Struct rpgffi::BitmapHeapScanState
[−]
[src]
#[repr(C)]pub struct BitmapHeapScanState { pub ss: ScanState, pub bitmapqualorig: *mut List, pub tbm: *mut TIDBitmap, pub tbmiterator: *mut TBMIterator, pub tbmres: *mut TBMIterateResult, pub exact_pages: c_long, pub lossy_pages: c_long, pub prefetch_iterator: *mut TBMIterator, pub prefetch_pages: c_int, pub prefetch_target: c_int, pub prefetch_maximum: c_int, }
Fields
ss: ScanState
bitmapqualorig: *mut List
tbm: *mut TIDBitmap
tbmiterator: *mut TBMIterator
tbmres: *mut TBMIterateResult
exact_pages: c_long
lossy_pages: c_long
prefetch_iterator: *mut TBMIterator
prefetch_pages: c_int
prefetch_target: c_int
prefetch_maximum: c_int