[][src]Struct rpt::Hdri

pub struct Hdri { /* fields omitted */ }

High-dynamic-range equirectangular image for lighting 3D scenes

Implementations

impl Hdri[src]

pub fn new(width: u32, height: u32, buf: Vec<Color>) -> Self[src]

Create a new HDRI image

pub fn get_color(&self, dir: &DVec3) -> Color[src]

Sample a color from a direction in the environment

Trait Implementations

impl Clone for Hdri[src]

Auto Trait Implementations

impl RefUnwindSafe for Hdri

impl Send for Hdri

impl Sync for Hdri

impl Unpin for Hdri

impl UnwindSafe for Hdri

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,