
577 // Last of everything, because it writes into the frame and there is no frame to write into
578 // until the stack pointer has moved. Nothing is described for either instruction: they
579 // write a slot rather than save a register, and no unwinder wants to put a canary back.
580 if let Some(protect) = protect {
581 let at = frame.canary().expect("a protected function has a slot for its canary");
582 let [into, _] = protect.scratch;
583 out.push(self.read_guard(into, protect.guard));
584 out.push(self.store(self.conv.int_class, into, at));
585 }
586 // The rules the body runs under, kept so that each epilogue can put them back rather than
587 // leaving the next block reading whatever the last one ended on. See `epilogue`.
588 //
589 // Nothing is kept in a function whose whole prologue is the pieces that describe nothing.
590 // See `quiet` above.
591 if let Some(&last) = out.last() {
592 if !quiet.contains(&last) {
593 self.row(last, CfiOp::RememberState);
594 }
595 }
596 out
597 }
598
599 /// The call to a profiler's hook.
600 ///
601 /// No arguments and no result. Which function is being entered is not passed, because the hook
602 /// reads its own return address to find out, and that is the whole reason the call is written
603 /// rather than something cheaper.
604 fn hook(&mut self, trace: Tracing) -> Inst {
605 let call = self.opcode(self.insts.call);
606 let symbol = self.names.intern(trace.name);
607 self.func.build_loose(call).symbol(symbol).finish()
608 }
609
610 /// Takes the frame, which is one subtraction unless the command line asked for the stack to be
611 /// touched a page at a time.
612 ///
613 /// `below` is how far the canonical frame address is above the stack pointer, and it comes
614 /// back as what it is once the frame has been taken.
615 fn take(
616 &mut self,
617 out: &mut Vec<Inst>,
618 size: u32,
619 below: &mut i32,
620 from_sp: bool,
621 probe: Option<Probing<'_>>,
622 ) {
623 // In front of everything else, because a platform with a routine for this has it for every
624 // frame rather than for the ones a flag was passed about, and because the routine does the
625 // whole of what the walk below would have done. See [`rucc_target::Chkstk`].
626 let page = self.insts.probe.map_or(u32::MAX, |probe| probe.interval);
627 if let Some(chkstk) = self.conv.chkstk.filter(|_| size > page) {
628 let inst = self.reach(out, chkstk, size);
629 *below += offset(size);
630 if from_sp {
631 self.row(inst, CfiOp::DefCfaOffset(*below));
632 }
633 return;
634 }
635 let Some(probing) = probe.filter(|probing| size > probing.probe.interval) else {
636 let inst = self.sub(size);
637 out.push(inst);
638 *below += offset(size);
639 if from_sp {
640 self.row(inst, CfiOp::DefCfaOffset(*below));
641 }
642 return;
643 };
644 // Every step but the last is a whole page and is followed by a touch, and the last is
645 // whatever is left over, which is between one byte and one whole page. So the stack
646 // pointer never moves further than a page without something being written where it landed,
647 // and the unmapped page an operating system leaves below a stack cannot be stepped over.
648 //
649 // That is why the count is worked out from one less than the size. A frame that is an
650 // exact number of pages gets one fewer touch than it has pages, and the step left over is
651 // a whole page, which is a step that lands on the next page boundary rather than past it.
652 // gcc touches that last page as well, so this is one instruction shorter on a frame whose
653 // size is a multiple of the page and the same everywhere else.
654 let interval = probing.probe.interval;
655 let pages = (size - 1) / interval;
656 let rest = size - pages * interval;
657 let mut walked = false;
658 if pages <= UNROLLED {
659 for _ in 0..pages {
660 let inst = self.sub(interval);
661 out.push(inst);
662 *below += offset(interval);
663 if from_sp {
664 self.row(inst, CfiOp::DefCfaOffset(*below));
665 }
666 let touch = self.touch(probing.probe);
667 out.push(touch);
668 }
669 } else {
670 self.pages(out, pages, below, from_sp, probing);
671 walked = from_sp;
672 }
673 let inst = self.sub(rest);
674 out.push(inst);
675 *below += offset(rest);
676 if from_sp {
677 // A loop leaves the address counted from the register the stack pointer was compared
678 // against, since that is the one thing in it that holds still. This is where it goes
679 // back to being counted from the stack pointer, and it is written behind this
680 // instruction rather than behind the branch because a row is written behind an
681 // instruction and the branch is not one that survives [`crate::layout`].
682 let op = if walked {
683 let number = self.dwarf(self.conv.int_class, self.conv.stack_pointer);
684 CfiOp::DefCfa { reg: number, offset: *below }
685 } else {
686 CfiOp::DefCfaOffset(*below)
687 };
688 self.row(inst, op);
689 }
690 }
691
692 /// Reaches the pages of a frame by calling the routine this platform has for it, and then takes
693 /// the frame.
694 ///
695 /// Three instructions, and the third is the one that moves anything:
696 ///
697 /// ```text
698 /// the size into a register which register is the platform's answer rather than ours
699 /// the call touches every page from here down to that many bytes below
700 /// the subtraction takes the frame, of the register the size is still in
701 /// ```
702 ///
703 /// The routine comes back having moved nothing, which is what makes the third instruction
704 /// necessary and is also what makes it a subtraction of a register rather than of the constant
705 /// written again. Writing the constant twice would be the same number of bytes of code and one
706 /// more place for the two to disagree.
707 ///
708 /// Nothing is described to the unwinder for the first two. The call pushes a return address and
709 /// the routine pops it, so the frame is the same on both sides of it, which is the same argument
710 /// the profiler's hook makes a few lines above. The row goes behind the subtraction, where the
711 /// stack pointer has actually moved.
712 ///
713 /// No register here has to be asked about. The size goes in one the convention passes no
714 /// argument in, which is what lets the platform name it at all, and the routine destroys two
715 /// that are exactly the two the allocator was told to hold back. A prologue is also the one
716 /// place in a function where the only live values are the ones that arrived in the convention's
717 /// own registers.
718 fn reach(&mut self, out: &mut Vec<Inst>, chkstk: Chkstk, size: u32) -> Inst {
719 let class = self.conv.int_class;
720 let sp = Reg::physical(self.conv.stack_pointer);
721 let count = Reg::physical(chkstk.size);
722
723 let imm = self.opcode(self.insts.imm);
724 let inst = self.func.build_loose(imm).def(count, class).imm(i64::from(size)).finish();
725 out.push(inst);
726 let call = self.opcode(self.insts.call);
727 let symbol = self.names.intern(chkstk.name);
728 let inst = self.func.build_loose(call).symbol(symbol).finish();
729 out.push(inst);
730 let grow = self.opcode(self.insts.grow);
731 let inst =
732 self.func.build_loose(grow).def(sp, class).uses(sp, class).uses(count, class).finish();
733 out.push(inst);
734 inst
735 }
736
737 /// The loop that takes a frame too large for the touches to be written one after another.
738 ///
739 /// Three blocks, and the first two are new and go in front of the one the function began with:
740 ///
741 /// ```text
742 /// what the function is entered at everything the prologue did before this, and then the
743 /// address the stack pointer is walking down to
744 /// the loop one page, the touch, and the question of whether the
745 /// stack pointer has got there yet
746 /// what the function began with the rest of the prologue, and then the body
747 /// ```
748 ///
749 /// The instructions the prologue has written so far move into the first of them, because a
750 /// block is entered at the top and they have to run before the loop does. Nothing is laid out
751 /// here: which block comes first in memory is [`crate::layout`]'s answer, and all this decides
752 /// is which one the function is entered at.
