Struct sdl2_sys::SDL_RendererInfo [] [src]

#[repr(C)]
pub struct SDL_RendererInfo { pub name: *const c_char, pub flags: Uint32, pub num_texture_formats: Uint32, pub texture_formats: [Uint32; 16], pub max_texture_width: c_int, pub max_texture_height: c_int, }

\brief Information on the capabilities of a render driver or context.

Fields

< The name of the renderer

< Supported ::SDL_RendererFlags

< The number of available texture formats

< The available texture formats

< The maximum texture width

< The maximum texture height

Trait Implementations

impl Debug for SDL_RendererInfo
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Formats the value using the given formatter.

impl Copy for SDL_RendererInfo
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impl Clone for SDL_RendererInfo
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more