Struct sdl2_sys::SDL_DollarGestureEvent
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[src]
#[repr(C)]pub struct SDL_DollarGestureEvent { pub type_: Uint32, pub timestamp: Uint32, pub touchId: SDL_TouchID, pub gestureId: SDL_GestureID, pub numFingers: Uint32, pub error: f32, pub x: f32, pub y: f32, }
\brief Dollar Gesture Event (event.dgesture.*)
Fields
type_: Uint32
< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD
timestamp: Uint32
touchId: SDL_TouchID
< The touch device id
gestureId: SDL_GestureID
numFingers: Uint32
error: f32
x: f32
< Normalized center of gesture
y: f32
< Normalized center of gesture