pub unsafe fn findPath(
y: i32,
srcX: i32,
srcZ: i32,
destX: i32,
destZ: i32,
srcSize: u8,
destWidth: u8,
destHeight: u8,
angle: u8,
shape: i8,
moveNear: bool,
blockAccessFlags: u8,
maxWaypoints: u8,
collision: CollisionType,
) -> Vec<u32>