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rovella-0.1.5
Rovella
A game engine/library which will be multipurpose but will be primarily aimed at 2D games and visual novels.
Note: This version is unstable
Features
- Wraps Platform windowing code
- Wraps Platform events
- Wrappers are thin with minimal overhead (or at least planned minimal overhead)
- Supports the raw-window-handle for xcb and win32 (or linux and windows)
Planned
- New features will have optional usage
- Multithreading API with SIMD, OMP, GPGPU and standard threading support
- Some rendering helper methods/functions (similar to glfw)
- A renderer (this is long term)
- An input manager
Platforms:
- Windows (Full Support - Not well tested)
- Linux (X11 and XCB) (Partial Support - Window Close Event not working - Not well tested)
- MacOS (Planned)
Example Program