753 fn pages(
754 &mut self,
755 out: &mut Vec<Inst>,
756 pages: u32,
757 below: &mut i32,
758 from_sp: bool,
759 probing: Probing<'_>,
760 ) {
761 let class = self.conv.int_class;
762 let sp = self.conv.stack_pointer;
763 let all = offset(pages * probing.probe.interval);
764 let [limit, byte] = probing.scratch;
765
766 let head = self.func.create_block();
767 for &inst in out.iter() {
768 self.func.append_inst(head, inst);
769 }
770 out.clear();
771 // Where the stack pointer is walking down to, worked out before it starts moving. A loop
772 // that counted down instead would need somewhere to keep the count, and this is somewhere
773 // to keep it that the comparison can read without arithmetic.
774 let lea = self.opcode(self.insts.lea);
775 let inst = self.address(lea, limit, sp, -all);
776 self.func.append_inst(head, inst);
777 if from_sp {
778 // The address is counted from that register for as long as the loop runs, and it has
779 // to be: the stack pointer moves once an iteration, so no fixed distance from it is
780 // true twice, and this register was written so that one distance is.
781 let number = self.dwarf(class, limit);
782 self.row(inst, CfiOp::DefCfa { reg: number, offset: *below + all });
783 }
784
785 let body = self.func.create_block();
786 *self.func.succs_mut(head) = vec![BlockCall::to(body)];
787 let inst = self.sub(probing.probe.interval);
788 self.func.append_inst(body, inst);
789 let touch = self.touch(probing.probe);
790 self.func.append_inst(body, touch);
791 let differ = self.opcode(self.insts.differ);
792 let inst = self
793 .func
794 .build_loose(differ)
795 .def(Reg::physical(byte), class)
796 .uses(Reg::physical(sp), class)
797 .uses(Reg::physical(limit), class)
798 .finish();
799 self.func.append_inst(body, inst);
800 let cond = Opcode::new(
801 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
802 );
803 let inst = self.func.build_loose(cond).uses(Reg::physical(byte), class).finish();
804 self.func.append_inst(body, inst);
805 // The first arm is the one taken when the condition held, and the condition is that the
806 // stack pointer and the address it is walking down to still differ, so the first arm is
807 // another page.
808 let began = self.func.entry().expect("a function with a block in it");
809 *self.func.succs_mut(body) = vec![BlockCall::to(body), BlockCall::to(began)];
810 *below += all;
811 self.ahead = Some([head, body]);
812 }
813
814 /// Walks the pages a variable length array takes, at the declaration that takes them.
815 ///
816 /// The prologue's own pages are counted when it is written, so it can step down to an address
817 /// it worked out in advance and stop when it gets there. A declaration in the body cannot: how
818 /// many bytes it asked for arrives in a register, so where it is going is arithmetic rather than
819 /// a constant, and how many pages that is is a number nothing has. What is written instead is a
820 /// loop that steps a page and asks whether it has arrived yet, which is the same walk with the
821 /// count taken out of it.
822 ///
823 /// The one instruction the lowering wrote becomes four blocks:
824 ///
825 /// ```text
826 /// what the block was everything it did before the declaration, and then where the
827 /// stack pointer is going, worked out before it starts moving
828 /// the step one page, and whether the stack pointer is still above there
829 /// the page it stepped onto the touch, and round again
830 /// the rest of the block the stack pointer put where it was going, and then the body
831 /// ```
832 ///
833 /// The touch is behind the question rather than in front of it, so the only page ever written
834 /// is one the array reaches. The last step down is a whole page whatever is left, which puts the
835 /// stack pointer at or past the end of the array, and the block that follows puts it back on the
836 /// end. Nothing is touched there and nothing has to be: that is a move of less than a page from
837 /// a page this loop has already been to, which is the whole of what a guard page asks.
838 ///
839 /// Nothing is described to the unwinder for any of it. A function with a variable length array
840 /// in it keeps a frame pointer, because its own stack pointer is not a fixed distance from
841 /// anything, and by here the frame is already counted from that register rather than from the
842 /// stack pointer. So the rule that was true before the walk is still true after it.
843 fn walk(&mut self, took: Inst, probing: Probing<'_>) {
844 let class = self.conv.int_class;
845 let sp = self.conv.stack_pointer;
846 let span = self.func.span(took);
847 let block = self.func.block_of(took).expect("an instruction the lowering put in a block");
848
849 // Which register the bytes arrived in, and which two the walk may use. The bytes may be in
850 // one of the two, because a reload the rewriter wrote is written into one of them, and a
851 // value that arrived that way is read by the one instruction it was written in front of and
852 // is dead after it. So the limit goes in whichever of the pair the bytes are not in, and the
853 // other one is free from the moment the limit has been worked out.
854 let operands = self.func[took].operands;
855 let bytes = self.func[operands][2].reg.phys().expect("a register the allocator settled");
856 let [first, second] = probing.scratch;
857 let (limit, flag) = if bytes == first { (second, first) } else { (first, second) };
858
859 let tail: Vec<Inst> = {
860 let mut rest = self.func.insts(block).skip_while(|&inst| inst != took);
861 rest.next();
862 rest.collect()
863 };
864 let step = self.func.create_block();
865 let onto = self.func.create_block();
866 let done = self.func.create_block();
867
868 let mov = self.opcode(self.insts.moves(class).expect("a class the target can move").mov);
869 let inst = self.two(mov, sp, limit);
870 self.func.append_inst(done, inst);
871 for inst in tail {
872 self.func.remove_inst(inst);
873 self.func.append_inst(done, inst);
874 }
875 let succs = std::mem::take(self.func.succs_mut(block));
876 *self.func.succs_mut(done) = succs;
877
878 // The subtraction the lowering wrote is what the loop is instead of, so it goes. What is
879 // left in the block it was in is where the stack pointer is walking down to.
880 self.func.remove_inst(took);
881 let inst = self.two(mov, limit, sp);
882 self.func.append_inst(block, inst);
883 let grow = self.opcode(self.insts.grow);
884 let inst = self
885 .func
886 .build_loose(grow)
887 .at(span)
888 .def(Reg::physical(limit), class)
889 .uses(Reg::physical(limit), class)
890 .uses(Reg::physical(bytes), class)
891 .finish();
892 self.func.append_inst(block, inst);
893 *self.func.succs_mut(block) = vec![BlockCall::to(step)];
894
895 let inst = self.sub(probing.probe.interval);
896 self.func.append_inst(step, inst);
897 let above = self.opcode(self.insts.above);
898 let inst = self
899 .func
900 .build_loose(above)
901 .def(Reg::physical(flag), class)
902 .uses(Reg::physical(sp), class)
903 .uses(Reg::physical(limit), class)
904 .finish();
905 self.func.append_inst(step, inst);
906 let cond = Opcode::new(
907 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
908 );
909 let inst = self.func.build_loose(cond).uses(Reg::physical(flag), class).finish();
910 self.func.append_inst(step, inst);
911 // The first arm is the one taken when the condition held, and the condition is that the
912 // stack pointer is still above where the array ends, so the first arm is the page it has
913 // just stepped onto being written and another time round.
914 *self.func.succs_mut(step) = vec![BlockCall::to(onto), BlockCall::to(done)];
915
916 let touch = self.touch(probing.probe);
917 self.func.append_inst(onto, touch);
918 *self.func.succs_mut(onto) = vec![BlockCall::to(step)];
919 }
920
921 /// Writes the page the stack pointer is on without changing what is there.
