Struct rpgffi::LockInstanceData
[−]
[src]
#[repr(C)]pub struct LockInstanceData { pub locktag: LOCKTAG, pub holdMask: LOCKMASK, pub waitLockMode: LOCKMODE, pub backend: BackendId, pub lxid: LocalTransactionId, pub pid: c_int, pub leaderPid: c_int, pub fastpath: bool_, }
Fields
locktag: LOCKTAG
holdMask: LOCKMASK
waitLockMode: LOCKMODE
backend: BackendId
lxid: LocalTransactionId
pid: c_int
leaderPid: c_int
fastpath: bool_