[−][src]Trait rs_tiled_json::property::HasProperty
Required methods
fn get_property_vector(&self) -> &Vec<Property>
Get the whole Property vector.
Provided methods
fn get_property(&self, name: &str) -> Option<&Property>
Find a property by name.
fn get_property_value(&self, name: &str) -> Option<&PropertyValue>
Get the PropertyValue by name from an obhect that has a list of properties.
One might be better served using get_property() and using the property functions from there.
Implementors
impl HasProperty for Layer
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fn get_property_vector(&self) -> &Vec<Property>
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Enable property access for layers.
impl HasProperty for Map
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fn get_property_vector(&self) -> &Vec<Property>
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Provide access to property values for Maps
impl HasProperty for Object
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fn get_property_vector(&self) -> &Vec<Property>
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Access properties of Objects.
impl HasProperty for Tile
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fn get_property_vector(&self) -> &Vec<Property>
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Get access to the properties of the Tile object.
impl HasProperty for Tileset
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fn get_property_vector(&self) -> &Vec<Property>
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Get access to properties of Tileset.