rucc_codegen/finish.rs
1//! The prologue, the epilogue, and the moves the allocator asked for.
2//!
3//! Design: `spec/10-backend.md` sections 10.4 and 10.7.
4//!
5//! [`crate::frame`] works out what a function's stack looks like and writes nothing. This is what
6//! writes it. Three things are still missing from a function the allocator has finished with, and
7//! all three of them are instructions no lowering rule chose:
8//!
9//! ```text
10//! the prologue takes the frame the layout worked out, and puts away the registers a call
11//! leaves alone that this function writes anyway
12//! the moves every spill, every reload and every copy the allocator handed back as an
13//! edit, in the place it said and in the order it said
14//! the epilogue gives the frame back and puts the registers back, at the end of every block
15//! the function returns from
16//! ```
17//!
18//! There is a fourth thing and it is not an instruction but a number. The lowering wrote an
19//! instruction for every `alloca` that computes the address of the memory it asked for, and could
20//! not write how far into the frame that memory is, because when it ran there was no frame. So
21//! the displacement of each of those is filled in here, out of the same [`Frame`] everything else
22//! here reads, and off the same stack pointer every other offset in it is from.
23//!
24//! The loads that read the arguments the caller passed on the stack are waiting on the same number
25//! and on one more. Those bytes are the caller's rather than this function's, and a frame that had
26//! to force its own alignment cannot say how far away the caller's stack pointer was, so it reaches
27//! back through the frame pointer instead. Which register a load reads through is therefore settled
28//! here too, and it is the only base register in a finished function that was not settled by
29//! whoever wrote the instruction.
30//!
31//! After this the function is one an encoder can read: every register is physical, every offset
32//! into the frame is a constant, and the stack pointer is where the convention says it should be
33//! at every instruction that could look.
34//!
35//! # Why the moves go in first
36//!
37//! Every offset the frame reports is from the stack pointer as it stands in the body of the
38//! function. A spill written before the prologue exists would be written in front of the
39//! instruction it belongs to and behind nothing, which is where the prologue then goes, so the
40//! prologue ends up in front of it and the offsets stay true. Writing them the other way round
41//! would put the first reload above the instruction that takes the frame, and it would read from
42//! an address that is one frame out.
43//!
44//! # Where a return is
45//!
46//! A block that goes nowhere is a block the function leaves from. Mostly that is a return, and
47//! the other kind is a block ending in `unreachable`, which is a point the front end says control
48//! does not arrive at and which the lowering writes no instruction for. Both want the same thing
49//! here. A return wants the epilogue because that is what a return is once the frame is known,
50//! and an unreachable block wants it because the alternative is a function whose last instruction
51//! falls into whatever the assembler put after it, which is worse than an epilogue nothing runs.
52//! So the epilogue goes at the end of every block with an empty successor list, and there may be
53//! several, because nothing here insists a function has one exit.
54//!
55//! # What is target-specific here
56//!
57//! The names, and only the names. Which instruction pushes a register and which one moves the
58//! stack pointer is [`rucc_target::FrameInsts`], which the target says and this reads, so what
59//! is written below is the shape of a prologue rather than any particular machine's. That is
60//! `spec/10-backend.md` section 10.8 as it applies to the one pass that would otherwise be full
61//! of `x64.` by hand.
62
63use std::collections::HashMap;
64
65use rucc_base::Interner;
66use rucc_mir::{Block, BlockCall, CfiOp, Func, Inst, Mem, Opcode, Operand, Patch, Reg};
67use rucc_regalloc::Allocation;
68use rucc_regalloc::assign::Place;
69use rucc_regalloc::rewrite::{At, Edit};
70use rucc_target::{BranchInsts, CallRegs, FrameInsts, Guard, PhysReg, Probe, RegClass};
71
72use crate::frame::Frame;
73use crate::lower::Stack;
74
75/// What the stack protector's check needs beyond the frame, in a function that has one.
76///
77/// Three things that come from three places, which is why they arrive together rather than being
78/// looked up here. Where the word the canary is copied from lives is a fact about the runtime the
79/// code is linked against. What a branch on a register is is a fact about the machine. And the two
80/// registers are neither: they are the ones the allocator was told to hold back, which is a
81/// decision about the allocator, and they are free at a return for exactly that reason.
82#[derive(Debug, Clone, Copy)]
83pub struct Protect<'a> {
84 /// Where the word the canary is a copy of lives, and what to call when the copy has changed.
85 pub guard: &'a Guard,
86 /// What a branch on a register is, which is what the check ends its block with.
87 pub branch: &'a BranchInsts,
88 /// The two registers the check may use, which are two the allocator never handed out.
89 pub scratch: [PhysReg; 2],
90}
91
92/// What a prologue that takes its frame a page at a time needs beyond the frame.
93///
94/// What `-fstack-clash-protection` asks for, and the same three kinds of thing [`Protect`] is:
95/// one fact about the platform, one about the machine, and two registers that are neither. See
96/// [`rucc_target::Probe`] for what the sequence is defending against.
97#[derive(Debug, Clone, Copy)]
98pub struct Probing<'a> {
99 /// What touches a page and how far apart the pages are.
100 pub probe: &'a Probe,
101 /// What a branch on a register is, which is what the loop under a large frame ends with.
102 pub branch: &'a BranchInsts,
103 /// The two registers the sequence may use, which are two the allocator never handed out.
104 pub scratch: [PhysReg; 2],
105}
106
107/// What a profiler's hook at the top of a function is, in a function that has one.
108///
109/// What `-pg` asks for. See [`rucc_target::Trace`] for why there are two of these and what each of
110/// them lets the hook see. Only the name survives to here, because by this point the flag has been
111/// read against the target and a prologue that has the name has everything it needs.
112#[derive(Debug, Clone, Copy)]
113pub struct Tracing {
114 /// What is called, which is a routine the runtime provides and not one the program wrote.
115 pub name: &'static str,
116 /// Whether the call goes in front of the prologue rather than once the frame is taken.
117 pub early: bool,
118}
119
120/// The room at the top of a function for something to be written over later, in a function that
121/// was promised any.
122///
123/// What `-fpatchable-function-entry=` asks for. The room is a run of the shortest instruction the
124/// machine has that does nothing, and what makes it worth reserving is that it is never run for
125/// long: a tracer or a live patcher writes a jump or a call over it once the program is up, and
126/// what it needs from the compiler is a known address and a known number of bytes.
127///
128/// Two counts because the room can be on either side of the function's own label. Only the half
129/// after it is written here, since the stream starts at the label and there is nowhere in it to put
130/// the other half; the half in front is carried through so that whatever lays the function down can
131/// lay that many bytes ahead of the symbol.
132#[derive(Debug, Clone, Copy)]
133pub struct Padding {
134 /// What the instruction that does nothing is called on this target.
135 pub name: &'static str,
136 /// How many of them go in front of the function's own label.
137 pub before: u32,
138 /// How many go after it.
139 pub after: u32,
140}
141
142/// What the convention this function is compiled for says a frame is.
143///
144/// Seven answers to the one question, which is why they travel together: where it puts things,
145/// which instructions build one, whether this function's carries a protector, whether it is taken a
146/// page at a time, whether the function opens with a landing pad, whether it calls a profiler on
147/// the way in, and how much room it opens with for a patcher. The last five are the only ones about
148/// this function rather than about every function on the target, and they are here because what
149/// they need is the other two and nothing else.
150#[derive(Debug, Clone, Copy)]
151pub struct Convention<'a> {
152 /// Where the convention puts things.
153 pub regs: &'a CallRegs,
154 /// The instructions a prologue, an epilogue, a spill and a reload are made of on it.
