Struct rpgffi::ReturnSetInfo
[−]
[src]
#[repr(C)]pub struct ReturnSetInfo { pub type_: NodeTag, pub econtext: *mut ExprContext, pub expectedDesc: TupleDesc, pub allowedModes: c_int, pub returnMode: SetFunctionReturnMode, pub isDone: ExprDoneCond, pub setResult: *mut Tuplestorestate, pub setDesc: TupleDesc, }
Fields
type_: NodeTag
econtext: *mut ExprContext
expectedDesc: TupleDesc
allowedModes: c_int
returnMode: SetFunctionReturnMode
isDone: ExprDoneCond
setResult: *mut Tuplestorestate
setDesc: TupleDesc