922 fn touch(&mut self, probe: &Probe) -> Inst {
923 let opcode = self.opcode(probe.inst);
924 let base = Operand::read(Reg::physical(self.conv.stack_pointer), self.conv.int_class);
925 self.func.build_loose(opcode).imm(0).mem(Mem::at(base)).finish()
926 }
927
928 /// Takes that many bytes off the stack pointer.
929 fn sub(&mut self, bytes: u32) -> Inst {
930 let sub = self.opcode(self.insts.sub);
931 self.arith(sub, i64::from(bytes))
932 }
933
934 /// The stack protector's check, written at the end of a block the function returns from.
935 ///
936 /// Gives back the block the epilogue goes in, which is a new one: the check has to be the last
937 /// thing the old block does, and what follows it is one of two arms rather than the return.
938 ///
939 /// ```text
940 /// block that returned reload the slot, read the word again, compare, branch
941 /// the arm it changed on call the function that does not come back, and nothing after
942 /// the arm it did not the epilogue, which the caller writes into what this gives back
943 /// ```
944 ///
945 /// The two registers are the ones the allocator was told to hold back, so nothing here has to
946 /// ask what is live: a scratch register holds nothing at the end of a block, because the only
947 /// thing that writes one is a move the rewriter put in and every one of those is read by the
948 /// instruction it was put in front of.
949 fn check(&mut self, block: Block, frame: &Frame, protect: Protect<'_>) -> Block {
950 let class = self.conv.int_class;
951 let at = frame.canary().expect("a protected function has a slot for its canary");
952 let [ours, theirs] = protect.scratch;
953
954 let inst = self.load(class, ours, at);
955 self.func.append_inst(block, inst);
956 let inst = self.read_guard(theirs, protect.guard);
957 self.func.append_inst(block, inst);
958 let differ = self.opcode(self.insts.differ);
959 let inst = self
960 .func
961 .build_loose(differ)
962 .def(Reg::physical(theirs), class)
963 .uses(Reg::physical(ours), class)
964 .uses(Reg::physical(theirs), class)
965 .finish();
966 self.func.append_inst(block, inst);
967
968 let failed = self.func.create_block();
969 let ok = self.func.create_block();
970 let cond = Opcode::new(
971 self.names.intern(&format!("{}{}", protect.branch.prefix, protect.branch.cond)),
972 );
973 let inst = self.func.build_loose(cond).uses(Reg::physical(theirs), class).finish();
974 self.func.append_inst(block, inst);
975 // The first arm is the one taken when the condition held, and the condition is that the
976 // two words differ, so the first arm is the one the canary was overwritten on.
977 *self.func.succs_mut(block) = vec![BlockCall::to(failed), BlockCall::to(ok)];
978
979 let call = self.opcode(self.insts.call);
980 let symbol = self.names.intern(protect.guard.fail);
981 self.func.build(failed, call).symbol(symbol).finish();
982 ok
983 }
984
985 /// Reads the word the canary is a copy of into a register.
986 ///
987 /// The address is a constant and names no register at all, because where the block a thread
988 /// has to itself begins is something only the machine knows and the segment register is what
989 /// holds it.
990 fn read_guard(&mut self, into: PhysReg, guard: &Guard) -> Inst {
991 let class = self.conv.int_class;
992 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
993 self.func
994 .build_loose(load)
995 .def(Reg::physical(into), class)
996 .mem(Mem::in_segment(guard.segment, guard.at))
997 .finish()
998 }
999
1000 /// The instructions the epilogue is, in the order they run.
1001 ///
1002 /// The vector registers are read back while the stack pointer is still where the body left it,
1003 /// because that is what their offsets are from. Then the stack pointer goes back to the last
1004 /// register the prologue pushed, which is arithmetic when the prologue knew how far it had
1005 /// moved and a read of the frame pointer when it did not.
1006 fn epilogue(&mut self, frame: &Frame) -> Vec<Inst> {
1007 let sp = self.conv.stack_pointer;
1008 let fp = self.conv.frame_pointer;
1009 let int = self.conv.int_class;
1010 let sse = self.conv.sse_class;
1011 let word = self.conv.word;
1012 let described = !self.func.cfi.is_empty();
1013 let mut out = Vec::new();
1014 // Where the body left things, which is where every epilogue starts from.
1015 let mut below = offset(self.conv.return_address)
1016 + offset(word) * self.pushes(frame)
1017 + offset(frame.size());
1018 let from_sp = !frame.frame_pointer();
1019 for save in frame.saved_sse() {
1020 let inst = self.load(sse, save.reg, save.at);
1021 out.push(inst);
1022 if frame.realign().is_none() {
1023 self.restored(inst, sse, save.reg);
1024 }
1025 }
1026 let pushed = u32::try_from(frame.saved_int().len()).expect("a frame");
1027 if frame.frame_pointer() {
1028 // No row for either of these. The address is counted from the frame pointer here and
1029 // this is what moves the stack pointer rather than the frame pointer, so the rule that
1030 // was true before it is still true after it.
1031 //
1032 // Where the pointer is decides how far back this has to go. The early order left it one
1033 // word above the first push, so the pops start that many words below it. The late one
1034 // left it where the body's stack pointer was, so they start the whole frame above it,
1035 // and in both cases the distance is a constant even in a frame that grew while it ran,
1036 // which is why this is written rather than an addition to the stack pointer.
1037 let back = if frame.late() { offset(frame.size()) } else { -offset(word * pushed) };
1038 if back == 0 {
1039 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
1040 out.push(self.two(mov, sp, fp));
1041 } else {
1042 let lea = self.opcode(self.insts.lea);
1043 out.push(self.address(lea, sp, fp, back));
1044 }
1045 } else if frame.size() > 0 {
1046 let add = self.opcode(self.insts.add);
1047 let inst = self.arith(add, i64::from(frame.size()));
1048 out.push(inst);
1049 below -= offset(frame.size());
1050 self.row(inst, CfiOp::DefCfaOffset(below));
1051 }
1052 for ® in frame.saved_int().iter().rev() {
1053 let inst = self.pop(reg);
1054 out.push(inst);
1055 self.restored(inst, int, reg);
1056 below -= offset(word);
1057 if from_sp {
1058 self.row(inst, CfiOp::DefCfaOffset(below));
1059 }
1060 }
1061 if frame.frame_pointer() {
1062 let inst = self.pop(fp);
1063 out.push(inst);
1064 self.restored(inst, int, fp);
1065 // The frame pointer holds the caller's value again, so the address goes back to being
1066 // counted from the stack pointer, which by now is at the return address.
1067 let number = self.dwarf(int, sp);
1068 self.row(inst, CfiOp::DefCfa { reg: number, offset: offset(self.conv.return_address) });
1069 }
1070 let ret = self.opcode(self.insts.ret);
1071 let inst = self.func.build_loose(ret).finish();
1072 out.push(inst);
1073 // These take effect at the address just past the return, which is where the next block
1074 // begins, and the next block is body again. Popping the body's rules and pushing them
1075 // straight back leaves the stack one deep however many blocks the function returns from,
1076 // which is what makes one remembering in the prologue enough for all of them.
1077 if described {
1078 self.row(inst, CfiOp::RestoreState);
1079 self.row(inst, CfiOp::RememberState);
1080 }
1081 // And where all of it came from, which is the closing brace. Nothing here has a span of its
1082 // own: an epilogue is the frame going back the way it came and no expression in the source
1083 // asked for any of it, so without this the bytes are covered by whatever the last statement
1084 // of the body was. That is the hole the prologue used to have, at the other end, and gcc
1085 // fills it the same way it fills the other one, with the brace. A function whose body this
1086 // does not know is left alone and keeps covering those bytes with the last row before them.