155 pub insts: &'a FrameInsts,
156 /// What this function's stack protector needs, or `None` in a function with none.
157 pub protect: Option<Protect<'a>>,
158 /// What this function's probing prologue needs, or `None` when the frame is taken in one
159 /// subtraction, which is what a command line that did not ask asks for.
160 pub probe: Option<Probing<'a>>,
161 /// What says an indirect branch may arrive at the top of this function, or `None` when the
162 /// command line did not ask for one and on a target that has no such instruction.
163 ///
164 /// See [`rucc_target::FrameInsts::landing`]. A name rather than a flag because the flag has
165 /// already been read against the target by the time this is built, and because a prologue that
166 /// has the name has everything it needs.
167 pub landing: Option<&'static str>,
168 /// What this function's call to a profiler is, or `None` in one that makes none, which is every
169 /// function on a command line that did not ask.
170 pub trace: Option<Tracing>,
171 /// What room this function opens with for a patcher, or `None` in one that was promised none,
172 /// which is every function on a command line that did not ask.
173 pub pad: Option<Padding>,
174}
175
176impl<'a> Convention<'a> {
177 /// That convention, for a function with no stack protector, no probing, no landing pad, no
178 /// call to a profiler and no room for a patcher, which is most of them.
179 #[must_use]
180 pub fn new(regs: &'a CallRegs, insts: &'a FrameInsts) -> Self {
181 Self { regs, insts, protect: None, probe: None, landing: None, trace: None, pad: None }
182 }
183}
184
185/// Writes the moves, the prologue and the epilogue into a function the allocator has finished
186/// with.
187///
188/// # Panics
189///
190/// Panics on a function with no blocks in it, on a frame whose slots or locals the allocation and
191/// the lowering do not match, and on a move of a class the target did not say how to move. All of
192/// them are the caller handing it a frame and a function that were not worked out from each other.
193pub fn finish(
194 func: &mut Func,
195 allocation: &Allocation,
196 frame: &Frame,
197 stack: &Stack,
198 convention: Convention<'_>,
199 names: &mut Interner,
200) {
201 let Convention { regs: conv, insts, protect, probe, landing, trace, pad } = convention;
202 let entry = func.entry().expect("a function with a block in it");
203 let returns: Vec<Block> = func.blocks().filter(|&block| func[block].succs.is_empty()).collect();
204
205 // Before anything is written, because these are instructions the lowering already put in the
206 // function and every one of them is somewhere the prologue is about to go in front of, which
207 // is what makes an offset from the stack pointer the right thing to write into them. In a
208 // frame that grows it is an offset from the frame pointer instead, so the base register is
209 // rewritten the way an incoming argument's is, and for a version of the same reason.
210 //
211 // Added rather than assigned. The instruction named here is the `lea` the lowering wrote, or
212 // whatever [`crate::fold`] folded that `lea` into, and a reader that took it brought a
213 // displacement of its own: the address of a local is where the object starts and reading a
214 // field of it is some way past that. Assigning would throw the field offset away and read the
215 // front of the object every time.
216 for &(inst, local) in &stack.addresses {
217 let at = frame.local(local).expect("a local the frame was worked out from");
218 let mem = func[inst].mem.expect("the address of a local is an address");
219 func[mem].disp += at;
220 if frame.grows() {
221 rebase(func, inst, conv.frame_pointer);
222 }
223 }
224
225 // The bytes a variable length array takes are already off the stack pointer by the time one of
226 // these runs, so what is left to write is how far above the new stack pointer the array starts,
227 // which is however much of the bottom of the frame belongs to the arguments of a call. That
228 // area stays at the bottom wherever the bottom has moved to. Added rather than assigned for the
229 // reason the loop above is: one of these folds into its readers like any other address, and a
230 // reader that took it brought a displacement of its own.
231 for &inst in &stack.dynamic {
232 let mem = func[inst].mem.expect("the address of a growable local is an address");
233 func[mem].disp += offset(frame.below());
234 }
235
236 // The same, one area further up, and through the frame pointer when that is what reaches it.
237 // These are in the entry block ahead of everything, so the prologue still goes in front of
238 // them, which is what makes both registers hold what these offsets are counted from.
239 let incoming = frame.incoming();
240 for &(inst, up) in &stack.arguments {
241 let mem = func[inst].mem.expect("an argument read out of memory is read from an address");
242 func[mem].disp += incoming.at + offset(up);
243 if incoming.through_frame_pointer {
244 rebase(func, inst, conv.frame_pointer);
245 }
246 }
247
248 // Every offset the frame reports is from this one register, which is the stack pointer in an
249 // ordinary frame and the frame pointer in one that moves the stack pointer while it runs.
250 let base = if frame.grows() { conv.frame_pointer } else { conv.stack_pointer };
251 let mut writer = Writer { func, conv, insts, names, base, ahead: None };
252
253 let mut cursors: HashMap<At, Inst> = HashMap::new();
254 for edit in &allocation.edits {
255 let inst = writer.mov(edit, frame);
256 writer.put(&mut cursors, edit.at, inst);
257 }
258
259 let prologue = writer.prologue(frame, protect, probe, landing, trace, pad);
260 for &inst in prologue.iter().rev() {
261 writer.func.prepend_inst(entry, inst);
262 }
263 for block in returns {
264 // The check goes in front of the epilogue and takes the return with it. What is left in
265 // the block the function used to return from is the check, and the block the epilogue then
266 // goes in is the arm the canary was unchanged on.
267 let block = match protect {
268 Some(protect) => writer.check(block, frame, protect),
269 None => block,
270 };
271 let epilogue = writer.epilogue(frame);
272 for inst in epilogue {
273 writer.func.append_inst(block, inst);
274 }
275 }
276
277 // Last of everything, because the blocks a probing prologue made have to come in front of the
278 // block the function used to begin with and the ones the protector's check makes are made
279 // after that. Nothing has been laid out yet: `crate::layout` runs after this and puts every
280 // block in its own order, and all this decides is which block the function is entered at.
281 if let Some(ahead) = writer.ahead {
282 let rest: Vec<Block> =
283 writer.func.blocks().filter(|block| !ahead.contains(block)).collect();
284 let order: Vec<Block> = ahead.into_iter().chain(rest).collect();
285 writer.func.set_block_order(&order);
286 }
287}
288
289/// How many pages a probing prologue touches one after another before it writes a loop instead.
290///
291/// Three, which is what gcc unrolls to. The loop is four instructions however many pages it walks
292/// and a page written out is two, so three is the last size at which the straight line is no
293/// longer than the loop, and the straight line has no branch in it and needs no register.
294const UNROLLED: u32 = 3;
295
296/// One function having its frame written into it.
297/// Points an address the lowering left counted from the stack pointer at another register.
298///
299/// The base register is an operand of the instruction and the addressing mode holds where in the
300/// operand vector it is, so the register is changed there and not in the mode.
301fn rebase(func: &mut Func, inst: Inst, to: PhysReg) {
302 let mem = func[inst].mem.expect("an address");
303 let at = func[mem].base.expect("an address the lowering wrote a base register into");
304 let operands = func[inst].operands;
305 func[operands][usize::from(at)].reg = Reg::physical(to);
306}
307
308struct Writer<'a> {
309 func: &'a mut Func,
310 conv: &'a CallRegs,
311 insts: &'a FrameInsts,
312 names: &'a mut Interner,
313 /// Which register every offset into the frame is counted from, which is the stack pointer
314 /// unless the function moves it while it runs. See `Growing` in [`crate::frame`].
315 base: PhysReg,
316 /// The blocks a probing prologue made, which go in front of the one the function began with.
