Struct rpgffi::WindowAgg
[−]
[src]
#[repr(C)]pub struct WindowAgg { pub plan: Plan, pub winref: Index, pub partNumCols: c_int, pub partColIdx: *mut AttrNumber, pub partOperators: *mut Oid, pub ordNumCols: c_int, pub ordColIdx: *mut AttrNumber, pub ordOperators: *mut Oid, pub frameOptions: c_int, pub startOffset: *mut Node, pub endOffset: *mut Node, }
Fields
plan: Plan
winref: Index
partNumCols: c_int
partColIdx: *mut AttrNumber
partOperators: *mut Oid
ordNumCols: c_int
ordColIdx: *mut AttrNumber
ordOperators: *mut Oid
frameOptions: c_int
startOffset: *mut Node
endOffset: *mut Node