Struct rstar::RTree

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pub struct RTree<T, Params = DefaultParams>
where Params: RTreeParams, T: RTreeObject,
{ /* private fields */ }
Expand description

An n-dimensional r-tree data structure.

§R-Trees

R-Trees are data structures containing multi-dimensional objects like points, rectangles or polygons. They are optimized for retrieving the nearest neighbor at any point.

R-trees can efficiently find answers to queries like “Find the nearest point of a polygon”, “Find all police stations within a rectangle” or “Find the 10 nearest restaurants, sorted by their distances”. Compared to a naive implementation for these scenarios that runs in O(n) for n inserted elements, r-trees reduce this time to O(log(n)).

However, creating an r-tree is time consuming and runs in O(n * log(n)). Thus, r-trees are suited best if many queries and only few insertions are made. rstar also supports bulk loading, which cuts down the constant factors when creating an r-tree significantly compared to sequential insertions.

R-trees are also dynamic: points can be inserted and removed from an existing tree.

§Partitioning heuristics

The inserted objects are internally partitioned into several boxes which should have small overlap and volume. This is done heuristically. While the originally proposed heuristic focused on fast insertion operations, the resulting r-trees were often suboptimally structured. Another heuristic, called R*-tree (r-star-tree), was proposed to improve the tree structure at the cost of longer insertion operations and is currently the crate’s only implemented InsertionStrategy.

§Usage

The items inserted into an r-tree must implement the RTreeObject trait. To support nearest neighbor queries, implement the PointDistance trait. Some useful geometric primitives that implement the above traits can be found in the crate::primitives module. Several primitives in the geo-types crate also implement these traits.

§Example

use rstar::RTree;

let mut tree = RTree::new();
tree.insert([0.1, 0.0f32]);
tree.insert([0.2, 0.1]);
tree.insert([0.3, 0.0]);

assert_eq!(tree.nearest_neighbor(&[0.4, -0.1]), Some(&[0.3, 0.0]));
tree.remove(&[0.3, 0.0]);
assert_eq!(tree.nearest_neighbor(&[0.4, 0.3]), Some(&[0.2, 0.1]));

assert_eq!(tree.size(), 2);
// &RTree implements IntoIterator!
for point in &tree {
    println!("Tree contains a point {:?}", point);
}

§Supported point types

All types implementing the Point trait can be used as underlying point type. By default, fixed size arrays can be used as points.

§Associating Data with Geometries

Users wishing to store associated data with geometries can use crate::primitives::GeomWithData.

§Runtime and Performance

The runtime of query operations (e.g. nearest neighbor or contains) is usually O(log(n)), where n refers to the number of elements contained in the r-tree. A naive sequential algorithm would take O(n) time. However, r-trees incur higher build up times: inserting an element into an r-tree costs O(log(n)) time.

§Bulk loading

In many scenarios, insertion is only carried out once for many points. In this case, RTree::bulk_load will be considerably faster. Its total run time is still O(nlog(n)), i.e. O(log(n)) per element inserted, but the scaling factor is, on average, significantly improved compared with performing single insertion n times in a row. Note the performance caveat related to the computation of the envelope.

§Element distribution

The tree’s performance heavily relies on the spatial distribution of its elements. Best performance is achieved if:

  • No element is inserted more than once
  • The overlapping area of elements is as small as possible.

For the edge case that all elements are overlapping (e.g, one and the same element is contained n times), the performance of most operations usually degrades to O(n).

§Type Parameters

  • T: The type of objects stored in the r-tree.
  • Params: Compile time parameters that change the r-tree’s internal layout. Refer to the RTreeParams trait for more information.

§Defining methods generic over r-trees

If a library defines a method that should be generic over the r-tree type signature, make sure to include both type parameters like this:

pub fn generic_rtree_function<T, Params>(tree: &mut RTree<T, Params>)
where
  T: RTreeObject,
  Params: RTreeParams
{
  // ...
}

Otherwise, any user of generic_rtree_function would be forced to use a tree with default parameters.

§(De)Serialization

Enable the serde feature for Serde support.

§Further reading

For more information refer to the wikipedia article.

Implementations§

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impl<T> RTree<T>
where T: RTreeObject,

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pub fn new() -> Self

Creates a new, empty r-tree.

The created r-tree is configured with default parameters.

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pub fn bulk_load(elements: Vec<T>) -> Self

Creates a new r-tree with some elements already inserted.

This method should be the preferred way for creating r-trees. It both runs faster and yields an r-tree with better internal structure that improves query performance.