1087 let closing = ending(self.func.declared);
1088 if !closing.is_dummy() {
1089 for &inst in &out {
1090 self.func.set_span(inst, closing);
1091 }
1092 }
1093 out
1094 }
1095
1096 /// How many general purpose registers the prologue put on the stack, the frame pointer
1097 /// included.
1098 fn pushes(&self, frame: &Frame) -> i32 {
1099 let saved = i32::try_from(frame.saved_int().len()).expect("a frame");
1100 saved + i32::from(frame.frame_pointer())
1101 }
1102
1103 /// One row of the unwind table, taking effect after that instruction.
1104 fn row(&mut self, inst: Inst, op: CfiOp) {
1105 self.func.cfi.push((inst, op));
1106 }
1107
1108 /// A row saying the caller's copy of that register is that far from the canonical frame
1109 /// address, which is below it and so is negative.
1110 fn saved(&mut self, inst: Inst, class: RegClass, reg: PhysReg, from_cfa: i32) {
1111 let number = self.dwarf(class, reg);
1112 self.row(inst, CfiOp::Offset { reg: number, offset: from_cfa });
1113 }
1114
1115 /// A row saying that register holds what the caller left in it again.
1116 fn restored(&mut self, inst: Inst, class: RegClass, reg: PhysReg) {
1117 let number = self.dwarf(class, reg);
1118 self.row(inst, CfiOp::Restore(number));
1119 }
1120
1121 /// What an unwind table calls that register.
1122 fn dwarf(&self, class: RegClass, reg: PhysReg) -> u16 {
1123 self.conv.dwarf(class, reg).expect("a register a frame saves is one the table can name")
1124 }
1125
1126 /// One edit as the instruction that makes it true.
1127 fn mov(&mut self, edit: &Edit, frame: &Frame) -> Inst {
1128 let moves = self.insts.moves(edit.class).expect("a class the target says how to move");
1129 match (edit.mov.to, edit.mov.from) {
1130 (Place::Reg(to), Place::Reg(from)) => {
1131 let mov = self.opcode(moves.mov);
1132 self.func
1133 .build_loose(mov)
1134 .def(Reg::physical(to), edit.class)
1135 .uses(Reg::physical(from), edit.class)
1136 .finish()
1137 }
1138 (Place::Reg(to), Place::Slot(slot)) => {
1139 let at = self.slot(frame, slot);
1140 self.load(edit.class, to, at)
1141 }
1142 (Place::Slot(slot), Place::Reg(from)) => {
1143 let at = self.slot(frame, slot);
1144 self.store(edit.class, from, at)
1145 }
1146 // The allocator expands this into two moves through a register of its own, because a
1147 // machine that could do it in one is not a machine any of this is written for.
1148 (Place::Slot(_), Place::Slot(_)) => {
1149 unreachable!("a move from one stack slot straight into another")
1150 }
1151 }
1152 }
1153
1154 /// Puts an instruction where an edit says it goes, after whatever earlier edits went there.
1155 ///
1156 /// The edits at one place are in the order they have to be made in, so each one goes behind
1157 /// the last, and the first of them is what the place itself means.
1158 fn put(&mut self, cursors: &mut HashMap<At, Inst>, at: At, inst: Inst) {
1159 if let Some(cursor) = cursors.get_mut(&at) {
1160 self.func.insert_after(*cursor, inst);
1161 *cursor = inst;
1162 return;
1163 }
1164 match at {
1165 At::Before(before) => self.func.insert_before(before, inst),
1166 At::After(after) => self.func.insert_after(after, inst),
1167 At::StartOf(block) => self.func.prepend_inst(block, inst),
1168 // Behind everything in the block. A block the allocator puts an edge's moves at the
1169 // end of is one with a single edge out of it, and an edge like that is not an
1170 // instruction here: [`crate::layout`] writes the jump it becomes after this has run.
1171 // So the last instruction is an ordinary one, which may still be waiting on moves of
1172 // its own that have to be made before the edge's are.
1173 At::EndOf(block) => self.func.append_inst(block, inst),
1174 }
1175 cursors.insert(at, inst);
1176 }
1177
1178 /// Where a spill slot is, from the stack pointer in the body of the function.
1179 fn slot(&self, frame: &Frame, slot: u32) -> i32 {
1180 frame.slot(slot).expect("a slot the frame was worked out from")
1181 }
1182
1183 /// Reads a register out of the frame.
1184 fn load(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1185 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
1186 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1187 self.func
1188 .build_loose(load)
1189 .def(Reg::physical(reg), class)
1190 .mem(Mem::at(base).plus(at))
1191 .finish()
1192 }
1193
1194 /// Writes a register into the frame.
1195 fn store(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1196 let store = self.opcode(self.insts.moves(class).expect("a class to store").store);
1197 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1198 self.func
1199 .build_loose(store)
1200 .uses(Reg::physical(reg), class)
1201 .mem(Mem::at(base).plus(at))
1202 .finish()
1203 }
1204
1205 /// Puts a general purpose register on the stack.
1206 fn push(&mut self, reg: PhysReg) -> Inst {
1207 let push = self.opcode(self.insts.push);
1208 self.func.build_loose(push).uses(Reg::physical(reg), self.conv.int_class).finish()
1209 }
1210
1211 /// Takes a general purpose register back off the stack.
1212 fn pop(&mut self, reg: PhysReg) -> Inst {
1213 let pop = self.opcode(self.insts.pop);
1214 self.func.build_loose(pop).def(Reg::physical(reg), self.conv.int_class).finish()
1215 }
1216
1217 /// One general purpose register written with another.
1218 fn two(&mut self, opcode: Opcode, to: PhysReg, from: PhysReg) -> Inst {
1219 let class = self.conv.int_class;
1220 self.func
1221 .build_loose(opcode)
1222 .def(Reg::physical(to), class)
1223 .uses(Reg::physical(from), class)
1224 .finish()
1225 }
1226
1227 /// Two-address arithmetic on the stack pointer, which reads it and writes it back.
1228 fn arith(&mut self, opcode: Opcode, value: i64) -> Inst {
1229 let class = self.conv.int_class;
1230 let sp = Reg::physical(self.conv.stack_pointer);
1231 self.func.build_loose(opcode).def(sp, class).uses(sp, class).imm(value).finish()
1232 }
1233
1234 /// One register written with an address rather than with what is at it.
1235 fn address(&mut self, opcode: Opcode, to: PhysReg, base: PhysReg, disp: i32) -> Inst {
1236 let class = self.conv.int_class;
1237 let base = Operand::read(Reg::physical(base), class);
1238 self.func
1239 .build_loose(opcode)
1240 .def(Reg::physical(to), class)
1241 .mem(Mem::at(base).plus(disp))
1242 .finish()
1243 }
1244
1245 /// The opcode of that name, in the machine IR's spelling, which is the target's prefix and
1246 /// then the name the target gave.
1247 fn opcode(&mut self, name: &str) -> Opcode {
1248 Opcode::new(self.names.intern(&format!("{}{name}", self.insts.prefix)))
1249 }
1250}
1251
1252/// A distance in a frame, as the signed number every offset is.
1253fn offset(bytes: u32) -> i32 {
1254 i32::try_from(bytes).expect("a frame under two gigabytes")
1255}
1256
1257/// The last character of a span, which for the span of a function body is its closing brace.