317 ///
318 /// Empty in every function whose frame is taken in one subtraction, which is every function
319 /// on a command line that did not ask for the stack to be touched a page at a time and most
320 /// of them on one that did. See [`Writer::pages`].
321 ahead: Option<[Block; 2]>,
322}
323
324impl Writer<'_> {
325 /// The instructions the prologue is, in the order they run.
326 ///
327 /// The order is the one the epilogue undoes and it is not free. The frame pointer is saved
328 /// before anything else, so that it points at a fixed place whatever else happens. The
329 /// registers are pushed before the alignment is forced, so that the epilogue can find them
330 /// again from the frame pointer, since after the alignment is forced nothing else can. And the
331 /// vector registers are stored last, because until the frame has been taken there is nowhere
332 /// to store them.
333 ///
334 /// The landing pad is in front of all of it, because the address it makes reachable is the
335 /// address of the function and the address of the function is where the first instruction is.
336 /// It has to be written here rather than after the fact, since a probing prologue moves the
337 /// instructions written so far into a block of its own and the pad has to move with them.
338 ///
339 /// The room a patcher was promised goes after the pad, because a patcher wants somewhere it can
340 /// write a call that happens before anything else, and the pad is the one instruction that has
341 /// to come first for a reason of its own.
342 ///
343 /// A profiler's hook goes next, or at the end when it is the kind that reads the frame pointer.
344 /// The early one is in front of everything the frame does for a reason of its own: what makes
345 /// it worth replacing while the program runs is that the stack at that instruction is exactly
346 /// what a call leaves, and a prologue that had already run would have changed it.
347 fn prologue(
348 &mut self,
349 frame: &Frame,
350 protect: Option<Protect<'_>>,
351 probe: Option<Probing<'_>>,
352 landing: Option<&'static str>,
353 trace: Option<Tracing>,
354 pad: Option<Padding>,
355 ) -> Vec<Inst> {
356 let sp = self.conv.stack_pointer;
357 let fp = self.conv.frame_pointer;
358 let int = self.conv.int_class;
359 let sse = self.conv.sse_class;
360 let word = offset(self.conv.word);
361 let mut out = Vec::new();
362 // What the prologue wrote before it had described anything, which is what decides whether
363 // there is a rule to remember at the end of it. Neither of these moves a register or takes
364 // a frame, so a function whose whole prologue is one of them has no rows and must not be
365 // given a pair of them that cancel out.
366 let mut quiet = Vec::new();
367 if let Some(name) = landing {
368 let opcode = self.opcode(name);
369 let inst = self.func.build_loose(opcode).finish();
370 out.push(inst);
371 quiet.push(inst);
372 }
373 // After the pad and in front of everything else, which is where gcc puts it. The pad is the
374 // function's first instruction because the address an indirect branch may arrive at is the
375 // address of the function, and the room comes next because what gets written over it is a
376 // call and the point of that call is that it happens before the function has done anything.
377 //
378 // Nothing is described for any of it. A byte that does nothing does not move the stack
379 // pointer, and what a patcher writes over it later is its own problem rather than this
380 // function's: the rules here say what this function did, and it did nothing.
381 if let Some(pad) = pad {
382 let opcode = self.opcode(pad.name);
383 let mut first = None;
384 for _ in 0..pad.after {
385 let inst = self.func.build_loose(opcode).finish();
386 out.push(inst);
387 quiet.push(inst);
388 first.get_or_insert(inst);
389 }
390 self.func.patch = Some(Patch { before: pad.before, pad: opcode, after: first });
391 }
392 // Nothing is described for it and nothing needs to be: the call pushes a return address and
393 // the hook pops it, so the frame is the same on both sides, and the hook preserves every
394 // register because it is written in assembly for exactly this. That is also why the
395 // allocator, which ran before any of this, never saw the call and did not have to.
396 if let Some(trace) = trace.filter(|trace| trace.early) {
397 let inst = self.hook(trace);
398 out.push(inst);
399 quiet.push(inst);
400 }
401 // How far the stack pointer is below the canonical frame address, and whether the address
402 // is still counted from the stack pointer at all. It starts at the return address the
403 // call itself pushed, which is the rule the CIE already states, so the first row here is
404 // the first thing this function does on top of that.
405 let mut below = offset(self.conv.return_address);
406 let mut from_sp = true;
407 if frame.frame_pointer() {
408 let inst = self.push(fp);
409 out.push(inst);
410 below += word;
411 self.row(inst, CfiOp::DefCfaOffset(below));
412 self.saved(inst, int, fp, -below);
413 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
414 let inst = self.two(mov, fp, sp);
415 out.push(inst);
416 let number = self.dwarf(int, fp);
417 self.row(inst, CfiOp::DefCfaRegister(number));
418 from_sp = false;
419 }
420 for ® in frame.saved_int() {
421 let inst = self.push(reg);
422 out.push(inst);
423 below += word;
424 if from_sp {
425 self.row(inst, CfiOp::DefCfaOffset(below));
426 }
427 self.saved(inst, int, reg, -below);
428 }
429 if let Some(to) = frame.realign() {
430 // Nothing is written for this and nothing can be. After it the stack pointer is a
431 // rounded-down version of where it was rather than a fixed distance from it, which is
432 // exactly what a rule cannot say. It is also why a frame that realigns is a frame
433 // with a frame pointer: by here the address is already counted from that instead.
434 assert!(!from_sp, "a frame that forces its own alignment has a frame pointer");
435 let and = self.opcode(self.insts.align);
436 out.push(self.arith(and, -i64::from(to)));
437 }
438 if frame.size() > 0 {
439 self.take(&mut out, frame.size(), &mut below, from_sp, probe);
440 }
441 for save in frame.saved_sse() {
442 let inst = self.store(sse, save.reg, save.at);
443 out.push(inst);
444 // Where it went is an offset from whichever register the frame counts from, and the
445 // address is a constant above that register, so the two make one constant. In an
446 // ordinary frame that register is the stack pointer and the constant is `below`. In one
447 // that grows it is the frame pointer, which the address has been counted from since the
448 // prologue pointed it at where it saved the caller's copy, so the constant is the two
449 // words above it and nothing the prologue did afterwards changes it. A realigned frame
450 // has no such constant at all and the rule is left out rather than guessed; the one
451 // convention that realigns and the one that preserves a vector register are not the
452 // same convention, so nothing reaches any of this today.
453 if frame.realign().is_none() {
454 let above =
455 if frame.grows() { word + offset(self.conv.return_address) } else { below };
456 self.saved(inst, sse, save.reg, save.at - above);
457 }
458 }
459 // Before the canary and after the frame, which is where gcc puts it. The hook reads the
460 // frame pointer to find out who called this function, so it has to run once there is one,
461 // and it is a call, so it has to run before anything the function is keeping in the frame
462 // could be read back.
463 if let Some(trace) = trace.filter(|trace| !trace.early) {
464 let inst = self.hook(trace);
465 out.push(inst);
466 }
467 // Last of everything, because it writes into the frame and there is no frame to write into
468 // until the stack pointer has moved. Nothing is described for either instruction: they
469 // write a slot rather than save a register, and no unwinder wants to put a canary back.
470 if let Some(protect) = protect {
471 let at = frame.canary().expect("a protected function has a slot for its canary");
472 let [into, _] = protect.scratch;
473 out.push(self.read_guard(into, protect.guard));
474 out.push(self.store(self.conv.int_class, into, at));
475 }
476 // The rules the body runs under, kept so that each epilogue can put them back rather than
477 // leaving the next block reading whatever the last one ended on. See `epilogue`.
