pub enum Playstyle {
Mouse,
Keyboard,
Tablet,
Touch,
}
Variants§
Trait Implementations§
source§impl<'de> Deserialize<'de> for Playstyle
impl<'de> Deserialize<'de> for Playstyle
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<Playstyle> for Playstyle
impl PartialEq<Playstyle> for Playstyle
impl Copy for Playstyle
impl Eq for Playstyle
impl StructuralEq for Playstyle
impl StructuralPartialEq for Playstyle
Auto Trait Implementations§
impl RefUnwindSafe for Playstyle
impl Send for Playstyle
impl Sync for Playstyle
impl Unpin for Playstyle
impl UnwindSafe for Playstyle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.