Enum rpgffi::HotStandbyState
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#[repr(u32)]pub enum HotStandbyState { STANDBY_DISABLED, STANDBY_INITIALIZED, STANDBY_SNAPSHOT_PENDING, STANDBY_SNAPSHOT_READY, }
Variants
STANDBY_DISABLED
STANDBY_INITIALIZED
STANDBY_SNAPSHOT_PENDING
STANDBY_SNAPSHOT_READY
Trait Implementations
impl Debug for HotStandbyState
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impl Copy for HotStandbyState
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impl Clone for HotStandbyState
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fn clone(&self) -> HotStandbyState
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for HotStandbyState
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fn eq(&self, __arg_0: &HotStandbyState) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.