This method implements the overlap minimizing top-down bulk loading algorithm (OMT) as described in this paper by Lee and Lee (2003).

§Runtime

Bulk loading runs in O(n * log(n)), where n is the number of loaded elements.

§Note

The envelope of each element will be accessed many times during loading. If that computation is expensive, consider memoizing it using CachedEnvelope.

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impl<T, Params> RTree<T, Params>
where Params: RTreeParams, T: RTreeObject,

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pub fn new_with_params() -> Self

Creates a new, empty r-tree.

The tree’s compile time parameters must be specified. Refer to the RTreeParams trait for more information and a usage example.

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pub fn bulk_load_with_params(elements: Vec<T>) -> Self

Creates a new r-tree with some given elements and configurable parameters.

For more information refer to RTree::bulk_load and RTreeParams.

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pub fn size(&self) -> usize

Returns the number of objects in an r-tree.

§Example
use rstar::RTree;

let mut tree = RTree::new();
assert_eq!(tree.size(), 0);
tree.insert([0.0, 1.0, 2.0]);
assert_eq!(tree.size(), 1);
tree.remove(&[0.0, 1.0, 2.0]);
assert_eq!(tree.size(), 0);
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pub fn iter(&self) -> RTreeIterator<'_, T>

Returns an iterator over all elements contained in the tree.

The order in which the elements are returned is not specified.

§Example
use rstar::RTree;
let tree = RTree::bulk_load(vec![(0.0, 0.1), (0.3, 0.2), (0.4, 0.2)]);
for point in tree.iter() {
    println!("This tree contains point {:?}", point);
}
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pub fn iter_mut(&mut self) -> RTreeIteratorMut<'_, T>

Returns an iterator over all mutable elements contained in the tree.

The order in which the elements are returned is not specified.

Note: It is a logic error to change an inserted item’s position or dimensions. This method is primarily meant for own implementations of RTreeObject which can contain arbitrary additional data. If the position or location of an inserted object need to change, you will need to RTree::remove and reinsert it.

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pub fn locate_in_envelope( &self, envelope: &T::Envelope ) -> LocateInEnvelope<'_, T>

Returns all elements contained in an Envelope.

Usually, an envelope is an axis aligned bounding box. This method can be used to retrieve all elements that are fully contained within an envelope.

§Example
use rstar::{RTree, AABB};
let mut tree = RTree::bulk_load(vec![
  [0.0, 0.0],
  [0.0, 1.0],
  [1.0, 1.0]
]);
let half_unit_square = AABB::from_corners([0.0, 0.0], [0.5, 1.0]);
let unit_square = AABB::from_corners([0.0, 0.0], [1.0, 1.0]);
let elements_in_half_unit_square = tree.locate_in_envelope(&half_unit_square);
let elements_in_unit_square = tree.locate_in_envelope(&unit_square);
assert_eq!(elements_in_half_unit_square.count(), 2);
assert_eq!(elements_in_unit_square.count(), 3);
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pub fn locate_in_envelope_mut( &mut self, envelope: &T::Envelope ) -> LocateInEnvelopeMut<'_, T>

Mutable variant of locate_in_envelope.

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pub fn drain(&mut self) -> DrainIterator<'_, T, SelectAllFunc, Params>

Returns a draining iterator over all elements contained in the tree.

The order in which the elements are returned is not specified.

See drain_with_selection_function for more information.

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pub fn drain_in_envelope( &mut self, envelope: T::Envelope ) -> DrainIterator<'_, T, SelectInEnvelopeFunction<T>, Params>

Draining variant of locate_in_envelope.

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pub fn locate_in_envelope_intersecting( &self, envelope: &T::Envelope ) -> LocateInEnvelopeIntersecting<'_, T>

Returns all elements whose envelope intersects a given envelope.

Any element fully contained within an envelope is also returned by this method. Two envelopes that “touch” each other (e.g. by sharing only a common corner) are also considered to intersect. Usually, an envelope is an axis aligned bounding box. This method will return all elements whose AABB has some common area with a given AABB.

