Enum sdl2_sys::SDL_TextureAccess [] [src]

#[repr(u32)]
pub enum SDL_TextureAccess { SDL_TEXTUREACCESS_STATIC, SDL_TEXTUREACCESS_STREAMING, SDL_TEXTUREACCESS_TARGET, }

\brief The access pattern allowed for a texture.

Variants

Trait Implementations

impl Debug for SDL_TextureAccess
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Formats the value using the given formatter.

impl Copy for SDL_TextureAccess
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impl Clone for SDL_TextureAccess
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl PartialEq for SDL_TextureAccess
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This method tests for self and other values to be equal, and is used by ==. Read more

1.0.0
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This method tests for !=.

impl Eq for SDL_TextureAccess
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impl Hash for SDL_TextureAccess
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Feeds this value into the given [Hasher]. Read more

1.3.0
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Feeds a slice of this type into the given [Hasher]. Read more