Struct rpgffi::LockMethodData
[−]
[src]
#[repr(C)]pub struct LockMethodData { pub numLockModes: c_int, pub conflictTab: *const LOCKMASK, pub lockModeNames: *const *const c_char, pub trace_flag: *const bool_, }
Fields
numLockModes: c_int
conflictTab: *const LOCKMASK
lockModeNames: *const *const c_char
trace_flag: *const bool_