478 //
479 // Nothing is kept in a function whose whole prologue is the pieces that describe nothing.
480 // See `quiet` above.
481 if let Some(&last) = out.last() {
482 if !quiet.contains(&last) {
483 self.row(last, CfiOp::RememberState);
484 }
485 }
486 out
487 }
488
489 /// The call to a profiler's hook.
490 ///
491 /// No arguments and no result. Which function is being entered is not passed, because the hook
492 /// reads its own return address to find out, and that is the whole reason the call is written
493 /// rather than something cheaper.
494 fn hook(&mut self, trace: Tracing) -> Inst {
495 let call = self.opcode(self.insts.call);
496 let symbol = self.names.intern(trace.name);
497 self.func.build_loose(call).symbol(symbol).finish()
498 }
499
500 /// Takes the frame, which is one subtraction unless the command line asked for the stack to be
501 /// touched a page at a time.
502 ///
503 /// `below` is how far the canonical frame address is above the stack pointer, and it comes
504 /// back as what it is once the frame has been taken.
505 fn take(
506 &mut self,
507 out: &mut Vec<Inst>,
508 size: u32,
509 below: &mut i32,
510 from_sp: bool,
511 probe: Option<Probing<'_>>,
512 ) {
513 let Some(probing) = probe.filter(|probing| size > probing.probe.interval) else {
514 let inst = self.sub(size);
515 out.push(inst);
516 *below += offset(size);
517 if from_sp {
518 self.row(inst, CfiOp::DefCfaOffset(*below));
519 }
520 return;
521 };
522 // Every step but the last is a whole page and is followed by a touch, and the last is
523 // whatever is left over, which is between one byte and one whole page. So the stack
524 // pointer never moves further than a page without something being written where it landed,
525 // and the unmapped page an operating system leaves below a stack cannot be stepped over.
526 //
527 // That is why the count is worked out from one less than the size. A frame that is an
528 // exact number of pages gets one fewer touch than it has pages, and the step left over is
529 // a whole page, which is a step that lands on the next page boundary rather than past it.
530 // gcc touches that last page as well, so this is one instruction shorter on a frame whose
531 // size is a multiple of the page and the same everywhere else.
532 let interval = probing.probe.interval;
533 let pages = (size - 1) / interval;
534 let rest = size - pages * interval;
535 let mut walked = false;
536 if pages <= UNROLLED {
537 for _ in 0..pages {
538 let inst = self.sub(interval);
539 out.push(inst);
540 *below += offset(interval);
541 if from_sp {
542 self.row(inst, CfiOp::DefCfaOffset(*below));
543 }
544 let touch = self.touch(probing.probe);
545 out.push(touch);
546 }
547 } else {
548 self.pages(out, pages, below, from_sp, probing);
549 walked = from_sp;
550 }
551 let inst = self.sub(rest);
552 out.push(inst);
553 *below += offset(rest);
554 if from_sp {
555 // A loop leaves the address counted from the register the stack pointer was compared
556 // against, since that is the one thing in it that holds still. This is where it goes
557 // back to being counted from the stack pointer, and it is written behind this
558 // instruction rather than behind the branch because a row is written behind an
559 // instruction and the branch is not one that survives [`crate::layout`].
560 let op = if walked {
561 let number = self.dwarf(self.conv.int_class, self.conv.stack_pointer);
562 CfiOp::DefCfa { reg: number, offset: *below }
563 } else {
564 CfiOp::DefCfaOffset(*below)
565 };
566 self.row(inst, op);
567 }
568 }
569
570 /// The loop that takes a frame too large for the touches to be written one after another.
571 ///
572 /// Three blocks, and the first two are new and go in front of the one the function began with:
573 ///
574 /// ```text
575 /// what the function is entered at everything the prologue did before this, and then the
576 /// address the stack pointer is walking down to
577 /// the loop one page, the touch, and the question of whether the
578 /// stack pointer has got there yet
579 /// what the function began with the rest of the prologue, and then the body
580 /// ```
581 ///
582 /// The instructions the prologue has written so far move into the first of them, because a
583 /// block is entered at the top and they have to run before the loop does. Nothing is laid out
584 /// here: which block comes first in memory is [`crate::layout`]'s answer, and all this decides
585 /// is which one the function is entered at.
586 fn pages(
587 &mut self,
588 out: &mut Vec<Inst>,
589 pages: u32,
590 below: &mut i32,
591 from_sp: bool,
592 probing: Probing<'_>,
593 ) {
594 let class = self.conv.int_class;
595 let sp = self.conv.stack_pointer;
596 let all = offset(pages * probing.probe.interval);
597 let [limit, byte] = probing.scratch;
598
599 let head = self.func.create_block();
600 for &inst in out.iter() {
601 self.func.append_inst(head, inst);
602 }
603 out.clear();
604 // Where the stack pointer is walking down to, worked out before it starts moving. A loop
605 // that counted down instead would need somewhere to keep the count, and this is somewhere
606 // to keep it that the comparison can read without arithmetic.
607 let lea = self.opcode(self.insts.lea);
608 let inst = self.address(lea, limit, sp, -all);
609 self.func.append_inst(head, inst);
610 if from_sp {
611 // The address is counted from that register for as long as the loop runs, and it has
612 // to be: the stack pointer moves once an iteration, so no fixed distance from it is
613 // true twice, and this register was written so that one distance is.
614 let number = self.dwarf(class, limit);
615 self.row(inst, CfiOp::DefCfa { reg: number, offset: *below + all });
616 }
617
618 let body = self.func.create_block();
619 *self.func.succs_mut(head) = vec![BlockCall::to(body)];
620 let inst = self.sub(probing.probe.interval);
621 self.func.append_inst(body, inst);
622 let touch = self.touch(probing.probe);
623 self.func.append_inst(body, touch);
624 let differ = self.opcode(self.insts.differ);
625 let inst = self
626 .func
627 .build_loose(differ)
628 .def(Reg::physical(byte), class)
629 .uses(Reg::physical(sp), class)
630 .uses(Reg::physical(limit), class)
631 .finish();
632 self.func.append_inst(body, inst);
633 let cond = Opcode::new(
634 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
635 );
636 let inst = self.func.build_loose(cond).uses(Reg::physical(byte), class).finish();
637 self.func.append_inst(body, inst);
638 // The first arm is the one taken when the condition held, and the condition is that the
639 // stack pointer and the address it is walking down to still differ, so the first arm is
640 // another page.
641 let began = self.func.entry().expect("a function with a block in it");
642 *self.func.succs_mut(body) = vec![BlockCall::to(body), BlockCall::to(began)];
643 *below += all;
644 self.ahead = Some([head, body]);
645 }
646
647 /// Writes the page the stack pointer is on without changing what is there.
648 fn touch(&mut self, probe: &Probe) -> Inst {
649 let opcode = self.opcode(probe.inst);
650 let base = Operand::read(Reg::physical(self.conv.stack_pointer), self.conv.int_class);
651 self.func.build_loose(opcode).imm(0).mem(Mem::at(base)).finish()
652 }
653
654 /// Takes that many bytes off the stack pointer.
655 fn sub(&mut self, bytes: u32) -> Inst {
656 let sub = self.opcode(self.insts.sub);
657 self.arith(sub, i64::from(bytes))
658 }
659
660 /// The stack protector's check, written at the end of a block the function returns from.
661 ///
662 /// Gives back the block the epilogue goes in, which is a new one: the check has to be the last
663 /// thing the old block does, and what follows it is one of two arms rather than the return.