§Example
use rstar::{RTree, AABB};
use rstar::primitives::Rectangle;

let left_piece = AABB::from_corners([0.0, 0.0], [0.4, 1.0]);
let right_piece = AABB::from_corners([0.6, 0.0], [1.0, 1.0]);
let middle_piece = AABB::from_corners([0.25, 0.0], [0.75, 1.0]);

let mut tree = RTree::<Rectangle<_>>::bulk_load(vec![
  left_piece.into(),
  right_piece.into(),
  middle_piece.into(),
]);

let elements_intersecting_left_piece = tree.locate_in_envelope_intersecting(&left_piece);
// The left piece should not intersect the right piece!
assert_eq!(elements_intersecting_left_piece.count(), 2);
let elements_intersecting_middle = tree.locate_in_envelope_intersecting(&middle_piece);
// Only the middle piece intersects all pieces within the tree
assert_eq!(elements_intersecting_middle.count(), 3);

let large_piece = AABB::from_corners([-100., -100.], [100., 100.]);
let elements_intersecting_large_piece = tree.locate_in_envelope_intersecting(&large_piece);
// Any element that is fully contained should also be returned:
assert_eq!(elements_intersecting_large_piece.count(), 3);
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pub fn locate_in_envelope_intersecting_mut( &mut self, envelope: &T::Envelope ) -> LocateInEnvelopeIntersectingMut<'_, T>

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pub fn locate_with_selection_function<S: SelectionFunction<T>>( &self, selection_function: S ) -> SelectionIterator<'_, T, S>

Locates elements in the r-tree defined by a selection function.

Refer to the documentation of SelectionFunction for more information.

Usually, other locate methods should cover most common use cases. This method is only required in more specific situations.

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pub fn locate_with_selection_function_mut<S: SelectionFunction<T>>( &mut self, selection_function: S ) -> SelectionIteratorMut<'_, T, S>

Mutable variant of locate_with_selection_function.

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pub fn intersection_candidates_with_other_tree<'a, U>( &'a self, other: &'a RTree<U> ) -> IntersectionIterator<'_, T, U>
where U: RTreeObject<Envelope = T::Envelope>,

Returns all possible intersecting objects of this and another tree.

This will return all objects whose envelopes intersect. No geometric intersection checking is performed.

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pub fn root(&self) -> &ParentNode<T>

Returns the tree’s root node.

Usually, you will not need to call this method. However, for debugging purposes or for advanced algorithms, knowledge about the tree’s internal structure may be required. For these cases, this method serves as an entry point.

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pub fn remove_with_selection_function<F>(&mut self, function: F) -> Option<T>
where F: SelectionFunction<T>,

Removes and returns a single element from the tree. The element to remove is specified by a SelectionFunction.

See also: RTree::remove, RTree::remove_at_point

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pub fn drain_with_selection_function<F>( &mut self, function: F ) -> DrainIterator<'_, T, F, Params>
where F: SelectionFunction<T>,

Drain elements selected by a SelectionFunction. Returns an iterator that successively removes selected elements and returns them. This is the most generic drain API, see also: RTree::drain_in_envelope_intersecting, RTree::drain_within_distance.

§Remarks

This API is similar to Vec::drain_filter, but stopping the iteration would stop the removal. However, the returned iterator must be properly dropped. Leaking this iterator leads to a leak amplification, where all the elements in the tree are leaked.

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pub fn drain_in_envelope_intersecting( &mut self, envelope: T::Envelope ) -> DrainIterator<'_, T, SelectInEnvelopeFuncIntersecting<T>, Params>

Drains elements intersecting the envelope. Similar to locate_in_envelope_intersecting, except the elements are removed and returned via an iterator.

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impl<T, Params> RTree<T, Params>
where Params: RTreeParams, T: PointDistance,

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pub fn locate_at_point( &self, point: &<T::Envelope as Envelope>::Point ) -> Option<&T>

Returns a single object that covers a given point.

Method contains_point is used to determine if a tree element contains the given point.

If multiple elements contain the given point, any of them is returned.

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pub fn locate_at_point_mut( &mut self, point: &<T::Envelope as Envelope>::Point ) -> Option<&mut T>

Mutable variant of RTree::locate_at_point.

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pub fn locate_all_at_point( &self, point: &<T::Envelope as Envelope>::Point ) -> LocateAllAtPoint<'_, T>

Locate all elements containing a given point.

Method PointDistance::contains_point is used to determine if a tree element contains the given point.

§Example
use rstar::RTree;
use rstar::primitives::Rectangle;

let tree = RTree::bulk_load(vec![
  Rectangle::from_corners([0.0, 0.0], [2.0, 2.0]),
  Rectangle::from_corners([1.0, 1.0], [3.0, 3.0])
]);

assert_eq!(tree.locate_all_at_point(&[1.5, 1.5]).count(), 2);
assert_eq!(tree.locate_all_at_point(&[0.0, 0.0]).count(), 1);
assert_eq!(tree.locate_all_at_point(&[-1., 0.0]).count(), 0);
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pub fn locate_all_at_point_mut( &mut self, point: &<T::Envelope as Envelope>::Point ) -> LocateAllAtPointMut<'_, T>

Mutable variant of locate_all_at_point.

