Struct rspotify_model::context::CurrentlyPlayingContext
source · [−]pub struct CurrentlyPlayingContext {
pub context: Option<Context>,
pub timestamp: DateTime<Utc>,
pub progress: Option<Duration>,
pub is_playing: bool,
pub item: Option<PlayableItem>,
pub currently_playing_type: CurrentlyPlayingType,
pub actions: Actions,
}
Expand description
Currently playing object
Fields
context: Option<Context>
timestamp: DateTime<Utc>
progress: Option<Duration>
is_playing: bool
item: Option<PlayableItem>
currently_playing_type: CurrentlyPlayingType
actions: Actions
Trait Implementations
sourceimpl Clone for CurrentlyPlayingContext
impl Clone for CurrentlyPlayingContext
sourcefn clone(&self) -> CurrentlyPlayingContext
fn clone(&self) -> CurrentlyPlayingContext
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for CurrentlyPlayingContext
impl Debug for CurrentlyPlayingContext
sourceimpl<'de> Deserialize<'de> for CurrentlyPlayingContext
impl<'de> Deserialize<'de> for CurrentlyPlayingContext
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<CurrentlyPlayingContext> for CurrentlyPlayingContext
impl PartialEq<CurrentlyPlayingContext> for CurrentlyPlayingContext
sourcefn eq(&self, other: &CurrentlyPlayingContext) -> bool
fn eq(&self, other: &CurrentlyPlayingContext) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &CurrentlyPlayingContext) -> bool
fn ne(&self, other: &CurrentlyPlayingContext) -> bool
This method tests for !=
.
sourceimpl Serialize for CurrentlyPlayingContext
impl Serialize for CurrentlyPlayingContext
impl Eq for CurrentlyPlayingContext
impl StructuralEq for CurrentlyPlayingContext
impl StructuralPartialEq for CurrentlyPlayingContext
Auto Trait Implementations
impl RefUnwindSafe for CurrentlyPlayingContext
impl Send for CurrentlyPlayingContext
impl Sync for CurrentlyPlayingContext
impl Unpin for CurrentlyPlayingContext
impl UnwindSafe for CurrentlyPlayingContext
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more