Struct rpgffi::SetOpState [] [src]

#[repr(C)]
pub struct SetOpState { pub ps: PlanState, pub eqfunctions: *mut FmgrInfo, pub hashfunctions: *mut FmgrInfo, pub setop_done: bool_, pub numOutput: c_long, pub tempContext: MemoryContext, pub pergroup: SetOpStatePerGroup, pub grp_firstTuple: HeapTuple, pub hashtable: TupleHashTable, pub tableContext: MemoryContext, pub table_filled: bool_, pub hashiter: TupleHashIterator, }

Fields

Trait Implementations

impl Copy for SetOpState
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impl Clone for SetOpState
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more