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pub fn remove_at_point( &mut self, point: &<T::Envelope as Envelope>::Point ) -> Option<T>

Removes an element containing a given point.

The removed element, if any, is returned. If multiple elements cover the given point, only one of them is removed and returned.

§Example
use rstar::RTree;
use rstar::primitives::Rectangle;

let mut tree = RTree::bulk_load(vec![
  Rectangle::from_corners([0.0, 0.0], [2.0, 2.0]),
  Rectangle::from_corners([1.0, 1.0], [3.0, 3.0])
]);

assert!(tree.remove_at_point(&[1.5, 1.5]).is_some());
assert!(tree.remove_at_point(&[1.5, 1.5]).is_some());
assert!(tree.remove_at_point(&[1.5, 1.5]).is_none());
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impl<T, Params> RTree<T, Params>
where Params: RTreeParams, T: RTreeObject + PartialEq,

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pub fn contains(&self, t: &T) -> bool

Returns true if a given element is equal (==) to an element in the r-tree.

This method will only work correctly if two equal elements also have the same envelope.

§Example
use rstar::RTree;

let mut tree = RTree::new();
assert!(!tree.contains(&[0.0, 2.0]));
tree.insert([0.0, 2.0]);
assert!(tree.contains(&[0.0, 2.0]));
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pub fn remove(&mut self, t: &T) -> Option<T>

Removes and returns an element of the r-tree equal (==) to a given element.

If multiple elements equal to the given elements are contained in the tree, only one of them is removed and returned.

This method will only work correctly if two equal elements also have the same envelope.

§Example
use rstar::RTree;

let mut tree = RTree::new();
tree.insert([0.0, 2.0]);
// The element can be inserted twice just fine
tree.insert([0.0, 2.0]);
assert!(tree.remove(&[0.0, 2.0]).is_some());
assert!(tree.remove(&[0.0, 2.0]).is_some());
assert!(tree.remove(&[0.0, 2.0]).is_none());
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impl<T, Params> RTree<T, Params>
where Params: RTreeParams, T: PointDistance,

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pub fn nearest_neighbor( &self, query_point: &<T::Envelope as Envelope>::Point ) -> Option<&T>

Returns the nearest neighbor for a given point.

The distance is calculated by calling PointDistance::distance_2

§Example
use rstar::RTree;
let tree = RTree::bulk_load(vec![
  [0.0, 0.0],
  [0.0, 1.0],
]);
assert_eq!(tree.nearest_neighbor(&[-1., 0.0]), Some(&[0.0, 0.0]));
assert_eq!(tree.nearest_neighbor(&[0.0, 2.0]), Some(&[0.0, 1.0]));
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pub fn nearest_neighbors( &self, query_point: &<T::Envelope as Envelope>::Point ) -> Vec<&T>

Returns the nearest neighbors for a given point.

The distance is calculated by calling PointDistance::distance_2

All returned values will have the exact same distance from the given query point. Returns an empty Vec if the tree is empty.

§Example
use rstar::RTree;
let tree = RTree::bulk_load(vec![
  [0.0, 0.0],
  [0.0, 1.0],
  [1.0, 0.0],
]);

// A single nearest neighbor
assert_eq!(tree.nearest_neighbors(&[0.01, 0.01]), &[&[0.0, 0.0]]);

// Two nearest neighbors
let nearest_two = tree.nearest_neighbors(&[1.0, 1.0]);
assert_eq!(nearest_two.len(), 2);
assert!(nearest_two.contains(&&[0.0, 1.0]));
assert!(nearest_two.contains(&&[1.0, 0.0]));
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pub fn locate_within_distance( &self, query_point: <T::Envelope as Envelope>::Point, max_squared_radius: <<T::Envelope as Envelope>::Point as Point>::Scalar ) -> LocateWithinDistanceIterator<'_, T>

Returns all elements of the tree within a certain distance.

The elements may be returned in any order. Each returned element will have a squared distance less or equal to the given squared distance.

This method makes use of PointDistance::distance_2_if_less_or_equal. If performance is critical and the distance calculation to the object is fast, overwriting this function may be beneficial.

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pub fn drain_within_distance( &mut self, query_point: <T::Envelope as Envelope>::Point, max_squared_radius: <<T::Envelope as Envelope>::Point as Point>::Scalar ) -> DrainIterator<'_, T, SelectWithinDistanceFunction<T>, Params>

Drain all elements of the tree within a certain distance.