664 ///
665 /// ```text
666 /// block that returned reload the slot, read the word again, compare, branch
667 /// the arm it changed on call the function that does not come back, and nothing after
668 /// the arm it did not the epilogue, which the caller writes into what this gives back
669 /// ```
670 ///
671 /// The two registers are the ones the allocator was told to hold back, so nothing here has to
672 /// ask what is live: a scratch register holds nothing at the end of a block, because the only
673 /// thing that writes one is a move the rewriter put in and every one of those is read by the
674 /// instruction it was put in front of.
675 fn check(&mut self, block: Block, frame: &Frame, protect: Protect<'_>) -> Block {
676 let class = self.conv.int_class;
677 let at = frame.canary().expect("a protected function has a slot for its canary");
678 let [ours, theirs] = protect.scratch;
679
680 let inst = self.load(class, ours, at);
681 self.func.append_inst(block, inst);
682 let inst = self.read_guard(theirs, protect.guard);
683 self.func.append_inst(block, inst);
684 let differ = self.opcode(self.insts.differ);
685 let inst = self
686 .func
687 .build_loose(differ)
688 .def(Reg::physical(theirs), class)
689 .uses(Reg::physical(ours), class)
690 .uses(Reg::physical(theirs), class)
691 .finish();
692 self.func.append_inst(block, inst);
693
694 let failed = self.func.create_block();
695 let ok = self.func.create_block();
696 let cond = Opcode::new(
697 self.names.intern(&format!("{}{}", protect.branch.prefix, protect.branch.cond)),
698 );
699 let inst = self.func.build_loose(cond).uses(Reg::physical(theirs), class).finish();
700 self.func.append_inst(block, inst);
701 // The first arm is the one taken when the condition held, and the condition is that the
702 // two words differ, so the first arm is the one the canary was overwritten on.
703 *self.func.succs_mut(block) = vec![BlockCall::to(failed), BlockCall::to(ok)];
704
705 let call = self.opcode(self.insts.call);
706 let symbol = self.names.intern(protect.guard.fail);
707 self.func.build(failed, call).symbol(symbol).finish();
708 ok
709 }
710
711 /// Reads the word the canary is a copy of into a register.
712 ///
713 /// The address is a constant and names no register at all, because where the block a thread
714 /// has to itself begins is something only the machine knows and the segment register is what
715 /// holds it.
716 fn read_guard(&mut self, into: PhysReg, guard: &Guard) -> Inst {
717 let class = self.conv.int_class;
718 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
719 self.func
720 .build_loose(load)
721 .def(Reg::physical(into), class)
722 .mem(Mem::in_segment(guard.segment, guard.at))
723 .finish()
724 }
725
726 /// The instructions the epilogue is, in the order they run.
727 ///
728 /// The vector registers are read back while the stack pointer is still where the body left it,
729 /// because that is what their offsets are from. Then the stack pointer goes back to the last
730 /// register the prologue pushed, which is arithmetic when the prologue knew how far it had
731 /// moved and a read of the frame pointer when it did not.
732 fn epilogue(&mut self, frame: &Frame) -> Vec<Inst> {
733 let sp = self.conv.stack_pointer;
734 let fp = self.conv.frame_pointer;
735 let int = self.conv.int_class;
736 let sse = self.conv.sse_class;
737 let word = self.conv.word;
738 let described = !self.func.cfi.is_empty();
739 let mut out = Vec::new();
740 // Where the body left things, which is where every epilogue starts from.
741 let mut below = offset(self.conv.return_address)
742 + offset(word) * self.pushes(frame)
743 + offset(frame.size());
744 let from_sp = !frame.frame_pointer();
745 for save in frame.saved_sse() {
746 let inst = self.load(sse, save.reg, save.at);
747 out.push(inst);
748 if frame.realign().is_none() {
749 self.restored(inst, sse, save.reg);
750 }
751 }
752 let pushed = u32::try_from(frame.saved_int().len()).expect("a frame");
753 if frame.frame_pointer() {
754 // No row for either of these. The address is counted from the frame pointer here and
755 // this is what moves the stack pointer rather than the frame pointer, so the rule that
756 // was true before it is still true after it.
757 if pushed == 0 {
758 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
759 out.push(self.two(mov, sp, fp));
760 } else {
761 let lea = self.opcode(self.insts.lea);
762 let back = -offset(word * pushed);
763 out.push(self.address(lea, sp, fp, back));
764 }
765 } else if frame.size() > 0 {
766 let add = self.opcode(self.insts.add);
767 let inst = self.arith(add, i64::from(frame.size()));
768 out.push(inst);
769 below -= offset(frame.size());
770 self.row(inst, CfiOp::DefCfaOffset(below));
771 }
772 for ® in frame.saved_int().iter().rev() {
773 let inst = self.pop(reg);
774 out.push(inst);
775 self.restored(inst, int, reg);
776 below -= offset(word);
777 if from_sp {
778 self.row(inst, CfiOp::DefCfaOffset(below));
779 }
780 }
781 if frame.frame_pointer() {
782 let inst = self.pop(fp);
783 out.push(inst);
784 self.restored(inst, int, fp);
785 // The frame pointer holds the caller's value again, so the address goes back to being
786 // counted from the stack pointer, which by now is at the return address.
787 let number = self.dwarf(int, sp);
788 self.row(inst, CfiOp::DefCfa { reg: number, offset: offset(self.conv.return_address) });
789 }
790 let ret = self.opcode(self.insts.ret);
791 let inst = self.func.build_loose(ret).finish();
792 out.push(inst);
793 // These take effect at the address just past the return, which is where the next block
794 // begins, and the next block is body again. Popping the body's rules and pushing them
795 // straight back leaves the stack one deep however many blocks the function returns from,
796 // which is what makes one remembering in the prologue enough for all of them.
797 if described {
798 self.row(inst, CfiOp::RestoreState);
799 self.row(inst, CfiOp::RememberState);
800 }
801 out
802 }
803
804 /// How many general purpose registers the prologue put on the stack, the frame pointer
805 /// included.
806 fn pushes(&self, frame: &Frame) -> i32 {
807 let saved = i32::try_from(frame.saved_int().len()).expect("a frame");
808 saved + i32::from(frame.frame_pointer())
809 }
810
811 /// One row of the unwind table, taking effect after that instruction.
812 fn row(&mut self, inst: Inst, op: CfiOp) {
813 self.func.cfi.push((inst, op));
814 }
815
816 /// A row saying the caller's copy of that register is that far from the canonical frame
817 /// address, which is below it and so is negative.
818 fn saved(&mut self, inst: Inst, class: RegClass, reg: PhysReg, from_cfa: i32) {
819 let number = self.dwarf(class, reg);
820 self.row(inst, CfiOp::Offset { reg: number, offset: from_cfa });
821 }
822
823 /// A row saying that register holds what the caller left in it again.
824 fn restored(&mut self, inst: Inst, class: RegClass, reg: PhysReg) {
825 let number = self.dwarf(class, reg);
826 self.row(inst, CfiOp::Restore(number));
827 }
828
829 /// What an unwind table calls that register.
830 fn dwarf(&self, class: RegClass, reg: PhysReg) -> u16 {
831 self.conv.dwarf(class, reg).expect("a register a frame saves is one the table can name")
832 }
833
834 /// One edit as the instruction that makes it true.
