Struct rpgffi::SetOpPath
[−]
[src]
#[repr(C)]pub struct SetOpPath { pub path: Path, pub subpath: *mut Path, pub cmd: SetOpCmd, pub strategy: SetOpStrategy, pub distinctList: *mut List, pub flagColIdx: AttrNumber, pub firstFlag: c_int, pub numGroups: f64, }
Fields
path: Path
subpath: *mut Path
cmd: SetOpCmd
strategy: SetOpStrategy
distinctList: *mut List
flagColIdx: AttrNumber
firstFlag: c_int
numGroups: f64