Similar to RTree::locate_within_distance, but removes and returns the elements via an iterator.

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pub fn nearest_neighbor_iter( &self, query_point: &<T::Envelope as Envelope>::Point ) -> NearestNeighborIterator<'_, T>

Returns all elements of the tree sorted by their distance to a given point.

§Runtime

Every next() call runs in O(log(n)). Creating the iterator runs in O(log(n)). The r-tree documentation contains more information about r-tree performance.

§Example
use rstar::RTree;
let tree = RTree::bulk_load(vec![
  [0.0, 0.0],
  [0.0, 1.0],
]);

let nearest_neighbors = tree.nearest_neighbor_iter(&[0.5, 0.0]).collect::<Vec<_>>();
assert_eq!(nearest_neighbors, vec![&[0.0, 0.0], &[0.0, 1.0]]);
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pub fn nearest_neighbor_iter_with_distance( &self, query_point: &<T::Envelope as Envelope>::Point ) -> NearestNeighborDistance2Iterator<'_, T>

👎Deprecated: Please use nearest_neighbor_iter_with_distance_2 instead

Returns (element, distance^2) tuples of the tree sorted by their distance to a given point.

The distance is calculated by calling PointDistance::distance_2.

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pub fn nearest_neighbor_iter_with_distance_2( &self, query_point: &<T::Envelope as Envelope>::Point ) -> NearestNeighborDistance2Iterator<'_, T>

Returns (element, distance^2) tuples of the tree sorted by their distance to a given point.

The distance is calculated by calling PointDistance::distance_2.

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pub fn pop_nearest_neighbor( &mut self, query_point: &<T::Envelope as Envelope>::Point ) -> Option<T>

Removes the nearest neighbor for a given point and returns it.

The distance is calculated by calling PointDistance::distance_2.

§Example
use rstar::RTree;
let mut tree = RTree::bulk_load(vec![
  [0.0, 0.0],
  [0.0, 1.0],
]);
assert_eq!(tree.pop_nearest_neighbor(&[0.0, 0.0]), Some([0.0, 0.0]));
assert_eq!(tree.pop_nearest_neighbor(&[0.0, 0.0]), Some([0.0, 1.0]));
assert_eq!(tree.pop_nearest_neighbor(&[0.0, 0.0]), None);
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impl<T, Params> RTree<T, Params>
where T: RTreeObject, Params: RTreeParams,

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pub fn insert(&mut self, t: T)

Inserts a new element into the r-tree.

If the element is already present in the tree, it will now be present twice.

§Runtime

This method runs in O(log(n)). The r-tree documentation contains more information about r-tree performance.

Trait Implementations§

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impl<T, Params> Clone for RTree<T, Params>
where Params: RTreeParams + Clone, T: RTreeObject + Clone,

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fn clone(&self) -> RTree<T, Params>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T, Params> Debug for RTree<T, Params>
where Params: RTreeParams, T: RTreeObject + Debug,

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fn fmt(&self, formatter: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T, Params> Default for RTree<T, Params>
where T: RTreeObject, Params: RTreeParams,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a, T, Params> IntoIterator for &'a RTree<T, Params>
where T: RTreeObject, Params: RTreeParams,

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type IntoIter = SelectionIterator<'a, T, SelectAllFunc>

Which kind of iterator are we turning this into?
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type Item = &'a T

The type of the elements being iterated over.
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T, Params> IntoIterator for &'a mut RTree<T, Params>
where T: RTreeObject, Params: RTreeParams,

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type IntoIter = SelectionIteratorMut<'a, T, SelectAllFunc>

Which kind of iterator are we turning this into?
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type Item = &'a mut T

The type of the elements being iterated over.
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<T, Params> IntoIterator for RTree<T, Params>
where T: RTreeObject, Params: RTreeParams,

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type IntoIter = IntoIter<T>

Which kind of iterator are we turning this into?
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type Item = T

The type of the elements being iterated over.
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more

Auto Trait Implementations§

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impl<T, Params> RefUnwindSafe for RTree<T, Params>

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impl<T, Params> Send for RTree<T, Params>
where T: Send, <T as RTreeObject>::Envelope: Send,

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impl<T, Params> Sync for RTree<T, Params>
where T: Sync, <T as RTreeObject>::Envelope: Sync,

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impl<T, Params> Unpin for RTree<T, Params>
where Params: Unpin, T: Unpin, <T as RTreeObject>::Envelope: Unpin,

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impl<T, Params> UnwindSafe for RTree<T, Params>
where Params: UnwindSafe, T: UnwindSafe, <T as RTreeObject>::Envelope: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.