#![allow(unused)]
use rs2glsl::prelude::*;
#[glsl]
mod glsl {
use rs2glsl::traits::*;
pub fn fn1() {
let mut x: i32 = -5;
x = abs(x)
}
}
const EXPECTED: &str = r#"
void fn1() {
int x = -5;
x = abs(x);
}
"#;
#[test]
fn test1() {
assert_eq!(EXPECTED.trim(), glsl::GLSL_FN1.with_dependencies())
}
fn main() {}