Expand description
Provides sprites representation and loading helpers.
Structs§
- Sprite
- Sprite concept representation in struct. Represents the sprite (animated or not) of an [
Entity]. If the sprite is colored, Ansi values (Vec of u8) must be used (See 256 colors - cheat sheet for more info.).
Functions§
- load_
sprite - Sprite loading helper to create the sprite 2D collection based on a JSON file. It can be static sprite or animated sprite.