Struct rpgffi::BlockedProcsData
[−]
[src]
#[repr(C)]pub struct BlockedProcsData { pub procs: *mut BlockedProcData, pub locks: *mut LockInstanceData, pub waiter_pids: *mut c_int, pub nprocs: c_int, pub maxprocs: c_int, pub nlocks: c_int, pub maxlocks: c_int, pub npids: c_int, pub maxpids: c_int, }
Fields
procs: *mut BlockedProcData
locks: *mut LockInstanceData
waiter_pids: *mut c_int
nprocs: c_int
maxprocs: c_int
nlocks: c_int
maxlocks: c_int
npids: c_int
maxpids: c_int