1258///
1259/// A span runs from the first byte to one past the last, so the brace is the byte before the end
1260/// rather than the end. [`Span::DUMMY`] for a function that came from no C source, which is what
1261/// the tests and the IR parser build, and for the empty span that cannot have a last character.
1262fn ending(body: Span) -> Span {
1263 if body.is_dummy() || body.hi <= body.lo {
1264 return Span::DUMMY;
1265 }
1266 Span::new(body.hi - 1, body.hi)
1267}
1268
1269#[cfg(test)]
1270mod tests {
1271 use rucc_base::Interner;
1272 use rucc_mir::{BlockCall, print_func};
1273 use rucc_regalloc::assign::Env;
1274 use rucc_target::x86_64::{
1275 BRANCH, FRAME, GPR, PROBE, R10, R11, RAX, REGS, SYSV, WIN64, XMM, xmm,
1276 };
1277
1278 use super::*;
1279 use crate::frame::{Layout, Local};
1280
1281 /// The closing brace of a body is the last character of its span and not the end of it, since a
1282 /// span runs to one past what it covers. A function that came from no source has no brace and
1283 /// asks for no row, which is what keeps the epilogue of one the IR parser built covered by the
1284 /// row before it rather than by a position in a file that is not there.
1285 #[test]
1286 fn the_end_of_a_body_is_its_closing_brace_and_not_one_past_it() {
1287 assert_eq!(ending(Span::new(10, 40)), Span::new(39, 40));
1288 assert_eq!(ending(Span::DUMMY), Span::DUMMY);
1289 assert_eq!(ending(Span::new(7, 7)), Span::DUMMY);
1290 }
1291
1292 /// An environment offering that many of the convention's registers, with everything after
1293 /// them held back as scratch.
1294 fn env(conv: &CallRegs, count: usize) -> Env {
1295 Env::new().with(GPR, &conv.int_order[..count], &conv.int_order[count..])
1296 }
1297
1298 /// A function of that many values, every one written before any is read, allocated with that
1299 /// many registers to hand out. The same shape the frame layout's own tests are written
1300 /// against, so that a frame here is one that has already been checked there.
1301 fn pressure(conv: &CallRegs, values: usize, count: usize) -> (Func, Allocation, Interner) {
1302 let mut names = Interner::new();
1303 let mut func = Func::new(names.intern("f"));
1304 let opcode = Opcode::new(names.intern("x64.nop"));
1305 let block = func.create_block();
1306 let regs: Vec<Reg> = (0..values).map(|_| func.new_vreg(GPR)).collect();
1307 for ® in ®s {
1308 func.build(block, opcode).def(reg, GPR).finish();
1309 }
1310 for ® in ®s {
1311 func.build(block, opcode).uses(reg, GPR).finish();
1312 }
1313 let allocation = rucc_regalloc::run(&mut func, &env(conv, count), "test", true);
1314 (func, allocation, names)
1315 }
1316
1317 /// The function with its frame written into it, as the lines a dump would show.
1318 fn written(
1319 func: &mut Func,
1320 allocation: &Allocation,
1321 layout: &Layout<'_>,
1322 names: &mut Interner,
1323 ) -> Vec<String> {
1324 with_protector(func, allocation, layout, None, names)
1325 }
1326
1327 /// The same, for a function the caller has decided is protected or is not.
1328 fn with_protector(
1329 func: &mut Func,
1330 allocation: &Allocation,
1331 layout: &Layout<'_>,
1332 protect: Option<Protect<'_>>,
1333 names: &mut Interner,
1334 ) -> Vec<String> {
1335 let convention = Convention { protect, ..Convention::new(layout.conv, &FRAME) };
1336 under(func, allocation, layout, &Stack::default(), convention, names)
1337 }
1338
1339 /// The same, for a function whose frame the caller has decided is taken a page at a time.
1340 fn with_probing(
1341 func: &mut Func,
1342 allocation: &Allocation,
1343 layout: &Layout<'_>,
1344 probe: Option<Probing<'_>>,
1345 names: &mut Interner,
1346 ) -> Vec<String> {
1347 let convention = Convention { probe, ..Convention::new(layout.conv, &FRAME) };
1348 under(func, allocation, layout, &Stack::default(), convention, names)
1349 }
1350
1351 /// A function whose one block takes a run of bytes off the stack pointer, which is what the
1352 /// lowering writes for a variable length array, with the count already in the register given.
1353 fn growing(count: PhysReg) -> (Func, Allocation, Interner, Stack) {
1354 let mut names = Interner::new();
1355 let mut func = Func::new(names.intern("f"));
1356 let block = func.create_block();
1357 let sp = Reg::physical(SYSV.stack_pointer);
1358 let grow = Opcode::new(names.intern("x64.sub_rr_64"));
1359 let took = func
1360 .build(block, grow)
1361 .def(sp, GPR)
1362 .uses(sp, GPR)
1363 .uses(Reg::physical(count), GPR)
1364 .finish();
1365 let nop = Opcode::new(names.intern("x64.nop"));
1366 func.build(block, nop).finish();
1367 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test", true);
1368 (func, allocation, names, Stack { grown: vec![took], ..Stack::default() })
1369 }
1370
1371 /// The function with its frame written into it under that convention.
1372 fn under(
1373 func: &mut Func,
1374 allocation: &Allocation,
1375 layout: &Layout<'_>,
1376 stack: &Stack,
1377 convention: Convention<'_>,
1378 names: &mut Interner,
1379 ) -> Vec<String> {
1380 let frame = Frame::of(func, allocation, layout);
1381 finish(func, allocation, &frame, stack, convention, names);
1382 print_func(func, names, ®S)
1383 .lines()
1384 .filter(|line| !line.is_empty())
1385 .map(|line| line.trim().to_string())
1386 .collect()
1387 }
1388
1389 /// Just the lines the frame put in, which is every line that is not the function it was
1390 /// given and not the shape of the dump around it.
1391 fn added(lines: &[String]) -> Vec<&str> {
1392 lines
1393 .iter()
1394 .map(String::as_str)
1395 .filter(|line| !line.contains("x64.nop"))
1396 .filter(|line| !line.starts_with("mfunc") && !line.starts_with("block") && *line != "}")
1397 .collect()
1398 }
1399
1400 #[test]
1401 fn a_function_that_needs_no_frame_is_given_a_return_and_nothing_else() {
1402 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1403 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1404
1405 // Two values and four registers, so nothing is spilled, nothing is saved and the stack
1406 // pointer never moves. A prologue of nothing is the right prologue for that.
1407 assert_eq!(added(&lines), ["x64.ret"]);
1408 }
1409
1410 /// The bytes that give a frame back are filed under the closing brace, which is where a
1411 /// debugger says a function ends and which nothing in an epilogue could say for itself.
1412 #[test]
1413 fn an_epilogue_is_filed_under_the_closing_brace_of_the_body() {
1414 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1415 func.declared = Span::new(100, 140);
1416 let base = Layout::new(&SYSV, REGS);
1417 let layout = Layout { red_zone: false, ..base };
1418 written(&mut func, &allocation, &layout, &mut names);
1419
1420 // Everything from the first instruction of the epilogue to the return, and nothing above
1421 // it: the body's own instructions keep the spans they arrived with, which here is none.