835 fn mov(&mut self, edit: &Edit, frame: &Frame) -> Inst {
836 let moves = self.insts.moves(edit.class).expect("a class the target says how to move");
837 match (edit.mov.to, edit.mov.from) {
838 (Place::Reg(to), Place::Reg(from)) => {
839 let mov = self.opcode(moves.mov);
840 self.func
841 .build_loose(mov)
842 .def(Reg::physical(to), edit.class)
843 .uses(Reg::physical(from), edit.class)
844 .finish()
845 }
846 (Place::Reg(to), Place::Slot(slot)) => {
847 let at = self.slot(frame, slot);
848 self.load(edit.class, to, at)
849 }
850 (Place::Slot(slot), Place::Reg(from)) => {
851 let at = self.slot(frame, slot);
852 self.store(edit.class, from, at)
853 }
854 // The allocator expands this into two moves through a register of its own, because a
855 // machine that could do it in one is not a machine any of this is written for.
856 (Place::Slot(_), Place::Slot(_)) => {
857 unreachable!("a move from one stack slot straight into another")
858 }
859 }
860 }
861
862 /// Puts an instruction where an edit says it goes, after whatever earlier edits went there.
863 ///
864 /// The edits at one place are in the order they have to be made in, so each one goes behind
865 /// the last, and the first of them is what the place itself means.
866 fn put(&mut self, cursors: &mut HashMap<At, Inst>, at: At, inst: Inst) {
867 if let Some(cursor) = cursors.get_mut(&at) {
868 self.func.insert_after(*cursor, inst);
869 *cursor = inst;
870 return;
871 }
872 match at {
873 At::Before(before) => self.func.insert_before(before, inst),
874 At::After(after) => self.func.insert_after(after, inst),
875 At::StartOf(block) => self.func.prepend_inst(block, inst),
876 // Behind everything in the block. A block the allocator puts an edge's moves at the
877 // end of is one with a single edge out of it, and an edge like that is not an
878 // instruction here: [`crate::layout`] writes the jump it becomes after this has run.
879 // So the last instruction is an ordinary one, which may still be waiting on moves of
880 // its own that have to be made before the edge's are.
881 At::EndOf(block) => self.func.append_inst(block, inst),
882 }
883 cursors.insert(at, inst);
884 }
885
886 /// Where a spill slot is, from the stack pointer in the body of the function.
887 fn slot(&self, frame: &Frame, slot: u32) -> i32 {
888 frame.slot(slot).expect("a slot the frame was worked out from")
889 }
890
891 /// Reads a register out of the frame.
892 fn load(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
893 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
894 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
895 self.func
896 .build_loose(load)
897 .def(Reg::physical(reg), class)
898 .mem(Mem::at(base).plus(at))
899 .finish()
900 }
901
902 /// Writes a register into the frame.
903 fn store(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
904 let store = self.opcode(self.insts.moves(class).expect("a class to store").store);
905 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
906 self.func
907 .build_loose(store)
908 .uses(Reg::physical(reg), class)
909 .mem(Mem::at(base).plus(at))
910 .finish()
911 }
912
913 /// Puts a general purpose register on the stack.
914 fn push(&mut self, reg: PhysReg) -> Inst {
915 let push = self.opcode(self.insts.push);
916 self.func.build_loose(push).uses(Reg::physical(reg), self.conv.int_class).finish()
917 }
918
919 /// Takes a general purpose register back off the stack.
920 fn pop(&mut self, reg: PhysReg) -> Inst {
921 let pop = self.opcode(self.insts.pop);
922 self.func.build_loose(pop).def(Reg::physical(reg), self.conv.int_class).finish()
923 }
924
925 /// One general purpose register written with another.
926 fn two(&mut self, opcode: Opcode, to: PhysReg, from: PhysReg) -> Inst {
927 let class = self.conv.int_class;
928 self.func
929 .build_loose(opcode)
930 .def(Reg::physical(to), class)
931 .uses(Reg::physical(from), class)
932 .finish()
933 }
934
935 /// Two-address arithmetic on the stack pointer, which reads it and writes it back.
936 fn arith(&mut self, opcode: Opcode, value: i64) -> Inst {
937 let class = self.conv.int_class;
938 let sp = Reg::physical(self.conv.stack_pointer);
939 self.func.build_loose(opcode).def(sp, class).uses(sp, class).imm(value).finish()
940 }
941
942 /// One register written with an address rather than with what is at it.
943 fn address(&mut self, opcode: Opcode, to: PhysReg, base: PhysReg, disp: i32) -> Inst {
944 let class = self.conv.int_class;
945 let base = Operand::read(Reg::physical(base), class);
946 self.func
947 .build_loose(opcode)
948 .def(Reg::physical(to), class)
949 .mem(Mem::at(base).plus(disp))
950 .finish()
951 }
952
953 /// The opcode of that name, in the machine IR's spelling, which is the target's prefix and
954 /// then the name the target gave.
955 fn opcode(&mut self, name: &str) -> Opcode {
956 Opcode::new(self.names.intern(&format!("{}{name}", self.insts.prefix)))
957 }
958}
959
960/// A distance in a frame, as the signed number every offset is.
961fn offset(bytes: u32) -> i32 {
962 i32::try_from(bytes).expect("a frame under two gigabytes")
963}
964
965#[cfg(test)]
966mod tests {
967 use rucc_base::Interner;
968 use rucc_mir::{BlockCall, print_func};
969 use rucc_regalloc::assign::Env;
970 use rucc_target::x86_64::{BRANCH, FRAME, GPR, PROBE, R10, R11, REGS, SYSV, WIN64, XMM, xmm};
971
972 use super::*;
973 use crate::frame::{Layout, Local};
974
975 /// An environment offering that many of the convention's registers, with everything after
976 /// them held back as scratch.
977 fn env(conv: &CallRegs, count: usize) -> Env {
978 Env::new().with(GPR, &conv.int_order[..count], &conv.int_order[count..])
979 }
980
981 /// A function of that many values, every one written before any is read, allocated with that
982 /// many registers to hand out. The same shape the frame layout's own tests are written
983 /// against, so that a frame here is one that has already been checked there.
984 fn pressure(conv: &CallRegs, values: usize, count: usize) -> (Func, Allocation, Interner) {
985 let mut names = Interner::new();
986 let mut func = Func::new(names.intern("f"));
987 let opcode = Opcode::new(names.intern("x64.nop"));
988 let block = func.create_block();
989 let regs: Vec<Reg> = (0..values).map(|_| func.new_vreg(GPR)).collect();
990 for ® in ®s {
991 func.build(block, opcode).def(reg, GPR).finish();
992 }
993 for ® in ®s {
994 func.build(block, opcode).uses(reg, GPR).finish();
995 }
996 let allocation = rucc_regalloc::run(&mut func, &env(conv, count), "test");
997 (func, allocation, names)
998 }
999
1000 /// The function with its frame written into it, as the lines a dump would show.
1001 fn written(
1002 func: &mut Func,
1003 allocation: &Allocation,
1004 layout: &Layout<'_>,
1005 names: &mut Interner,
1006 ) -> Vec<String> {
1007 with_protector(func, allocation, layout, None, names)
1008 }
1009
1010 /// The same, for a function the caller has decided is protected or is not.
1011 fn with_protector(
1012 func: &mut Func,
1013 allocation: &Allocation,
1014 layout: &Layout<'_>,
1015 protect: Option<Protect<'_>>,
1016 names: &mut Interner,
1017 ) -> Vec<String> {
1018 let convention = Convention { protect, ..Convention::new(layout.conv, &FRAME) };
1019 under(func, allocation, layout, convention, names)
1020 }
1021
1022 /// The same, for a function whose frame the caller has decided is taken a page at a time.
1023 fn with_probing(
1024 func: &mut Func,
1025 allocation: &Allocation,
1026 layout: &Layout<'_>,
1027 probe: Option<Probing<'_>>,
1028 names: &mut Interner,
1029 ) -> Vec<String> {
1030 let convention = Convention { probe, ..Convention::new(layout.conv, &FRAME) };
1031 under(func, allocation, layout, convention, names)
1032 }
1033
1034 /// The function with its frame written into it under that convention.
