Struct rpgffi::HeapTupleHeaderData
[−]
[src]
#[repr(C)]pub struct HeapTupleHeaderData { pub t_choice: HeapTupleHeaderData__bindgen_ty_1, pub t_ctid: ItemPointerData, pub t_infomask2: uint16, pub t_infomask: uint16, pub t_hoff: uint8, pub t_bits: __IncompleteArrayField<bits8>, }
Fields
t_choice: HeapTupleHeaderData__bindgen_ty_1
t_ctid: ItemPointerData
t_infomask2: uint16
t_infomask: uint16
t_hoff: uint8
t_bits: __IncompleteArrayField<bits8>