1422 let ends: Vec<Span> = func
1423 .blocks()
1424 .flat_map(|block| func.insts(block).collect::<Vec<_>>())
1425 .map(|inst| func.span(inst))
1426 .filter(|span| !span.is_dummy())
1427 .collect();
1428 assert!(!ends.is_empty(), "an epilogue was written");
1429 assert!(ends.iter().all(|&span| span == Span::new(139, 140)), "{ends:?}");
1430 }
1431
1432 #[test]
1433 fn a_spill_is_a_store_and_a_reload_is_a_load() {
1434 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1435 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1436
1437 // Two registers for four values, so two of them go to the stack. The store goes behind the
1438 // instruction that wrote the value and the load in front of the one that wants it, both at
1439 // the offsets the frame gave, which are below the stack pointer because a small leaf
1440 // function is entitled to the red zone.
1441 assert_eq!(
1442 lines,
1443 [
1444 "mfunc @f {",
1445 "block0:",
1446 "$rax = x64.nop",
1447 "$rcx = x64.nop",
1448 "$rdx = x64.nop",
1449 "x64.mov_mr_64 $rdx, [$rsp - 16]",
1450 "$rdx = x64.nop",
1451 "x64.mov_mr_64 $rdx, [$rsp - 8]",
1452 "x64.nop $rax",
1453 "x64.nop $rcx",
1454 "$rdx = x64.mov_rm_64 [$rsp - 16]",
1455 "x64.nop $rdx",
1456 "$rdx = x64.mov_rm_64 [$rsp - 8]",
1457 "x64.nop $rdx",
1458 "x64.ret",
1459 "}",
1460 ]
1461 );
1462 }
1463
1464 #[test]
1465 fn the_frame_the_prologue_takes_is_the_frame_the_epilogue_gives_back() {
1466 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1467 let base = Layout::new(&SYSV, REGS);
1468 let layout = Layout { red_zone: false, ..base };
1469 let lines = written(&mut func, &allocation, &layout, &mut names);
1470
1471 // The same function told it may not use the red zone takes sixteen bytes instead, and
1472 // every offset moves above the stack pointer to match.
1473 assert_eq!(
1474 added(&lines),
1475 [
1476 "$rsp = x64.sub_ri_64 $rsp, 16",
1477 "x64.mov_mr_64 $rdx, [$rsp]",
1478 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1479 "$rdx = x64.mov_rm_64 [$rsp]",
1480 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1481 "$rsp = x64.add_ri_64 $rsp, 16",
1482 "x64.ret",
1483 ]
1484 );
1485 }
1486
1487 #[test]
1488 fn the_registers_the_prologue_pushes_come_back_in_the_opposite_order() {
1489 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1490 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1491
1492 // Four registers a call leaves alone, pushed in the convention's order and popped in the
1493 // other one, which is the only order that gets each of them its own value back.
1494 assert_eq!(
1495 added(&lines),
1496 [
1497 "x64.push_64 $rbx",
1498 "x64.push_64 $r12",
1499 "x64.push_64 $r13",
1500 "x64.push_64 $r14",
1501 "$r14 = x64.pop_64",
1502 "$r13 = x64.pop_64",
1503 "$r12 = x64.pop_64",
1504 "$rbx = x64.pop_64",
1505 "x64.ret",
1506 ]
1507 );
1508 }
1509
1510 #[test]
1511 fn a_function_that_keeps_a_frame_pointer_sets_it_up_and_leaves_by_it() {
1512 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1513 let base = Layout::new(&SYSV, REGS);
1514 let layout = Layout { frame_pointer: true, red_zone: false, ..base };
1515 let lines = written(&mut func, &allocation, &layout, &mut names);
1516
1517 // The frame pointer is saved before anything else and points at where it was saved, so the
1518 // epilogue reaches the stack pointer through it rather than by counting the frame back.
1519 assert_eq!(
1520 added(&lines),
1521 [
1522 "x64.push_64 $rbp",
1523 "$rbp = x64.mov_rr_64 $rsp",
1524 "$rsp = x64.sub_ri_64 $rsp, 16",
1525 "x64.mov_mr_64 $rdx, [$rsp]",
1526 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1527 "$rdx = x64.mov_rm_64 [$rsp]",
1528 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1529 "$rsp = x64.mov_rr_64 $rbp",
1530 "$rbp = x64.pop_64",
1531 "x64.ret",
1532 ]
1533 );
1534 }
1535
1536 #[test]
1537 fn a_realigned_frame_forces_the_alignment_after_it_has_pushed_what_it_saves() {
1538 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1539 let locals = [Local { size: 64, align: 32 }];
1540 let base = Layout::new(&SYSV, REGS);
1541 let layout = Layout { locals: &locals, ..base };
1542 let lines = written(&mut func, &allocation, &layout, &mut names);
1543
1544 // Forcing the alignment throws away how far the stack pointer had moved, so the registers
1545 // are pushed before it happens and the epilogue counts back from the frame pointer to find
1546 // them. The frame pointer is required here whatever the flags said.
1547 assert_eq!(
1548 added(&lines),
1549 [
1550 "x64.push_64 $rbp",
1551 "$rbp = x64.mov_rr_64 $rsp",
1552 "x64.push_64 $rbx",
1553 "x64.push_64 $r12",
1554 "x64.push_64 $r13",
1555 "x64.push_64 $r14",
1556 "$rsp = x64.and_ri_64 $rsp, -32",
1557 "$rsp = x64.sub_ri_64 $rsp, 64",
1558 "$rsp = x64.lea_64 [$rbp - 32]",
1559 "$r14 = x64.pop_64",
1560 "$r13 = x64.pop_64",
1561 "$r12 = x64.pop_64",
1562 "$rbx = x64.pop_64",
1563 "$rbp = x64.pop_64",
1564 "x64.ret",
1565 ]
1566 );
1567 }
1568
1569 #[test]
1570 fn every_block_the_function_returns_from_gets_an_epilogue() {
1571 let mut names = Interner::new();
1572 let mut func = Func::new(names.intern("f"));
1573 let opcode = Opcode::new(names.intern("x64.nop"));
1574 let head = func.create_block();
1575 let left = func.create_block();
1576 let right = func.create_block();
1577 func.build(head, opcode).finish();
1578 *func.succs_mut(head) = vec![BlockCall::to(left), BlockCall::to(right)];
1579 func.build(left, opcode).finish();
1580 func.build(right, opcode).finish();
1581 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test", true);
1582 let base = Layout::new(&SYSV, REGS);
1583 let layout = Layout { leaf: false, ..base };
1584 let lines = written(&mut func, &allocation, &layout, &mut names);
1585
1586 // Both ways out get the frame given back, and the block that goes somewhere gets nothing,
1587 // because a block with an edge out of it is not a block anything returns from.
1588 assert_eq!(
1589 lines,
1590 [
1591 "mfunc @f {",
1592 "block0:",
1593 "$rsp = x64.sub_ri_64 $rsp, 8",
1594 "x64.nop block1, block2",
1595 "block1:",
1596 "x64.nop",
1597 "$rsp = x64.add_ri_64 $rsp, 8",
1598 "x64.ret",
1599 "block2:",
1600 "x64.nop",
1601 "$rsp = x64.add_ri_64 $rsp, 8",
1602 "x64.ret",
1603 "}",
1604 ]
1605 );
1606 }
1607
1608 #[test]
1609 fn a_protected_function_writes_the_canary_last_and_checks_it_before_it_returns() {
1610 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1611 let base = Layout::new(&SYSV, REGS);
1612 let layout = Layout { leaf: false, protect: true, ..base };
1613 let guard = SYSV.guard.as_ref().expect("this convention has somewhere to keep the word");
1614 // The two the real pipeline holds back, which are held back in the environment above too:
1615 // it hands out the first two of the convention's order and keeps everything after them.