1035 fn under(
1036 func: &mut Func,
1037 allocation: &Allocation,
1038 layout: &Layout<'_>,
1039 convention: Convention<'_>,
1040 names: &mut Interner,
1041 ) -> Vec<String> {
1042 let frame = Frame::of(func, allocation, layout);
1043 finish(func, allocation, &frame, &Stack::default(), convention, names);
1044 print_func(func, names, ®S)
1045 .lines()
1046 .filter(|line| !line.is_empty())
1047 .map(|line| line.trim().to_string())
1048 .collect()
1049 }
1050
1051 /// Just the lines the frame put in, which is every line that is not the function it was
1052 /// given and not the shape of the dump around it.
1053 fn added(lines: &[String]) -> Vec<&str> {
1054 lines
1055 .iter()
1056 .map(String::as_str)
1057 .filter(|line| !line.contains("x64.nop"))
1058 .filter(|line| !line.starts_with("mfunc") && !line.starts_with("block") && *line != "}")
1059 .collect()
1060 }
1061
1062 #[test]
1063 fn a_function_that_needs_no_frame_is_given_a_return_and_nothing_else() {
1064 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1065 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1066
1067 // Two values and four registers, so nothing is spilled, nothing is saved and the stack
1068 // pointer never moves. A prologue of nothing is the right prologue for that.
1069 assert_eq!(added(&lines), ["x64.ret"]);
1070 }
1071
1072 #[test]
1073 fn a_spill_is_a_store_and_a_reload_is_a_load() {
1074 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1075 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1076
1077 // Two registers for four values, so two of them go to the stack. The store goes behind the
1078 // instruction that wrote the value and the load in front of the one that wants it, both at
1079 // the offsets the frame gave, which are below the stack pointer because a small leaf
1080 // function is entitled to the red zone.
1081 assert_eq!(
1082 lines,
1083 [
1084 "mfunc @f {",
1085 "block0:",
1086 "$rax = x64.nop",
1087 "$rcx = x64.nop",
1088 "$rdx = x64.nop",
1089 "x64.mov_mr_64 $rdx, [$rsp - 16]",
1090 "$rdx = x64.nop",
1091 "x64.mov_mr_64 $rdx, [$rsp - 8]",
1092 "x64.nop $rax",
1093 "x64.nop $rcx",
1094 "$rdx = x64.mov_rm_64 [$rsp - 16]",
1095 "x64.nop $rdx",
1096 "$rdx = x64.mov_rm_64 [$rsp - 8]",
1097 "x64.nop $rdx",
1098 "x64.ret",
1099 "}",
1100 ]
1101 );
1102 }
1103
1104 #[test]
1105 fn the_frame_the_prologue_takes_is_the_frame_the_epilogue_gives_back() {
1106 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1107 let base = Layout::new(&SYSV, REGS);
1108 let layout = Layout { red_zone: false, ..base };
1109 let lines = written(&mut func, &allocation, &layout, &mut names);
1110
1111 // The same function told it may not use the red zone takes sixteen bytes instead, and
1112 // every offset moves above the stack pointer to match.
1113 assert_eq!(
1114 added(&lines),
1115 [
1116 "$rsp = x64.sub_ri_64 $rsp, 16",
1117 "x64.mov_mr_64 $rdx, [$rsp]",
1118 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1119 "$rdx = x64.mov_rm_64 [$rsp]",
1120 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1121 "$rsp = x64.add_ri_64 $rsp, 16",
1122 "x64.ret",
1123 ]
1124 );
1125 }
1126
1127 #[test]
1128 fn the_registers_the_prologue_pushes_come_back_in_the_opposite_order() {
1129 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1130 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1131
1132 // Four registers a call leaves alone, pushed in the convention's order and popped in the
1133 // other one, which is the only order that gets each of them its own value back.
1134 assert_eq!(
1135 added(&lines),
1136 [
1137 "x64.push_64 $rbx",
1138 "x64.push_64 $r12",
1139 "x64.push_64 $r13",
1140 "x64.push_64 $r14",
1141 "$r14 = x64.pop_64",
1142 "$r13 = x64.pop_64",
1143 "$r12 = x64.pop_64",
1144 "$rbx = x64.pop_64",
1145 "x64.ret",
1146 ]
1147 );
1148 }
1149
1150 #[test]
1151 fn a_function_that_keeps_a_frame_pointer_sets_it_up_and_leaves_by_it() {
1152 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1153 let base = Layout::new(&SYSV, REGS);
1154 let layout = Layout { frame_pointer: true, red_zone: false, ..base };
1155 let lines = written(&mut func, &allocation, &layout, &mut names);
1156
1157 // The frame pointer is saved before anything else and points at where it was saved, so the
1158 // epilogue reaches the stack pointer through it rather than by counting the frame back.
1159 assert_eq!(
1160 added(&lines),
1161 [
1162 "x64.push_64 $rbp",
1163 "$rbp = x64.mov_rr_64 $rsp",
1164 "$rsp = x64.sub_ri_64 $rsp, 16",
1165 "x64.mov_mr_64 $rdx, [$rsp]",
1166 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1167 "$rdx = x64.mov_rm_64 [$rsp]",
1168 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1169 "$rsp = x64.mov_rr_64 $rbp",
1170 "$rbp = x64.pop_64",
1171 "x64.ret",
1172 ]
1173 );
1174 }
1175
1176 #[test]
1177 fn a_realigned_frame_forces_the_alignment_after_it_has_pushed_what_it_saves() {
1178 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1179 let locals = [Local { size: 64, align: 32 }];
1180 let base = Layout::new(&SYSV, REGS);
1181 let layout = Layout { locals: &locals, ..base };
1182 let lines = written(&mut func, &allocation, &layout, &mut names);
1183
1184 // Forcing the alignment throws away how far the stack pointer had moved, so the registers
1185 // are pushed before it happens and the epilogue counts back from the frame pointer to find
1186 // them. The frame pointer is required here whatever the flags said.
1187 assert_eq!(
1188 added(&lines),
1189 [
1190 "x64.push_64 $rbp",
1191 "$rbp = x64.mov_rr_64 $rsp",
1192 "x64.push_64 $rbx",
1193 "x64.push_64 $r12",
1194 "x64.push_64 $r13",
1195 "x64.push_64 $r14",
1196 "$rsp = x64.and_ri_64 $rsp, -32",
1197 "$rsp = x64.sub_ri_64 $rsp, 64",
1198 "$rsp = x64.lea_64 [$rbp - 32]",
1199 "$r14 = x64.pop_64",
1200 "$r13 = x64.pop_64",
1201 "$r12 = x64.pop_64",
1202 "$rbx = x64.pop_64",
1203 "$rbp = x64.pop_64",
1204 "x64.ret",
1205 ]
1206 );
1207 }
1208
1209 #[test]
1210 fn every_block_the_function_returns_from_gets_an_epilogue() {
1211 let mut names = Interner::new();
1212 let mut func = Func::new(names.intern("f"));
1213 let opcode = Opcode::new(names.intern("x64.nop"));
1214 let head = func.create_block();
1215 let left = func.create_block();
1216 let right = func.create_block();
1217 func.build(head, opcode).finish();
1218 *func.succs_mut(head) = vec![BlockCall::to(left), BlockCall::to(right)];
1219 func.build(left, opcode).finish();
1220 func.build(right, opcode).finish();
1221 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test");
1222 let base = Layout::new(&SYSV, REGS);
1223 let layout = Layout { leaf: false, ..base };
1224 let lines = written(&mut func, &allocation, &layout, &mut names);
1225
1226 // Both ways out get the frame given back, and the block that goes somewhere gets nothing,
1227 // because a block with an edge out of it is not a block anything returns from.
