Module rpgstat::creature [−][src]
Expand description
Creature Types
This encompasses all the different humanoids, as well as enemy creatures, and even pets
use rpgstat::stats::Basic as Stats;
use rpgstat::class::Basic as Class;
use rpgstat::creature::Animal;
use rpgstat::stats::Builder;
let bear:Animal = Animal::Bear;
// this number only matters if you want
let id:f64 = 0.0;
// this effects the stats returned
let level:f64 = 1.0;
// use the basic `Builder`
let bear_stats:Stats<f64> = bear.build_basic(id, level);