1616 let protect = Protect { guard, branch: &BRANCH, scratch: [R10, R11] };
1617 let lines = with_protector(&mut func, &allocation, &layout, Some(protect), &mut names);
1618
1619 // The read of the word and the store into the slot come after the stack pointer has moved,
1620 // because there is no slot to store into until it has. The check is the last thing the
1621 // block that returned does and the epilogue is on the arm the canary was unchanged on, so
1622 // a function whose canary changed never gives its frame back and never returns.
1623 assert_eq!(
1624 added(&lines),
1625 [
1626 "$rsp = x64.sub_ri_64 $rsp, 24",
1627 "$r10 = x64.mov_rm_64 [fs:40]",
1628 "x64.mov_mr_64 $r10, [$rsp + 16]",
1629 "x64.mov_mr_64 $rdx, [$rsp]",
1630 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1631 "$rdx = x64.mov_rm_64 [$rsp]",
1632 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1633 "$r10 = x64.mov_rm_64 [$rsp + 16]",
1634 "$r11 = x64.mov_rm_64 [fs:40]",
1635 "$r11 = x64.cmp_set_ne_64 $r10, $r11",
1636 "x64.br_cond_8 $r11, block1, block2",
1637 "x64.call @__stack_chk_fail",
1638 "$rsp = x64.add_ri_64 $rsp, 24",
1639 "x64.ret",
1640 ]
1641 );
1642 }
1643
1644 #[test]
1645 fn a_frame_that_fits_in_one_page_is_taken_in_one_subtraction_even_when_pages_are_touched() {
1646 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1647 let locals = [Local { size: 4088, align: 16 }];
1648 let base = Layout::new(&SYSV, REGS);
1649 let layout = Layout { leaf: false, locals: &locals, ..base };
1650 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1651 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1652
1653 // A frame of one page cannot step over the page below it, because the far end of it is the
1654 // near end of that page and anything written there is written to a page that is there. So
1655 // the flag costs such a function nothing, which is most functions.
1656 assert_eq!(
1657 added(&lines),
1658 ["$rsp = x64.sub_ri_64 $rsp, 4088", "$rsp = x64.add_ri_64 $rsp, 4088", "x64.ret",]
1659 );
1660 }
1661
1662 #[test]
1663 fn a_probing_prologue_touches_every_page_of_a_frame_a_few_pages_deep() {
1664 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1665 let locals = [Local { size: 9000, align: 16 }];
1666 let base = Layout::new(&SYSV, REGS);
1667 let layout = Layout { leaf: false, locals: &locals, ..base };
1668 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1669 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1670
1671 // A page of the stack pointer's own, then the touch that says the page is there, and only
1672 // then the next one, which is the whole of the defence: nothing here ever moves the stack
1673 // pointer further than one page without writing where it landed. The last subtraction is
1674 // the remainder and is smaller than a page, so it needs no touch of its own, and it exists
1675 // in every frame because the count of pages is taken off one less than the size.
1676 assert_eq!(
1677 added(&lines),
1678 [
1679 "$rsp = x64.sub_ri_64 $rsp, 4096",
1680 "x64.or_mi_8 [$rsp], 0",
1681 "$rsp = x64.sub_ri_64 $rsp, 4096",
1682 "x64.or_mi_8 [$rsp], 0",
1683 "$rsp = x64.sub_ri_64 $rsp, 808",
1684 "$rsp = x64.add_ri_64 $rsp, 9000",
1685 "x64.ret",
1686 ]
1687 );
1688 }
1689
1690 #[test]
1691 fn a_variable_length_array_walks_its_pages_where_the_declaration_stands() {
1692 let (mut func, allocation, mut names, stack) = growing(RAX);
1693 let base = Layout::new(&SYSV, REGS);
1694 let layout = Layout { leaf: false, grows: true, ..base };
1695 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1696 let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
1697 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1698
1699 // The whole listing, because what the walk is cannot be read off the instructions alone.
1700 // The one subtraction the lowering wrote is gone and four blocks stand where its block was:
1701 // where the stack pointer is going, the step, the page the step landed on, and the rest of
1702 // what the block was doing with the stack pointer put back where it was going.
1703 assert_eq!(
1704 lines,
1705 [
1706 "mfunc @f {",
1707 "block0:",
1708 "x64.push_64 $rbp",
1709 "$rbp = x64.mov_rr_64 $rsp",
1710 "$r10 = x64.mov_rr_64 $rsp",
1711 "$r10 = x64.sub_rr_64 $r10, $rax, block1",
1712 "block1:",
1713 "$rsp = x64.sub_ri_64 $rsp, 4096",
1714 "$r11 = x64.cmp_set_a_64 $rsp, $r10",
1715 "x64.br_cond_8 $r11, block2, block3",
1716 "block2:",
1717 "x64.or_mi_8 [$rsp], 0, block1",
1718 "block3:",
1719 "$rsp = x64.mov_rr_64 $r10",
1720 "x64.nop",
1721 "$rsp = x64.mov_rr_64 $rbp",
1722 "$rbp = x64.pop_64",
1723 "x64.ret",
1724 "}",
1725 ]
1726 );
1727 }
1728
1729 #[test]
1730 fn the_walk_keeps_the_register_the_count_arrived_in() {
1731 let (mut func, allocation, mut names, stack) = growing(R10);
1732 let base = Layout::new(&SYSV, REGS);
1733 let layout = Layout { leaf: false, grows: true, ..base };
1734 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1735 let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
1736 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1737
1738 // The count is in the first of the two registers the walk was given, which is where a
1739 // reload the rewriter wrote would have put it, so the limit goes in the other one and the
1740 // comparison writes the first one back only once the count has been read for the last time.
1741 let added = added(&lines);
1742 assert!(added.contains(&"$r11 = x64.mov_rr_64 $rsp"), "{added:?}");
1743 assert!(added.contains(&"$r11 = x64.sub_rr_64 $r11, $r10, block1"), "{added:?}");
1744 assert!(added.contains(&"$r10 = x64.cmp_set_a_64 $rsp, $r11"), "{added:?}");
1745 }
1746
1747 #[test]
1748 fn a_variable_length_array_takes_its_bytes_in_one_subtraction_when_nothing_asked() {
1749 let (mut func, allocation, mut names, stack) = growing(RAX);
1750 let base = Layout::new(&SYSV, REGS);
1751 let layout = Layout { leaf: false, grows: true, ..base };
1752 let convention = Convention::new(&SYSV, &FRAME);
1753 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1754
1755 // The instruction the lowering wrote, where it wrote it, and one block still.
1756 assert!(lines.contains(&"$rsp = x64.sub_rr_64 $rsp, $rax".to_owned()), "{lines:?}");
1757 assert_eq!(lines.iter().filter(|line| line.starts_with("block")).count(), 1, "{lines:?}");
1758 }
1759
1760 #[test]
1761 fn a_probing_prologue_deeper_than_that_walks_the_pages_in_a_loop() {
1762 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1763 let locals = [Local { size: 100_000, align: 16 }];
1764 let base = Layout::new(&SYSV, REGS);
1765 let layout = Layout { leaf: false, locals: &locals, ..base };
1766 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1767 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1768
1769 // Twenty-four pages, which is more than a straight line is worth, so the prologue works out
1770 // where it is going first and then walks there. The whole listing rather than the added
1771 // lines, because what matters as much as the instructions is that the two blocks the walk
1772 // is made of come in front of the block the function began with: the body the allocator
1773 // filled is block2 here and it was block0 before this ran.