1228 assert_eq!(
1229 lines,
1230 [
1231 "mfunc @f {",
1232 "block0:",
1233 "$rsp = x64.sub_ri_64 $rsp, 8",
1234 "x64.nop block1, block2",
1235 "block1:",
1236 "x64.nop",
1237 "$rsp = x64.add_ri_64 $rsp, 8",
1238 "x64.ret",
1239 "block2:",
1240 "x64.nop",
1241 "$rsp = x64.add_ri_64 $rsp, 8",
1242 "x64.ret",
1243 "}",
1244 ]
1245 );
1246 }
1247
1248 #[test]
1249 fn a_protected_function_writes_the_canary_last_and_checks_it_before_it_returns() {
1250 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1251 let base = Layout::new(&SYSV, REGS);
1252 let layout = Layout { leaf: false, protect: true, ..base };
1253 let guard = SYSV.guard.as_ref().expect("this convention has somewhere to keep the word");
1254 // The two the real pipeline holds back, which are held back in the environment above too:
1255 // it hands out the first two of the convention's order and keeps everything after them.
1256 let protect = Protect { guard, branch: &BRANCH, scratch: [R10, R11] };
1257 let lines = with_protector(&mut func, &allocation, &layout, Some(protect), &mut names);
1258
1259 // The read of the word and the store into the slot come after the stack pointer has moved,
1260 // because there is no slot to store into until it has. The check is the last thing the
1261 // block that returned does and the epilogue is on the arm the canary was unchanged on, so
1262 // a function whose canary changed never gives its frame back and never returns.
1263 assert_eq!(
1264 added(&lines),
1265 [
1266 "$rsp = x64.sub_ri_64 $rsp, 24",
1267 "$r10 = x64.mov_rm_64 [fs:40]",
1268 "x64.mov_mr_64 $r10, [$rsp + 16]",
1269 "x64.mov_mr_64 $rdx, [$rsp]",
1270 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1271 "$rdx = x64.mov_rm_64 [$rsp]",
1272 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1273 "$r10 = x64.mov_rm_64 [$rsp + 16]",
1274 "$r11 = x64.mov_rm_64 [fs:40]",
1275 "$r11 = x64.cmp_set_ne_64 $r10, $r11",
1276 "x64.br_cond_8 $r11, block1, block2",
1277 "x64.call @__stack_chk_fail",
1278 "$rsp = x64.add_ri_64 $rsp, 24",
1279 "x64.ret",
1280 ]
1281 );
1282 }
1283
1284 #[test]
1285 fn a_frame_that_fits_in_one_page_is_taken_in_one_subtraction_even_when_pages_are_touched() {
1286 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1287 let locals = [Local { size: 4088, align: 16 }];
1288 let base = Layout::new(&SYSV, REGS);
1289 let layout = Layout { leaf: false, locals: &locals, ..base };
1290 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1291 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1292
1293 // A frame of one page cannot step over the page below it, because the far end of it is the
1294 // near end of that page and anything written there is written to a page that is there. So
1295 // the flag costs such a function nothing, which is most functions.
1296 assert_eq!(
1297 added(&lines),
1298 ["$rsp = x64.sub_ri_64 $rsp, 4088", "$rsp = x64.add_ri_64 $rsp, 4088", "x64.ret",]
1299 );
1300 }
1301
1302 #[test]
1303 fn a_probing_prologue_touches_every_page_of_a_frame_a_few_pages_deep() {
1304 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1305 let locals = [Local { size: 9000, align: 16 }];
1306 let base = Layout::new(&SYSV, REGS);
1307 let layout = Layout { leaf: false, locals: &locals, ..base };
1308 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1309 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1310
1311 // A page of the stack pointer's own, then the touch that says the page is there, and only
1312 // then the next one, which is the whole of the defence: nothing here ever moves the stack
1313 // pointer further than one page without writing where it landed. The last subtraction is
1314 // the remainder and is smaller than a page, so it needs no touch of its own, and it exists
1315 // in every frame because the count of pages is taken off one less than the size.
1316 assert_eq!(
1317 added(&lines),
1318 [
1319 "$rsp = x64.sub_ri_64 $rsp, 4096",
1320 "x64.or_mi_8 [$rsp], 0",
1321 "$rsp = x64.sub_ri_64 $rsp, 4096",
1322 "x64.or_mi_8 [$rsp], 0",
1323 "$rsp = x64.sub_ri_64 $rsp, 808",
1324 "$rsp = x64.add_ri_64 $rsp, 9000",
1325 "x64.ret",
1326 ]
1327 );
1328 }
1329
1330 #[test]
1331 fn a_probing_prologue_deeper_than_that_walks_the_pages_in_a_loop() {
1332 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1333 let locals = [Local { size: 100_000, align: 16 }];
1334 let base = Layout::new(&SYSV, REGS);
1335 let layout = Layout { leaf: false, locals: &locals, ..base };
1336 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1337 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1338
1339 // Twenty-four pages, which is more than a straight line is worth, so the prologue works out
1340 // where it is going first and then walks there. The whole listing rather than the added
1341 // lines, because what matters as much as the instructions is that the two blocks the walk
1342 // is made of come in front of the block the function began with: the body the allocator
1343 // filled is block2 here and it was block0 before this ran.
1344 assert_eq!(
1345 lines,
1346 [
1347 "mfunc @f {",
1348 "block0:",
1349 "$r10 = x64.lea_64 [$rsp - 98304], block1",
1350 "block1:",
1351 "$rsp = x64.sub_ri_64 $rsp, 4096",
1352 "x64.or_mi_8 [$rsp], 0",
1353 "$r11 = x64.cmp_set_ne_64 $rsp, $r10",
1354 "x64.br_cond_8 $r11, block1, block2",
1355 "block2:",
1356 "$rsp = x64.sub_ri_64 $rsp, 1704",
1357 "$rax = x64.nop",
1358 "$rcx = x64.nop",
1359 "x64.nop $rax",
1360 "x64.nop $rcx",
1361 "$rsp = x64.add_ri_64 $rsp, 100008",
1362 "x64.ret",
1363 "}",
1364 ]
1365 );
1366 }
1367
1368 #[test]
1369 fn a_vector_register_a_windows_call_preserves_is_stored_and_read_back() {
1370 let mut names = Interner::new();
1371 let mut func = Func::new(names.intern("f"));
1372 let opcode = Opcode::new(names.intern("x64.nop"));
1373 let block = func.create_block();
1374 // An instruction that writes one of the vector registers Windows preserves, which is what
1375 // a rule for something that has to use it produces.
1376 func.build(block, opcode).operand(Operand::write(Reg::physical(xmm(6)), XMM)).finish();
1377 let allocation = rucc_regalloc::run(&mut func, &env(&WIN64, 4), "test");
1378 let lines = written(&mut func, &allocation, &Layout::new(&WIN64, REGS), &mut names);
1379
1380 // No machine here pushes a vector register, so it is stored into the frame rather than
1381 // pushed, and the frame has to be taken before there is anywhere to put it.
1382 assert_eq!(
1383 added(&lines),
1384 [
1385 "$rsp = x64.sub_ri_64 $rsp, 24",
1386 "x64.movaps_mr $xmm6, [$rsp]",
1387 "$xmm6 = x64.movaps_rm [$rsp]",
1388 "$rsp = x64.add_ri_64 $rsp, 24",
1389 "x64.ret",
1390 ]
1391 );
1392 }
1393}