Struct rpgffi::FuncCall
[−]
[src]
#[repr(C)]pub struct FuncCall { pub type_: NodeTag, pub funcname: *mut List, pub args: *mut List, pub agg_order: *mut List, pub agg_filter: *mut Node, pub agg_within_group: bool_, pub agg_star: bool_, pub agg_distinct: bool_, pub func_variadic: bool_, pub over: *mut WindowDef, pub location: c_int, }
Fields
type_: NodeTag
funcname: *mut List
args: *mut List
agg_order: *mut List
agg_filter: *mut Node
agg_within_group: bool_
agg_star: bool_
agg_distinct: bool_
func_variadic: bool_
over: *mut WindowDef
location: c_int