Struct rpgffi::LOCKTAG
[−]
[src]
#[repr(C)]pub struct LOCKTAG { pub locktag_field1: uint32, pub locktag_field2: uint32, pub locktag_field3: uint32, pub locktag_field4: uint16, pub locktag_type: uint8, pub locktag_lockmethodid: uint8, }
Fields
locktag_field1: uint32
locktag_field2: uint32
locktag_field3: uint32
locktag_field4: uint16
locktag_type: uint8
locktag_lockmethodid: uint8