Struct rpgffi::ResultState
[−]
[src]
#[repr(C)]pub struct ResultState { pub ps: PlanState, pub resconstantqual: *mut ExprState, pub rs_done: bool_, pub rs_checkqual: bool_, }
Fields
ps: PlanState
resconstantqual: *mut ExprState
rs_done: bool_
rs_checkqual: bool_