1774 assert_eq!(
1775 lines,
1776 [
1777 "mfunc @f {",
1778 "block0:",
1779 "$r10 = x64.lea_64 [$rsp - 98304], block1",
1780 "block1:",
1781 "$rsp = x64.sub_ri_64 $rsp, 4096",
1782 "x64.or_mi_8 [$rsp], 0",
1783 "$r11 = x64.cmp_set_ne_64 $rsp, $r10",
1784 "x64.br_cond_8 $r11, block1, block2",
1785 "block2:",
1786 "$rsp = x64.sub_ri_64 $rsp, 1704",
1787 "$rax = x64.nop",
1788 "$rcx = x64.nop",
1789 "x64.nop $rax",
1790 "x64.nop $rcx",
1791 "$rsp = x64.add_ri_64 $rsp, 100008",
1792 "x64.ret",
1793 "}",
1794 ]
1795 );
1796 }
1797
1798 #[test]
1799 fn a_large_frame_on_a_platform_with_a_routine_for_its_pages_calls_the_routine() {
1800 let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
1801 let locals = [Local { size: 100_000, align: 16 }];
1802 let base = Layout::new(&WIN64, REGS);
1803 let layout = Layout { leaf: false, locals: &locals, ..base };
1804 let lines = written(&mut func, &allocation, &layout, &mut names);
1805
1806 // Nothing asked for this on the command line, which is the point: Windows commits a stack
1807 // by having the pages touched in order, so a frame this size has to reach them whatever the
1808 // flags said. The size goes in the register the platform names, the routine touches every
1809 // page down to there, and the frame is taken afterwards, because the routine comes back
1810 // having moved nothing. What the epilogue gives back is what the register was given, which
1811 // is the one thing worth tying together here.
1812 let added = added(&lines);
1813 assert_eq!(added.len(), 5, "{added:?}");
1814 let size = added[0].strip_prefix("$rax = x64.mov_ri_64 ").expect("a size in a register");
1815 assert_eq!(added[1], "x64.call @__chkstk");
1816 assert_eq!(added[2], "$rsp = x64.sub_rr_64 $rsp, $rax");
1817 assert_eq!(added[3], format!("$rsp = x64.add_ri_64 $rsp, {size}"));
1818 assert_eq!(added[4], "x64.ret");
1819 }
1820
1821 #[test]
1822 fn a_frame_of_one_page_calls_nothing_on_that_platform_either() {
1823 let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
1824 let locals = [Local { size: 4000, align: 16 }];
1825 let base = Layout::new(&WIN64, REGS);
1826 let layout = Layout { leaf: false, locals: &locals, ..base };
1827 let lines = written(&mut func, &allocation, &layout, &mut names);
1828
1829 // The same reason a frame of one page is taken in one subtraction under the flag. The far
1830 // end of such a frame is inside the page below the stack pointer, and touching that page is
1831 // what the function does on its way to using the frame at all, so there is nothing for a
1832 // routine to do and a call to it would be a call in every function that declares an array.
1833 let added = added(&lines);
1834 assert!(added.iter().all(|line| !line.contains("chkstk")), "{added:?}");
1835 assert_eq!(added.len(), 3, "{added:?}");
1836 }
1837
1838 #[test]
1839 fn a_windows_prologue_points_its_frame_pointer_at_the_frame_once_the_frame_is_whole() {
1840 let (mut func, allocation, mut names) = pressure(&WIN64, 4, 2);
1841 let base = Layout::new(&WIN64, REGS);
1842 let layout = Layout { frame_pointer: true, ..base };
1843 let lines = written(&mut func, &allocation, &layout, &mut names);
1844
1845 // The other order, which is what every other platform here writes, has no unwind record on
1846 // this one: the record counts its slots from where the stack pointer ends the prologue and
1847 // gets there by taking a constant off the frame pointer, so a register pushed after the
1848 // pointer was established sits below the place the record counts from. Pushing first and
1849 // pointing last is the order that has a record, and it leaves the pointer holding a copy of
1850 // the stack pointer, so the spills stay where they were and the epilogue counts the frame
1851 // back off the pointer rather than moving the pointer into the stack pointer.
1852 assert_eq!(
1853 added(&lines),
1854 [
1855 "x64.push_64 $rbp",
1856 "$rsp = x64.sub_ri_64 $rsp, 16",
1857 "$rbp = x64.mov_rr_64 $rsp",
1858 "x64.mov_mr_64 $rdx, [$rsp]",
1859 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1860 "$rdx = x64.mov_rm_64 [$rsp]",
1861 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1862 "$rsp = x64.lea_64 [$rbp + 16]",
1863 "$rbp = x64.pop_64",
1864 "x64.ret",
1865 ]
1866 );
1867 }
1868
1869 #[test]
1870 fn a_windows_prologue_that_saves_registers_too_pushes_all_of_them_before_the_frame() {
1871 let (mut func, allocation, mut names) = pressure(&WIN64, 9, 8);
1872 let base = Layout::new(&WIN64, REGS);
1873 let layout = Layout { leaf: false, frame_pointer: true, ..base };
1874 let lines = written(&mut func, &allocation, &layout, &mut names);
1875
1876 // The shape that made the order necessary. All three pushes are above the frame, so every
1877 // one of them has a row the record can write, and the pointer is the last thing the
1878 // prologue does. Forty eight bytes is the thirty two every Windows caller reserves below a
1879 // call, eight for the one value that did not fit in a register, and eight that put the
1880 // stack pointer back where a call wants it given three pushes and the return address.
1881 assert_eq!(
1882 added(&lines),
1883 [
1884 "x64.push_64 $rbp",
1885 "x64.push_64 $rbx",
1886 "x64.push_64 $rsi",
1887 "$rsp = x64.sub_ri_64 $rsp, 48",
1888 "$rbp = x64.mov_rr_64 $rsp",
1889 "x64.mov_mr_64 $rsi, [$rsp + 32]",
1890 "$rsi = x64.mov_rm_64 [$rsp + 32]",
1891 "$rsp = x64.lea_64 [$rbp + 48]",
1892 "$rsi = x64.pop_64",
1893 "$rbx = x64.pop_64",
1894 "$rbp = x64.pop_64",
1895 "x64.ret",
1896 ]
1897 );
1898 }
1899
1900 #[test]
1901 fn a_vector_register_a_windows_call_preserves_is_stored_and_read_back() {
1902 let mut names = Interner::new();
1903 let mut func = Func::new(names.intern("f"));
1904 let opcode = Opcode::new(names.intern("x64.nop"));
1905 let block = func.create_block();
1906 // An instruction that writes one of the vector registers Windows preserves, which is what
1907 // a rule for something that has to use it produces.
1908 func.build(block, opcode).operand(Operand::write(Reg::physical(xmm(6)), XMM)).finish();
1909 let allocation = rucc_regalloc::run(&mut func, &env(&WIN64, 4), "test", true);
1910 let lines = written(&mut func, &allocation, &Layout::new(&WIN64, REGS), &mut names);
1911
1912 // No machine here pushes a vector register, so it is stored into the frame rather than
1913 // pushed, and the frame has to be taken before there is anywhere to put it.
1914 assert_eq!(
1915 added(&lines),
1916 [
1917 "$rsp = x64.sub_ri_64 $rsp, 24",
1918 "x64.movaps_mr $xmm6, [$rsp]",
1919 "$xmm6 = x64.movaps_rm [$rsp]",
1920 "$rsp = x64.add_ri_64 $rsp, 24",
1921 "x64.ret",
1922 ]
1923 );
1924 }
1925}