Struct rpgffi::ModifyTableState [] [src]

#[repr(C)]
pub struct ModifyTableState { pub ps: PlanState, pub operation: CmdType, pub canSetTag: bool_, pub mt_done: bool_, pub mt_plans: *mut *mut PlanState, pub mt_nplans: c_int, pub mt_whichplan: c_int, pub resultRelInfo: *mut ResultRelInfo, pub mt_arowmarks: *mut *mut List, pub mt_epqstate: EPQState, pub fireBSTriggers: bool_, pub mt_onconflict: OnConflictAction, pub mt_arbiterindexes: *mut List, pub mt_existing: *mut TupleTableSlot, pub mt_excludedtlist: *mut List, pub mt_conflproj: *mut TupleTableSlot, }

Fields

Trait Implementations

impl Copy for ModifyTableState
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impl Clone for ModifyTableState
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more